GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition
Author: Anonim
Publsiher: Elsevier
Total Pages: 889
Release: 2011-01-13
Genre: Computers
ISBN: 9780123849892

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GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use

GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition
Author: Wen-mei WHwu
Publsiher: Unknown
Total Pages: 833
Release: 2011-12
Genre: Electronic Book
ISBN: 486246159X

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GPU Computing Gems Jade Edition

GPU Computing Gems Jade Edition
Author: Wen-mei Hwu
Publsiher: Elsevier
Total Pages: 562
Release: 2011-09-28
Genre: Computers
ISBN: 9780123859631

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"Since the introduction of CUDA in 2007, more than 100 million computers with CUDA capable GPUs have been shipped to end users. GPU computing application developers can now expect their application to have a mass market. With the introduction of OpenCL in 2010, researchers can now expect to develop GPU applications that can run on hardware from multiple vendors"--

CUDA Application Design and Development

CUDA Application Design and Development
Author: Rob Farber
Publsiher: Elsevier
Total Pages: 337
Release: 2011-10-08
Genre: Computers
ISBN: 9780123884329

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As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan. The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries. Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding. Includes multiple examples building from simple to more complex applications in four key areas: machine learning, visualization, vision recognition, and mobile computing Addresses the foundational issues for CUDA development: multi-threaded programming and the different memory hierarchy Includes teaching chapters designed to give a full understanding of CUDA tools, techniques and structure. Presents CUDA techniques in the context of the hardware they are implemented on as well as other styles of programming that will help readers bridge into the new material

Algorithms and Architectures for Parallel Processing

Algorithms and Architectures for Parallel Processing
Author: Yang Xiang,Ivan Stojmenovic,Bernady O. Apduhan,Guojun Wang,Koji Nakano,Albert Y. Zomaya
Publsiher: Springer
Total Pages: 581
Release: 2012-09-04
Genre: Computers
ISBN: 9783642330780

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The two volume set LNCS 7439 and 7440 comprises the proceedings of the 12th International Conference on Algorithms and Architectures for Parallel Processing, ICA3PP 2012, as well as some workshop papers of the CDCN 2012 workshop which was held in conjunction with this conference. The 40 regular paper and 26 short papers included in these proceedings were carefully reviewed and selected from 156 submissions. The CDCN workshop attracted a total of 19 original submissions, 8 of which are included in part II of these proceedings. The papers cover many dimensions of parallel algorithms and architectures, encompassing fundamental theoretical approaches, practical experimental results, and commercial components and systems.

Parallel Processing and Applied Mathematics

Parallel Processing and Applied Mathematics
Author: Roman Wyrzykowski,Ewa Deelman,Jack Dongarra,Konrad Karczewski,Jacek Kitowski,Kazimierz Wiatr
Publsiher: Springer
Total Pages: 622
Release: 2016-04-05
Genre: Computers
ISBN: 9783319321493

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This two-volume set LNCS 9573 and LNCS 9574 constitutes the refereed proceedings of the 11th International Conference of Parallel Processing and Applied Mathematics, PPAM 2015, held in Krakow, Poland, in September 2015.The 111 revised full papers presented in both volumes were carefully reviewed and selected from 196 submissions. The focus of PPAM 2015 was on models, algorithms, and software tools which facilitate efficient and convenient utilization of modern parallel and distributed computing architectures, as well as on large-scale applications, including big data problems.

Algorithms and Architectures for Parallel Processing

Algorithms and Architectures for Parallel Processing
Author: Jesus Carretero,Javier Garcia-Blas,Ryan K.L. Ko,Peter Mueller,Koji Nakano
Publsiher: Springer
Total Pages: 695
Release: 2016-11-24
Genre: Computers
ISBN: 9783319495835

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This book constitutes the refereed proceedings of the 16th International Conference on Algorithms and Architectures for Parallel Processing, ICA3PP 2016, held in Granada, Spain, in December 2016. The 30 full papers and 22 short papers presented were carefully reviewed and selected from 117 submissions. They cover many dimensions of parallel algorithms and architectures, encompassing fundamental theoretical approaches, practical experimental projects, and commercial components and systems trying to push beyond the limits of existing technologies, including experimental efforts, innovative systems, and investigations that identify weaknesses in existing parallel processing technology.

Electronic Structure Calculations on Graphics Processing Units

Electronic Structure Calculations on Graphics Processing Units
Author: Ross C. Walker,Andreas W. Goetz
Publsiher: John Wiley & Sons
Total Pages: 368
Release: 2016-02-16
Genre: Science
ISBN: 9781118670705

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Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics provides an overview of computing on graphics processing units (GPUs), a brief introduction to GPU programming, and the latest examples of code developments and applications for the most widely used electronic structure methods. The book covers all commonly used basis sets including localized Gaussian and Slater type basis functions, plane waves, wavelets and real-space grid-based approaches. The chapters expose details on the calculation of two-electron integrals, exchange-correlation quadrature, Fock matrix formation, solution of the self-consistent field equations, calculation of nuclear gradients to obtain forces, and methods to treat excited states within DFT. Other chapters focus on semiempirical and correlated wave function methods including density fitted second order Møller-Plesset perturbation theory and both iterative and perturbative single- and multireference coupled cluster methods. Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics presents an accessible overview of the field for graduate students and senior researchers of theoretical and computational chemistry, condensed matter physics and materials science, as well as software developers looking for an entry point into the realm of GPU and hybrid GPU/CPU programming for electronic structure calculations.