Learning Design and Technology

Learning  Design  and Technology
Author: J. Michael Spector,Barbara B. Lockee,Marcus D. Childress
Publsiher: Springer Nature
Total Pages: 4144
Release: 2023-11-15
Genre: Education
ISBN: 9783319174617

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The multiple, related fields encompassed by this Major Reference Work represent a convergence of issues and topics germane to the rapidly changing segments of knowledge and practice in educational communications and technology at all levels and around the globe. There is no other comparable work that is designed not only to gather vital, current, and evolving information and understandings in these knowledge segments but also to be updated on a continuing basis in order to keep pace with the rapid changes taking place in the relevant fields. The Handbook is composed of substantive (5,000 to 15,000 words), peer-reviewed entries that examine and explicate seminal facets of learning theory, research, and practice. It provides a broad range of relevant topics, including significant developments as well as innovative uses of technology that promote learning, performance, and instruction. This work is aimed at researchers, designers, developers, instructors, and other professional practitioners.

Research Methods in Learning Design and Technology

Research Methods in Learning Design and Technology
Author: Enilda Romero-Hall
Publsiher: Routledge
Total Pages: 207
Release: 2020-10-19
Genre: Education
ISBN: 9780429536502

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Research Methods in Learning Design and Technology explores the many forms, both new and established, that research takes within the field of instructional design and technology (IDT). Chapters by experienced IDT researchers address methodologies such as meta-analysis, social media research, user experience design research, eye-tracking research, and phenomenology, situating each approach within the broader context of how IDT research has evolved and continues to evolve over time. This comprehensive, up-to-date volume familiarizes graduate students, faculty, and instructional design practitioners with the full spectrum of approaches available for investigating the new and changing educational landscapes. The book also discusses the history and prospective future of research methodologies in the IDT field.

The Business Side of Learning Design and Technologies

The Business Side of Learning Design and Technologies
Author: Shahron Williams van Rooij
Publsiher: Routledge
Total Pages: 382
Release: 2017-09-22
Genre: Education
ISBN: 9781315519630

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The Business Side of Learning Design and Technologies provides a ready reference with actionable tools and techniques for recognizing the impact of learning design/technology decisions at the project, business unit, and organizational levels. Written for early- and mid-career learning designers and developers as well as students and researchers in instructional/learning design and technology programs, this volume focuses on the business issues underlying the selection, design, implementation, and evaluation of learning opportunities. Using scholarly and practitioner research, interviews with Learning and Development thought leaders, and the author’s own experience, readers will learn how to speak the language of business to demonstrate the value of learning design and technologies.

The Sciences of Learning and Instructional Design

The Sciences of Learning and Instructional Design
Author: Lin Lin,J. Michael Spector
Publsiher: Routledge
Total Pages: 238
Release: 2017-06-27
Genre: Education
ISBN: 9781317409175

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There are two distinct professional communities that share an interest in using innovative approaches and emerging technologies to design and implement effective support for learning. This edited collection addresses the growing divide between the learning sciences community and the instructional design and technology community, bringing leading scholars from both fields together in one volume in an attempt to find productive middle ground. Chapters discuss the implications of not bridging this divide, propose possible resolutions, and go on to lay a foundation for continued discourse in this important area.

Foundations of Learning and Instructional Design Technology

Foundations of Learning and Instructional Design Technology
Author: Richard E> West
Publsiher: Unknown
Total Pages: 135
Release: 2018
Genre: Education
ISBN: OCLC:1244269337

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Educational Technology and Narrative

Educational Technology and Narrative
Author: Brad Hokanson,Gregory Clinton,Karen Kaminski
Publsiher: Springer
Total Pages: 302
Release: 2017-12-09
Genre: Education
ISBN: 9783319699141

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This volume is the result of a 2016 research symposium sponsored by the Association for Educational Communications and Technology (AECT) focused on the growing theoretical areas of integrating story and narrative into educational design. Narrative, or storytelling, is often used as a means for understanding, conveying, and remembering the events of our lives. Our lives become a series of stories as we use narrative to structure our thinking; stories that teach, train, socialize, and create value. The contributions in this volume examine stories and narrative in instructional design and offer a diverse exploration of instructional design and learning environments. Among the topics discussed: The narrative imperative: creating a story telling culture in the classroom. Narrative qualities of design argumentation. Scenario-based workplace training as storytelling. Designing for adult learners' metacognitive development & narrative identity. Using activity theory in designing science inquiry games . Changing the narrative of school: toward a neurocognitive redefinition of learning. Educational Technology and Narrative is an invaluable resource offering application-ready ideas to students of instructional design, instructional design practitioners, and teachers seeking to utilize theories of story and narrative to the ways that they convey and express ideas of instructional design and educational technology.

Learning to Teach Design and Technology in the Secondary School

Learning to Teach Design and Technology in the Secondary School
Author: Alison Hardy
Publsiher: Routledge
Total Pages: 336
Release: 2020-10-01
Genre: Education
ISBN: 9781000179767

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Learning to Teach Design and Technology in the Secondary School is a core text for all those training to teach design and technology in the secondary school. It helps you develop subject knowledge, acquire a deeper understanding of the role, purpose and potential of design and technology within the secondary curriculum, and provides the practical skills needed to plan, teach and evaluate stimulating and creative lessons. This fully updated fourth edition includes information on all areas of design and technology, and on new subject requirements relating to exam qualifications. It includes three new chapters on the role of critiquing in design and technology education, transitions after secondary design and technology, and using and producing design and technology education research. Designed to be read as a course or dipped into for support and advice, it covers: Each area of design and technology: materials, textiles, electronics and food Integrating new curriculum topics, such as emerging technologies, into your teaching Developing areas of subject knowledge Health and safety Planning lessons Organising and managing the classroom Teaching wider issues through design and technology Assessment issues Your own professional development. Bringing together insights from current educational theory and the best contemporary classroom teaching and learning, this book will prove an invaluable resource for students on all training routes – as well as their mentors – who aspire to become effective, reflective design and technology teachers.

Design of Technology Enhanced Learning

Design of Technology Enhanced Learning
Author: Matt Bower
Publsiher: Emerald Group Publishing
Total Pages: 472
Release: 2017-08-17
Genre: Education
ISBN: 9781787149113

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This book explains how educational research can inform the design of technology-enhanced learning environments. After laying pedagogical, technological and content foundations, it analyses learning in Web 2.0, Social Networking, Mobile Learning and Virtual Worlds to derive nuanced principles for technology-enhanced learning design.