Making Comics
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Making Comics
Author | : Scott McCloud |
Publsiher | : William Morrow Paperbacks |
Total Pages | : 264 |
Release | : 2006-09-05 |
Genre | : Art |
ISBN | : 0060780940 |
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Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.
Making Comics
Author | : Lynda Barry |
Publsiher | : Drawn and Quarterly |
Total Pages | : 200 |
Release | : 2019-09-10 |
Genre | : Comics & Graphic Novels |
ISBN | : 1770463690 |
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The idiosyncratic curriculum from the Professor of Interdisciplinary Creativity will teach you how to draw and write your story Hello students, meet Professor Skeletor. Be on time, don’t miss class, and turn off your phones. No time for introductions, we start drawing right away. The goal is more rock, less talk, and we communicate only through images. For more than five years the cartoonist Lynda Barry has been an associate professor in the University of Wisconsin–Madison art department and at the Wisconsin Institute for Discovery, teaching students from all majors, both graduate and undergraduate, how to make comics, how to be creative, how to not think. There is no academic lecture in this classroom. Doodling is enthusiastically encouraged. Making Comics is the follow-up to Barry's bestselling Syllabus, and this time she shares all her comics-making exercises. In a new hand-drawn syllabus detailing her creative curriculum, Barry has students drawing themselves as monsters and superheroes, convincing students who think they can’t draw that they can, and, most important, encouraging them to understand that a daily journal can be anything so long as it is hand drawn. Barry teaches all students and believes everyone and anyone can be creative. At the core of Making Comics is her certainty that creativity is vital to processing the world around us.
Comics Manga and Graphic Novels
Author | : Robert Petersen |
Publsiher | : Bloomsbury Publishing USA |
Total Pages | : 298 |
Release | : 2010-11-18 |
Genre | : Comics & Graphic Novels |
ISBN | : 9780313363313 |
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This text examines comics, graphic novels, and manga with a broad, international scope that reveals their conceptual origins in antiquity. Graphic narrative art is a fascinating phenomenon that emerged centuries ago with the expansion of literacy and the publication industry. The earliest example of a repeating comic character dates back to the late 1700s. By following the growth of print technology in Europe and Asia, it is possible to understand how and why artists across cultures developed different strategies for telling stories with pictures. This book is much more than a history of graphic narrative across the globe. It examines broader conceptual developments that preceded the origins of comics and graphic novels; how those ideas have evolved over the last century and a half; how literacy, print technology, and developments in narrative art are interrelated; and the way graphic narratives communicate culturally significant stories. The work of artists such as William Hogarth, J. J. Grandville, Willhem Busch, Frans Masereel, Max Ernst, Saul Steinberg, Henry Darger, and Larry Gonick are discussed or depicted.
Perspective for Comic Book Artists
Author | : David Chelsea |
Publsiher | : Watson-Guptill |
Total Pages | : 178 |
Release | : 1997-10-01 |
Genre | : Art |
ISBN | : 9780823005673 |
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This clever book teaches artists the unique skill of drawing perspective for spectacular landscapes, fantastic interiors, and other wildly animated backgrounds to fit comic-strip panels.
The Sculptor
Author | : Scott McCloud |
Publsiher | : First Second |
Total Pages | : 500 |
Release | : 2015-02-03 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781466887282 |
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David Smith is giving his life for his art—literally. Thanks to a deal with Death, the young sculptor gets his childhood wish: to sculpt anything he can imagine with his bare hands. But now that he only has 200 days to live, deciding what to create is harder than he thought, and discovering the love of his life at the 11th hour isn't making it any easier! This is a story of desire taken to the edge of reason and beyond; of the frantic, clumsy dance steps of young love; and a gorgeous, street-level portrait of the world's greatest city. It's about the small, warm, human moments of everyday life...and the great surging forces that lie just under the surface. Scott McCloud wrote the book on how comics work; now he vaults into great fiction with a breathtaking, funny, and unforgettable new work.
The Greatest of Marlys
Author | : Lynda Barry |
Publsiher | : Drawn & Quarterly |
Total Pages | : 256 |
Release | : 2021-04-22 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781770463547 |
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Welcome to the world of Marlys and Maybonne "Lynda Barry's comics were my YA, before YA really even existed. She's been writing teen stories with an incredibly clear voice since the early 80s. [The Greatest Of Marlys] is raw, ugly, hilarious, and poignant." --Raina Telgemeier, Smile & Drama Eight-year-old Marlys Mullen is Lynda Barry's most famous character from her long-running and landmark comic strip Ernie Pook's Comeek, and for good reason! Given her very own collection of strips, Marlys shines in all her freckled and pig-tailed groovy glory. The trailer park where she and her family live is the grand stage for her dramas big and small. Joining Marlys are her teenaged sister Maybonne, her younger brother Freddie, their mother, and an offbeat array of family members, neighbors, and classmates. Marlys's enthusiasm for life knows no bounds. Her childhood is one where the neighborhood kids stay out all night playing kickball; the desire to be popular is unending; bullies are unrepentant; and parents make few appearances. The Greatest Of Marlys spotlights Barry's masterful skill of chronicling childhood through adolescence in all of its wonder, awkwardness, humor, and pain.
Creating Comics
Author | : Chris Gavaler,Leigh Ann Beavers |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 360 |
Release | : 2021-01-14 |
Genre | : Language Arts & Disciplines |
ISBN | : 9781350092846 |
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For creative writers and artists, comics provide unique opportunities for expression – but unique challenges, too. Creating Comics brings together in one volume an authoritative guide to the creative process, with practical drawing exercises throughout and an anthology of comics demonstrating the eclectic possibilities of the form. Creating Comic covers: · Using images to conceive and develop characters and stories · The complete range of possible relationships between two images · The step-by-step structure of visual narratives · How to approach each page like a unique canvas · Combining words and images to create new meanings Fully integrated with the main guide, the anthology section includes work by creators including: Lynda Barry, Alison Bechdel, Jaime Hernandez, Marjane Satrapi, Adrian Tomine, and many others.
Reinventing Comics
Author | : Scott McCloud |
Publsiher | : Harper Collins |
Total Pages | : 260 |
Release | : 2000-07-25 |
Genre | : Art |
ISBN | : 9780060953508 |
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In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas