Effective Python

Effective Python
Author: Brett Slatkin
Publsiher: Unknown
Total Pages: 135
Release: 2020
Genre: Electronic Book
ISBN: 0134854578

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The Python Book

The Python Book
Author: Rob Mastrodomenico
Publsiher: John Wiley & Sons
Total Pages: 343
Release: 2022-01-13
Genre: Mathematics
ISBN: 9781119573289

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The Python Book Discover the power of one of the fastest growing programming languages in the world with this insightful new resource The Python Book delivers an essential introductory guide to learning Python for anyone who works with data but does not have experience in programming. The author, an experienced data scientist and Python programmer, shows readers how to use Python for data analysis, exploration, cleaning, and wrangling. Readers will learn what in the Python language is important for data analysis, and why. The Python Book offers readers a thorough and comprehensive introduction to Python that is both simple enough to be ideal for a novice programmer, yet robust to be useful for those more experienced in the language. The book assists budding programmers to gradually increase their skills as they move through the book, always with an understanding of what they are covering and why it is useful. Used by major companies like Google, Facebook, Instagram, Spotify, and more, Python promises to remain central to the programming landscape for years to come. Containing a thorough discussion of Python programming topics like variables, equalities and comparisons, tuple and dictionary data types, while and for loops, and if statements, readers will also learn: How to use highly useful Python programming libraries, including Pandas and Matplotlib How to write Python functions and classes How to write and use Python scripts To deal with different data types within Python Perfect for statisticians, computer scientists, software programmers, and practitioners working in private industry and medicine, The Python Book will also be of interest to students in any of the aforementioned fields. As it assumes no programming experience or knowledge, the book is ideal for those who work with data and want to learn to use Python to enhance their work.

Automate the Boring Stuff with Python

Automate the Boring Stuff with Python
Author: Albert Sweigart
Publsiher: Unknown
Total Pages: 135
Release: 2020
Genre: Computer programming
ISBN: OCLC:1135503680

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Python Crash Course

Python Crash Course
Author: Eric Matthes
Publsiher: No Starch Press
Total Pages: 564
Release: 2015-11-01
Genre: Computers
ISBN: 9781593277390

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Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Clean Code in Python

Clean Code in Python
Author: Mariano Anaya
Publsiher: Packt Publishing Ltd
Total Pages: 328
Release: 2018-08-29
Genre: Computers
ISBN: 9781788837064

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Getting the most out of Python to improve your codebase Key Features Save maintenance costs by learning to fix your legacy codebase Learn the principles and techniques of refactoring Apply microservices to your legacy systems by implementing practical techniques Book Description Python is currently used in many different areas such as software construction, systems administration, and data processing. In all of these areas, experienced professionals can find examples of inefficiency, problems, and other perils, as a result of bad code. After reading this book, readers will understand these problems, and more importantly, how to correct them. The book begins by describing the basic elements of writing clean code and how it plays an important role in Python programming. You will learn about writing efficient and readable code using the Python standard library and best practices for software design. You will learn to implement the SOLID principles in Python and use decorators to improve your code. The book delves more deeply into object oriented programming in Python and shows you how to use objects with descriptors and generators. It will also show you the design principles of software testing and how to resolve software problems by implementing design patterns in your code. In the final chapter we break down a monolithic application to a microservice one, starting from the code as the basis for a solid platform. By the end of the book, you will be proficient in applying industry approved coding practices to design clean, sustainable and readable Python code. What you will learn Set up tools to effectively work in a development environment Explore how the magic methods of Python can help us write better code Examine the traits of Python to create advanced object-oriented design Understand removal of duplicated code using decorators and descriptors Effectively refactor code with the help of unit tests Learn to implement the SOLID principles in Python Who this book is for This book will appeal to team leads, software architects and senior software engineers who would like to work on their legacy systems to save cost and improve efficiency. A strong understanding of Programming is assumed.

Python Data Science Handbook

Python Data Science Handbook
Author: Jake VanderPlas
Publsiher: "O'Reilly Media, Inc."
Total Pages: 743
Release: 2016-11-21
Genre: Computers
ISBN: 9781491912133

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For many researchers, Python is a first-class tool mainly because of its libraries for storing, manipulating, and gaining insight from data. Several resources exist for individual pieces of this data science stack, but only with the Python Data Science Handbook do you get them all—IPython, NumPy, Pandas, Matplotlib, Scikit-Learn, and other related tools. Working scientists and data crunchers familiar with reading and writing Python code will find this comprehensive desk reference ideal for tackling day-to-day issues: manipulating, transforming, and cleaning data; visualizing different types of data; and using data to build statistical or machine learning models. Quite simply, this is the must-have reference for scientific computing in Python. With this handbook, you’ll learn how to use: IPython and Jupyter: provide computational environments for data scientists using Python NumPy: includes the ndarray for efficient storage and manipulation of dense data arrays in Python Pandas: features the DataFrame for efficient storage and manipulation of labeled/columnar data in Python Matplotlib: includes capabilities for a flexible range of data visualizations in Python Scikit-Learn: for efficient and clean Python implementations of the most important and established machine learning algorithms

The Big Book of Small Python Projects

The Big Book of Small Python Projects
Author: Al Sweigart
Publsiher: No Starch Press
Total Pages: 433
Release: 2021-06-25
Genre: Computers
ISBN: 9781718501249

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Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

Python for Kids 2nd Edition

Python for Kids  2nd Edition
Author: Jason R. Briggs
Publsiher: No Starch Press
Total Pages: 365
Release: 2022-11-15
Genre: Juvenile Nonfiction
ISBN: 9781718503038

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The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi