The Girl with the Ghost Machine

The Girl with the Ghost Machine
Author: Lauren DeStefano
Publsiher: Bloomsbury Publishing USA
Total Pages: 189
Release: 2017-06-06
Genre: Juvenile Fiction
ISBN: 9781681194455

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When Emmaline Beaumont's father started building the ghost machine, she didn't expect it to bring her mother back from the dead. But by locking himself in the basement to toil away at his hopes, Monsieur Beaumont has become obsessed with the contraption and neglected the living, and Emmaline is tired of feeling forgotten. Nothing good has come from building the ghost machine, and Emmaline decides that the only way to bring her father back will be to make the ghost machine work...or destroy it forever.

Skeleton Creek 2

Skeleton Creek  2
Author: Patrick Carman
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2016-05-11
Genre: Best friends
ISBN: 1533088454

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Although forbidden to see each other, Ryan and Sarah continue their investigation of the mysterious happenings at the dredge by communicating through video clips, text messages, midnight meetings, and journaling. The reader may view videos on a website by using links and passwords found in the text.

The Ghost in the Machine

The Ghost in the Machine
Author: Arthur Koestler
Publsiher: Penguin (Non-Classics)
Total Pages: 384
Release: 1990-02
Genre: Philosophy
ISBN: 0140191925

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An examination of the human impulse towards self-destruction suggests that in the course of human evolution, a pathological split between emotion and reason developed

Ghost in the Machine

Ghost in the Machine
Author: Les Martin
Publsiher: Turtleback Books
Total Pages: 0
Release: 1997
Genre: Adventure stories
ISBN: 0613020758

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Ghosts in the Machine

Ghosts in the Machine
Author: Michael Atkinson
Publsiher: Hal Leonard Corporation
Total Pages: 236
Release: 1999
Genre: Performing Arts
ISBN: UOM:39015050292062

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Griffith to the Marx Brothers to film noir to I Married a Monster from Outer Space, "what are conceived and consumed as innocent pop movies...are in fact manifestations of wild horror, superstitious ignorance, fatalistic dread and bigoted savagery."".

Ben Y and the Ghost in the Machine

Ben Y and the Ghost in the Machine
Author: K.A. Holt
Publsiher: Chronicle Books
Total Pages: 443
Release: 2021-09-28
Genre: Juvenile Fiction
ISBN: 9781797201009

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George meets Ms. Bixby's Last Day in this inspiring, heartfelt novel-in-verse, the second in a new series from bestselling author K.A. Holt. This second book in a new series by K.A. Holt will appeal to fans of House Arrest, Rhyme Schemer, and Knockout, in addition to fans of Jason Reynolds's Track series. Ben Y's just about had it with school. Every corner she turns, she’s being called "Benita," getting Dress Coded by Mr. Mann for some supposedly inappropriate item of clothing, or running into the ineffable, inescapable, indefinable Ace—who makes her feel weird, weirdly seen, and strangely at peace, all at once. Even her best buds—Ben B, Jordan J, and Javier; the kids under the stairs—are all far too content following the rules and making their school newspaper under the attentive direction of their beloved teacher, Ms. J. And home's no better. Last year, Ben Y's older brother died, and the family is still learning how to cope—if by coping you mean coming home to cry at lunch, or secretly building a friendship bracelet empire, or obsessively visiting a chatroom to talk to Benicio's ghost. When Benito suddenly starts typing back, Ben Y must act. But what happens when those very actions make Ben Y's deepest secrets impossible to hide? Readers will easily identify with the variety of funny, authentic lovable characters—not to mention the emphasis on a Minecraft-like game and fun visuals like online chats and doodles. Parents, kids, educators and librarians alike will love the way the book celebrates all the different ways to be smart—and recognizes all the different ways it's hard to be a kid. With a lovable cast of characters and raw, authentic emotion, this heartwarming, laugh-out-loud novel-in-verse tells an honest story about friendship, family, and personal identity that celebrates different types of intelligence and shows how every kid deserves to become their own "divergent" self. NEW UNDERSTANDING OF IDENTITY: The main character in this book is struggling to figure out how she defines herself, both on the inside and to others. It's a struggle many young readers will recognize from their own experiences. FRIENDSHIP ISSUES: This book navigates the difficulty of changing friendships, particularly when a new friend joins the group. It's an issue nearly every kid goes through in middle school, and will ring authentic to all young readers. POPULAR AUTHOR: K.A. Holt's books have been nominated for awards in over 30 states. She is popular on the school speaking circuit and presents keynote speeches throughout the year and all over the world, making her a trusted name and a favorite for middle grade readers. PERFECT FOR RELUCTANT READERS: Fewer words on each page make this book engaging and approachable for all different types of readers. The characters in the book also struggle with reading, but they are not shamed or looked down on for it, so readers with similar difficulties will feel understood. NEWSPAPER THEME: The kids in this story work on their school newspaper, turning their tech skills into something their teachers approve of—and something that allows them to stand up for what they believe in. MINECRAFT APPEAL: The characters in the book play Sandbox, which readers will instantly recognize as a fictionalized version of the immensely popular Minecraft, a game with over 74 million monthly players. Playing Sandbox is depicted as both cool and educational, which will uplift rather than shame young readers for playing video games, and inspire parents, teachers, and librarians to consider non-traditional approaches to traditional school. Perfect for: • Fans and players of Minecraft and other video games • Reluctant readers • Fans of Kari Holt • Educators

The Ghost and the Machine

The Ghost and the Machine
Author: Benny Lawrence
Publsiher: Bink Books
Total Pages: 230
Release: 2012-12
Genre: Fiction
ISBN: 1934452890

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It's 1838, Europe is obsessed with mechanical contraptions, and a chess-playing machine known as the Rajah is the height of entertainment. Kit has toured with the Rajah since the age of ten and knows the secret behind the machine all too well . . . just as she knows that people would rather be fooled than have their illusions stripped away. An eccentric Countess summons the Rajah to her manor house in Vienna for a private engagement. There, Kit meets the inquisitive Eleanor, who tests Kit's ability to tell the difference between truth and illusion . . . Or is it all just another game of chess?

The Machine in the Ghost

The Machine in the Ghost
Author: Robin Boast
Publsiher: Reaktion Books
Total Pages: 224
Release: 2017-03-15
Genre: Computers
ISBN: 9781780237879

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We live in a digital age, buy and sell in a digital economy, and consume—oh do we consume—digital media. The digital lies at the heart of our contemporary, information-heavy, media-saturated lives, and although we may talk about the digital as a cultural phenomenon, the thing itself—digitality—is often hidden to us, a technology that someone else has invented and that lives buried inside our computers, tablets, and smartphones. In this book, Robin Boast follows the video streams and social media posts to their headwaters in order to ask: What, exactly, is the digital? Boast tackles this fundamental question by exploring the origins of the digital and showing how digital technology works. He goes back to 1874, when a French telegraph engineer, Jean-Maurice-Émile Baudot, invented the first means of digital communication, the Baudot code. From this simple 5-bit code, Boast takes us to the first electronic computers, to the earliest uses of graphics and information systems in the 1950s, our interactions with computers through punch cards and programming languages, and the rise of digital media in the 1970s.Via various and sometimes unanticipated historical routes, he reveals the foundations of digitality and how it has flourished in today’s explosion of technologies and the forms of communication and media they enable, making real the often intangible force that guides so much of our lives.