Software Engineering at Google

Software Engineering at Google
Author: Titus Winters,Tom Manshreck,Hyrum Wright
Publsiher: O'Reilly Media
Total Pages: 602
Release: 2020-02-28
Genre: Computers
ISBN: 9781492082767

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Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions

Software Engineering at Google

Software Engineering at Google
Author: Titus Winters,Tom Manshreck,Hyrum Wright
Publsiher: Unknown
Total Pages: 500
Release: 2020
Genre: Electronic Book
ISBN: 1492082783

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The approach to and understanding of software engineering at Google is unlike any other company. With this book, you'll get a candid and insightful look at how software is constructed and maintained by some of the world's leading practitioners. Titus Winters, Tom Manshreck, and Hyrum K. Wright, software engineers and a technical writer at Google, reframe how software engineering is practiced and taught: from an emphasis on programming to an emphasis on software engineering, which roughly translates to programming over time. You'll learn: Fundamental differences between software engineering and programming How an organization effectively manages a living codebase and efficiently responds to inevitable change Why culture (and recognizing it) is important, and how processes, practices, and tools come into play.

Software Engineering at Google

Software Engineering at Google
Author: Titus/ Manshreck Tom/ Wright Winters (Hyrum)
Publsiher: Unknown
Total Pages: 500
Release: 2020
Genre: Electronic Book
ISBN: OCLC:1164333795

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Software Engineering at Google

Software Engineering at Google
Author: Laba Gopa
Publsiher: Independently Published
Total Pages: 0
Release: 2022-08-29
Genre: Electronic Book
ISBN: 9798848981315

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Programming, guidelines that instruct a PC. Programming involves the whole arrangement of projects, strategies, and schedules related with the activity of a PC framework. The term was instituted to separate these guidelines from equipment - i.e., the actual parts of a PC framework. A bunch of guidelines that guides a PC's equipment to play out an undertaking is known as a program, or programming program. The two principal sorts of programming are framework programming and application programming. Framework programming controls a PC's inside working, mainly through a working framework, and furthermore controls such peripherals as screens, printers, and capacity gadgets.

Good Code Bad Code

Good Code  Bad Code
Author: Tom Long
Publsiher: Simon and Schuster
Total Pages: 374
Release: 2021-09-21
Genre: Computers
ISBN: 9781638355694

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Practical techniques for writing code that is robust, reliable, and easy for team members to understand and adapt. Summary In Good Code, Bad Code you’ll learn how to: Think about code like an effective software engineer Write functions that read like well-structured sentences Ensure code is reliable and bug free Effectively unit test code Identify code that can cause problems and improve it Write code that is reusable and adaptable to new requirements Improve your medium and long-term productivity Save yourself and your team time The difference between good code or bad code often comes down to how you apply the established practices of the software development community. In Good Code, Bad Code you’ll learn how to boost your productivity and effectiveness with code development insights normally only learned through careful mentorship and hundreds of code reviews. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Software development is a team sport. For an application to succeed, your code needs to be robust and easy for others to understand, maintain, and adapt. Whether you’re working on an enterprise team, contributing to an open source project, or bootstrapping a startup, it pays to know the difference between good code and bad code. About the book Good Code, Bad Code is a clear, practical introduction to writing code that’s a snap to read, apply, and remember. With dozens of instantly-useful techniques, you’ll find coding insights that normally take years of experience to master. In this fast-paced guide, Google software engineer Tom Long teaches you a host of rules to apply, along with advice on when to break them! What's inside Write functions that read like sentences Ensure your code stays bug-free How to sniff out bad code Save time for yourself and your team About the reader For coders early in their careers who are familiar with an object-oriented language, such as Java or C#. About the author Tom Long is a software engineer at Google where he works as a tech lead. Among other tasks, he regularly mentors new software engineers in professional coding best practices. Table of Contents PART 1 IN THEORY 1 Code quality 2 Layers of abstraction 3 Other engineers and code contracts 4 Errors PART 2 IN PRACTICE 5 Make code readable 6 Avoid surprises 7 Make code hard to misuse 8 Make code modular 9 Make code reusable and generalizable PART 3 UNIT TESTING 10 Unit testing principles 11 Unit testing practices

Software Engineering The Soft Parts

Software Engineering   The Soft Parts
Author: Addy Osmani
Publsiher: Addy Osmani
Total Pages: 67
Release: 2023-03-10
Genre: Computers
ISBN: 9182736450XXX

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In "Software Engineering - The Soft Parts" Addy Osmani shares lessons from his first 10 years at Google on the "soft skills" that can help engineers become effective and scale their effectiveness. This guidance should help junior, mid-career and even senior developers move forward, deal with changing technology, and navigate building non-trivial systems. Becoming a good engineer is about collecting experience. Each project, even small ones, is a chance to add new techniques and tools to your toolbox. Where this delivers even more value is when you can solve problems by pairing techniques learned on one project with tools learned working on another. This short book tries to capture what the "soft skills" are and how they can all add up.

How Google Tests Software

How Google Tests Software
Author: James A. Whittaker,Jason Arbon,Jeff Carollo
Publsiher: Addison-Wesley
Total Pages: 316
Release: 2012-03-21
Genre: Computers
ISBN: 9780132851558

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2012 Jolt Award finalist! Pioneering the Future of Software Test Do you need to get it right, too? Then, learn from Google. Legendary testing expert James Whittaker, until recently a Google testing leader, and two top Google experts reveal exactly how Google tests software, offering brand-new best practices you can use even if you’re not quite Google’s size...yet! Breakthrough Techniques You Can Actually Use Discover 100% practical, amazingly scalable techniques for analyzing risk and planning tests...thinking like real users...implementing exploratory, black box, white box, and acceptance testing...getting usable feedback...tracking issues...choosing and creating tools...testing “Docs & Mocks,” interfaces, classes, modules, libraries, binaries, services, and infrastructure...reviewing code and refactoring...using test hooks, presubmit scripts, queues, continuous builds, and more. With these techniques, you can transform testing from a bottleneck into an accelerator–and make your whole organization more productive!

Google Compute Engine

Google Compute Engine
Author: Marc Cohen,Kathryn Hurley,Paul Newson
Publsiher: "O'Reilly Media, Inc."
Total Pages: 246
Release: 2014-12-15
Genre: Computers
ISBN: 9781449361495

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Learn how to run large-scale, data-intensive workloads with Compute Engine, Google’s cloud platform. Written by Google engineers, this tutorial walks you through the details of this Infrastructure as a Service by showing you how to develop a project with it from beginning to end. You’ll learn best practices for using Compute Engine, with a focus on solving practical problems. With programming examples written in Python and JavaScript, you’ll also learn how to use Compute Engine with Docker containers and other platforms, frameworks, tools, and services. Discover how this IaaS helps you gain unparalleled performance and scalability with Google’s advanced storage and computing technologies. Access and manage Compute Engine resources with a web UI, command-line interface, or RESTful interface Configure, customize, and work with Linux VM instances Explore storage options: persistent disk, Cloud Storage, Cloud SQL (MySQL in the cloud), or Cloud Datastore NoSQL service Use multiple private networks, and multiple instances on each network Build, deploy, and test a simple but comprehensive cloud computing application step-by-step Use Compute Engine with Docker, Node.js, ZeroMQ, Web Starter Kit, AngularJS, WebSocket, and D3.js