Saints Row IV Signature Series Strategy Guide

Saints Row IV Signature Series Strategy Guide
Author: BradyGames
Publsiher: Penguin
Total Pages: 274
Release: 2013-08-20
Genre: Games & Activities
ISBN: 9780744015072

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The Saints are once again thrust into the limelight, only this time they aren't viewed as criminals. The leader of the Saints ran for office and won! Now the President of the United States, he must help stop an alien invasion for ruining the world. This strategy guide contains all the strategy, tips and hints needed to send the aliens packing to their home planet. You'll find: *Comprehensive Walkthrough *Boss Fight Strategy *All Collectibles Revealed *Locate Every Important Item

Monsters Aliens and Holes in the Ground

Monsters  Aliens  and Holes in the Ground
Author: Stu Horvath
Publsiher: MIT Press
Total Pages: 457
Release: 2023-10-10
Genre: Games & Activities
ISBN: 9780262048224

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A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.

Monsters Aliens and Holes in the Ground Deluxe Edition

Monsters  Aliens  and Holes in the Ground  Deluxe Edition
Author: Stu Horvath
Publsiher: MIT Press
Total Pages: 457
Release: 2023-10-10
Genre: Games & Activities
ISBN: 9780262048231

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A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Alien Inferno s Fall

Alien   Inferno s Fall
Author: Philippa Ballantine,Clara Carija
Publsiher: Titan Books (US, CA)
Total Pages: 398
Release: 2022-08-09
Genre: Fiction
ISBN: 9781789099980

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A gargantuan, horseshoe-shaped ship appears over the mining planet Shānmén, unleashing a black rain of death that creates Xenomorph-like monsters worse than the darkest of nightmares. As war breaks out among the colonies, a huge ship appears over the UPP mining planet Shānmén, unleashing a black rain of death that yields hideous transformations. Rescue is too far away, and the colonists’ only hope appears in the form of the vessel Righteous Fury. It carries the Jackals—an elite mix of former Colonial Marines and Royal Marines. Led by Zula Hendricks, the Jackals seek to rescue the few survivors from the depths of the planet, but have they arrived time? BONUS MATERIAL: Exclusive to this book, a new RPG scenario from Free League, publishers of the award-winning Alien role-playing game.

Alien RPG

Alien RPG
Author: Free League Publishing
Publsiher: Free League Publishing
Total Pages: 392
Release: 2019-12-10
Genre: Fantasy games
ISBN: 9188805557

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"Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apart, and the void itself boils your blood and seizes your brain. Try to scream and no one can hear you - hold your breath and you rupture your lungs. Space isn't as empty as you'd think, either - its frontiers are ever expanding. Rival governments wage a cold war of aggression while greedy corporations vie for valuable resources. Colonists reach for the stars and gamble with their lives - each new world tamed is either feast or famine. And there are things lurking in the shadows of every asteroid - things strange and different and deadly. Things alien. This is the official ALIEN tabletop roleplaying game - a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines serve host to newborn ghoulish creatures. It's a harsh and unforgiving universe and you are nothing if not expendable. Stay alive if you can"--Back cover.

Franchise Era

Franchise Era
Author: Fleury James Fleury
Publsiher: Edinburgh University Press
Total Pages: 432
Release: 2019-04-01
Genre: Digital media
ISBN: 9781474419246

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As Hollywood shifts towards the digital era, the role of the media franchise has become more prominent. This edited collection, from a range of international scholars, argues that the franchise is now an integral element of American media culture. As such, the collection explores the production, distribution and marketing of franchises as a historical form of media-making - analysing the complex industrial practice of managing franchises across interconnected online platforms. Examining how traditional media incumbents like studios and networks have responded to the rise of new entrants from the technology sector (such as Facebook, Apple, Amazon, Netflix and Google), the authors take a critical look at the way new and old industrial logics collide in an increasingly fragmented and consolidated mediascape.

Music in the Role Playing Game

Music in the Role Playing Game
Author: William Gibbons,Steven Reale
Publsiher: Routledge
Total Pages: 231
Release: 2019-07-09
Genre: Music
ISBN: 9781351253185

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Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.

The Mathematics of Oz

The Mathematics of Oz
Author: Clifford A. Pickover
Publsiher: Cambridge University Press
Total Pages: 374
Release: 2002-09-02
Genre: Games & Activities
ISBN: 0521016789

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Thought-provoking mysteries, puzzles, and problems ranging from zebra numbers and circular primes to Legion's number.