Visual Explanations

Visual Explanations
Author: Edward R. Tufte
Publsiher: Unknown
Total Pages: 168
Release: 1997
Genre: Pattern perception
ISBN: UOM:39015042827926

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Considers the effective presentation of information by graphic means.

Visual Explanations

Visual Explanations
Author: Edward R. Tufte
Publsiher: Unknown
Total Pages: 156
Release: 1997
Genre: Pattern perception
ISBN: 1930824157

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Display of information for paper and computer screens; principles of information design, design of presentations. Depicting evidence relevant to cause and effect, decision making. Scientific visualization.

The Visual Display of Quantitative Information

The Visual Display of Quantitative Information
Author: Edward R. Tufte
Publsiher: Unknown
Total Pages: 197
Release: 2001-01-01
Genre: Mathematics
ISBN: 0961392142

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Graphical practice. Theory of data graphics.

Visual Explanations

Visual Explanations
Author: Edward R. Tufte
Publsiher: Unknown
Total Pages: 168
Release: 1997
Genre: Pattern perception
ISBN: UOM:39015040354303

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Considers the effective presentation of information by graphic means.

Computer Vision ECCV 2016

Computer Vision     ECCV 2016
Author: Bastian Leibe,Jiri Matas,Nicu Sebe,Max Welling
Publsiher: Springer
Total Pages: 881
Release: 2016-09-16
Genre: Computers
ISBN: 9783319464930

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The eight-volume set comprising LNCS volumes 9905-9912 constitutes the refereed proceedings of the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The 415 revised papers presented were carefully reviewed and selected from 1480 submissions. The papers cover all aspects of computer vision and pattern recognition such as 3D computer vision; computational photography, sensing and display; face and gesture; low-level vision and image processing; motion and tracking; optimization methods; physicsbased vision, photometry and shape-from-X; recognition: detection, categorization, indexing, matching; segmentation, grouping and shape representation; statistical methods and learning; video: events, activities and surveillance; applications. They are organized in topical sections on detection, recognition and retrieval; scene understanding; optimization; image and video processing; learning; action activity and tracking; 3D; and 9 poster sessions.

Interpretable Machine Learning

Interpretable Machine Learning
Author: Christoph Molnar
Publsiher: Lulu.com
Total Pages: 320
Release: 2020
Genre: Artificial intelligence
ISBN: 9780244768522

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This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.

Deep Learning in Visual Computing

Deep Learning in Visual Computing
Author: Hassan Ugail
Publsiher: CRC Press
Total Pages: 144
Release: 2022-07-07
Genre: Computers
ISBN: 9781000625455

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Deep learning is an artificially intelligent entity that teaches itself and can be utilized to make predictions. Deep learning mimics the human brain and provides learned solutions addressing many challenging problems in the area of visual computing. From object recognition to image classification for diagnostics, deep learning has shown the power of artificial deep neural networks in solving real world visual computing problems with super-human accuracy. The introduction of deep learning into the field of visual computing has meant to be the death of most of the traditional image processing and computer vision techniques. Today, deep learning is considered to be the most powerful, accurate, efficient and effective method with the potential to solve many of the most challenging problems in visual computing. This book provides an insight into deep machine learning and the challenges in visual computing to tackle the novel method of machine learning. It introduces readers to the world of deep neural network architectures with easy-to-understand explanations. From face recognition to image classification for diagnosis of cancer, the book provides unique examples of solved problems in applied visual computing using deep learning. Interested and enthusiastic readers of modern machine learning methods will find this book easy to follow. They will find it a handy guide for designing and implementing their own projects in the field of visual computing.

MultiMedia Modeling

MultiMedia Modeling
Author: Jakub Lokoč,Tomáš Skopal,Klaus Schoeffmann,Vasileios Mezaris,Xirong Li,Stefanos Vrochidis,Ioannis Patras
Publsiher: Springer Nature
Total Pages: 733
Release: 2021-01-22
Genre: Computers
ISBN: 9783030678326

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The two-volume set LNCS 12572 and 1273 constitutes the thoroughly refereed proceedings of the 27th International Conference on MultiMedia Modeling, MMM 2021, held in Prague, Czech Republic, in June2021. Of the 211 submitted regular papers, 40 papers were selected for oral presentation and 33 for poster presentation; 16 special session papers were accepted as well as 2 papers for a demo presentation and 17 papers for participation at the Video Browser Showdown 2021. The papers cover topics such as: multimedia indexing; multimedia mining; multimedia abstraction and summarization; multimedia annotation, tagging and recommendation; multimodal analysis for retrieval applications; semantic analysis of multimedia and contextual data; multimedia fusion methods; multimedia hyperlinking; media content browsing and retrieval tools; media representation and algorithms; audio, image, video processing, coding and compression; multimedia sensors and interaction modes; multimedia privacy, security and content protection; multimedia standards and related issues; advances in multimedia networking and streaming; multimedia databases, content delivery and transport; wireless and mobile multimedia networking; multi-camera and multi-view systems; augmented and virtual reality, virtual environments; real-time and interactive multimedia applications; mobile multimedia applications; multimedia web applications; multimedia authoring and personalization; interactive multimedia and interfaces; sensor networks; social and educational multimedia applications; and emerging trends.