Reasons to Play Smash 4

Reasons to Play Smash 4
Author: Jon Taylor
Publsiher: Createspace Independent Publishing Platform
Total Pages: 86
Release: 2017-11-08
Genre: Electronic Book
ISBN: 1979563365

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An objective case as to why smash 4 is the greatest game ever and why you should be playing. From characters to the metagame, this in depth book covers the ins and outs of why this game will be played for generations.

Super Smash Bros Wiiu and 3ds

Super Smash Bros  Wiiu and 3ds
Author: Nick Von Esmarch,Reepal Parbhoo
Publsiher: Prima Games
Total Pages: 0
Release: 2014-11-21
Genre: Computer games
ISBN: 0804163561

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Unlock It All - see how to unlock each character, stage and more Winning Strategies - learn to play your favorite characters with strategies on how to best utilize their move sets Master Smash Run - full details on the Nintendo 3DS exclusive Smash Run game mode, including how to defeat each enemy and the best use for each power Complete Coverage - the guide covers all game modes for the Wii U and Nintendo 3DS versions of the game

Playing to Win

Playing to Win
Author: David Sirlin
Publsiher: Lulu.com
Total Pages: 144
Release: 2006-04-01
Genre: Games & Activities
ISBN: 9781411666795

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Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Super Smash Bros Guide Book

Super Smash Bros  Guide Book
Author: Lavonne Davis
Publsiher: Unknown
Total Pages: 48
Release: 2021-01-20
Genre: Electronic Book
ISBN: 9798597722290

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Smash Ultimate has one of the most daunting rosters of any fighting game ever created. How does someone learn from the ground up? Is it worth getting the game today and starting that journey? From beginner to the competitive scene, I breakdown how I have personally walked this path the last several months and what I have found, from easy to difficult. This game seems so easy at first, it can't possibly be that hard right...? In it you will find essential tips, tricks and info that will help you beat the game, your enemies and any obstacle in the different parts of the game. In the begining of this guide you can find the ranking weapon so you can choose in the different parts of the game. The book is full of information collected thanks to numerous hours of studying and playing the game and it is 100% correct. Use the chapters dedicated to different hidden and much needed Abilities as well as special Guides in your advantage.

Culture at Play How Video Games Influence and Replicate Our World

Culture at Play  How Video Games Influence and Replicate Our World
Author: Anonim
Publsiher: BRILL
Total Pages: 152
Release: 2020-11-16
Genre: Social Science
ISBN: 9789004439788

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What is video game culture? This volume avoids easy answers and deceitful single definitions. Instead, the collected essays included here navigate the messy and exciting waters of video games, of culture, and of the meeting of video games and culture.

Super Smash Bros Ultimate

Super Smash Bros  Ultimate
Author: Prima Games
Publsiher: Prima Games
Total Pages: 0
Release: 2018-12
Genre: Computer games
ISBN: 0744019044

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Get the tips and tricks you need to come out on top in this official fighter guide. Includes every contender from the biggest roster in Super Smash Bros. history and all the basics you need to succeed with any fighter. -- Adapted from back cover.

Everything to Play For

Everything to Play For
Author: Marijam Did
Publsiher: Verso Books
Total Pages: 289
Release: 2024-09-17
Genre: Social Science
ISBN: 9781804293263

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An insider’s account of the videogame industry telling how gaming can become a force for good Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them. Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public. The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gaming’s influence so that this extraordinary power can be harnessed for good.

Super Smash Bros Melee

Super Smash Bros  Melee
Author: Bryan Stratton,Stratton Bros
Publsiher: Prima Games
Total Pages: 0
Release: 2001
Genre: Nintendo video games
ISBN: 0761537902

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