Gamestorming The Way Forward
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Gamestorming The Way Forward
Author | : Priya Sarin |
Publsiher | : MegageM Sapience |
Total Pages | : 104 |
Release | : 2021-02-12 |
Genre | : Games & Activities |
ISBN | : 9182736450XXX |
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Is it the end or just a beginning? Coronavirus has altered the very fabric of human existence. In just a quick stroke, it has completely changed the way we live and work. This highly contagious virus has put our lives on pause and forced us to forgo many of the day-to-day habits we cherish. But once the pandemic really ends, we can come out bitter, or we can come out better. The point is how we reset our systems and get back on track. Gamestorming is designed to creatively engage curious minds and convert the threat of coronavirus into an opportunity for social transformation. It contains 44 mini-games to creatively engage readers in matters important to the future of humanity. Let’s Get Back on the Track!
Gamestorming
Author | : Dave Gray,Sunni Brown,James Macanufo |
Publsiher | : "O'Reilly Media, Inc." |
Total Pages | : 290 |
Release | : 2010-07-14 |
Genre | : Business & Economics |
ISBN | : 9781449395902 |
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Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem's root cause, and find the paths that point toward a solution
The Connected Company
Author | : Dave Gray,Thomas Vander Wal |
Publsiher | : "O'Reilly Media, Inc." |
Total Pages | : 312 |
Release | : 2014-12-02 |
Genre | : Business & Economics |
ISBN | : 9781491919439 |
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With a foreword by Alex Osterwalder. The future of work is already here. Customers are adopting disruptive technologies faster than your company can adapt. When your customers are delighted, they can amplify your message in ways that were never before possible. But when your company’s performance runs short of what you’ve promised, customers can seize control of your brand message, spreading their disappointment and frustration faster than you can keep up. To keep pace with today’s connected customers, your company must become a connected company. That means deeply engaging with workers, partners, and customers, changing how work is done, how you measure success, and how performance is rewarded. It requires a new way of thinking about your company: less like a machine to be controlled, and more like a complex, dynamic system that can learn and adapt over time. Connected companies have the advantage, because they learn and move faster than their competitors. While others work in isolation, they link into rich networks of possibility and expand their influence. Connected companies around the world are aggressively acquiring customers and disrupting the competition. In The Connected Company, we examine what they’re doing, how they’re doing it, and why it works. And we show you how your company can use the same principles to adapt—and thrive—in today’s ever-changing global marketplace.
Where to Play
Author | : Marc Gruber,Sharon Tal |
Publsiher | : Pearson UK |
Total Pages | : 236 |
Release | : 2017-09-27 |
Genre | : Business & Economics |
ISBN | : 9781292178936 |
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Multidisciplinary Perspectives on Play from Birth and Beyond
Author | : Sandra Lynch,Deborah Pike,Cynthia à Beckett |
Publsiher | : Springer |
Total Pages | : 294 |
Release | : 2017-01-27 |
Genre | : Education |
ISBN | : 9789811026430 |
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While firmly acknowledging the importance of play in early childhood, this book interrogates the assumption that play is a birthright. It pushes beyond traditional understandings of play to ask questions such as: what is the relationship between play and the arts – theatre, music and philosophy – and between play and wellbeing? How is play relevant to educational practice in the rapidly changing circumstances of today’s world? What do Australian Aboriginal conceptions of play have to offer understandings of play? The book examines how ideas of play evolve as children increasingly interact with popular culture and technology, and how developing notions of play have changed our work spaces, teaching practices, curricula, and learning environments, as well as our understanding of relationships between children and adults. This multidisciplinary volume on the subject of play combines the work of some of the world’s leading researchers in the field of early childhood education with contributions from distinguished and emerging scholars in areas as diverse as education, theatre studies, architecture, literature, philosophy, cultural studies, theology and the creative arts. Reconsidering the common focus on play in early education, to investigate its broader impact, this collection offers a refreshing and valuable addition to studies on play, reconceptualizing it for the 21st century.
The Doodle Revolution
Author | : Sunni Brown |
Publsiher | : Penguin |
Total Pages | : 256 |
Release | : 2014-01-09 |
Genre | : Business & Economics |
ISBN | : 9780698170551 |
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There is NO SUCH THING as a mindless doodle What did Einstein, JFK, Edison, Marie Curie, and Henry Ford have in common? They were all inveterate doodlers. These powerhouse minds knew instinctively that doodling is deep thinking in disguise-a simple, accessible, and dynamite tool for innovating and solving even the stickiest problems. Sunni Brown's mission is to bring the power of the Doodle to the rest of us. She leads the Revolution defying all those parents, teachers, and bosses who say Stop doodling! Get serious! Grow up! She overturns misinformation about doodling, demystifies visual thinking, and shows us the power of applying our innate visual literacy. She'll teach you how to doodle any object, concept, or system imaginable, shift habitual thinking patterns, and transform boring text into displays that can engage any audience. Sunni Brown was named one of the "100 Most Creative People in Business" and one of the "10 Most Creative People on Twitter" by Fast Company. She is founder of a creative consultancy, an international speaker, the co-author of Gamestorming, and the leader of a global campaign for visual literacy called The Doodle Revolution. Her TED Talk on doodling has drawn more than a million views on TED.com. Her work on visual literacy and gaming has been featured in over 35 nationally-syndicated news programs and reported on in The Wall Street Journal, CNN.com, the BBC, Fast Company, Inc. Magazine, etc. She lives in Keep Austin Weird, Texas.
Liminal Thinking
Author | : Dave Gray |
Publsiher | : Rosenfeld Media |
Total Pages | : 184 |
Release | : 2016-09-14 |
Genre | : Business & Economics |
ISBN | : 9781933820620 |
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"Why do some people succeed at change while others fail? It's the way they think! Liminal thinking is a way to create change by understanding, shaping, and reframing beliefs. What beliefs are stopping you right now? You have a choice. You can create the world you want to live in, or live in a world created by others. If you are ready to start making changes, read this book."
The Mythical Man Month Essays On Software Engineering Anniversary Edition 2 E
Author | : Brooks |
Publsiher | : Pearson Education India |
Total Pages | : 340 |
Release | : 1995-09 |
Genre | : Electronic Book |
ISBN | : 8177581627 |
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