Writing For The Design Mind
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Writing for the Design Mind
Author | : Natalia Ilyin |
Publsiher | : Unknown |
Total Pages | : 176 |
Release | : 2018 |
Genre | : Authorship |
ISBN | : 1350035009 |
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Writing for the Design Mind
Author | : Natalia Ilyin |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 201 |
Release | : 2019-04-04 |
Genre | : Design |
ISBN | : 9781350034990 |
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"Becoming a designer takes a huge amount of time and education. With so many skills to learn, many people never get the chance to master the one skill that can give them a real advantage in business or academia: They never learn to write well.” In Writing for the Design Mind author, designer and educator Natalia Ilyin offers clear, concise, and humorous writing tips, techniques and strategies to people who have spent their lives mastering design rather than learning to write. Ilyin's book helps designers approach writing in the same ways they approach designing – teaching skills and methods through encouragement, practical exercises and visual advice. Writing well is a skill, like any other, and with this book you can learn to do it with confidence. //Winner in the 50 Books | 50 Covers award 2019 from the AIGA//
Writing and Research for Graphic Designers
Author | : Steven Heller |
Publsiher | : Rockport Publishers |
Total Pages | : 176 |
Release | : 2013-01-18 |
Genre | : Design |
ISBN | : 9781610586498 |
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For designers, writing and research skills are more necessary than ever before, from the basic business compositions to critical writing. In this competitive climate, designers are routinely called upon to make words about the images and designs they create for clients. Writing about design is not just "trade" writing, but should be accessible to everyone with an interest in design. This book is a complete, introductory guide to various forms of research and writing in design—and how they explain visuals and can be visualized. These pages address communication on various levels and to all audiences: - Designers to Designers - Designers to Clients - Designers to the Design-literate - Designers to the Design-agnostic Being able to express the issues and concerns of the design practice demands facts, data, and research. With Writing and Research for Graphic Designers, you’ll learn how to turn information into a valuable asset— one of the key talents of the design researcher.
Writing Is Designing
Author | : Michael J. Metts,Andy Welfle |
Publsiher | : Rosenfeld Media |
Total Pages | : 202 |
Release | : 2020-01-14 |
Genre | : Computers |
ISBN | : 9781933820606 |
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Without words, apps would be an unusable jumble of shapes and icons, while voice interfaces and chatbots wouldn't even exist. Words make software human–centered, and require just as much thought as the branding and code. This book will show you how to give your users clarity, test your words, and collaborate with your team. You'll see that writing is designing.
Writing for Designers
Author | : Scott Kubie |
Publsiher | : Book Apart |
Total Pages | : 0 |
Release | : 2018-10-16 |
Genre | : Computers |
ISBN | : 1937557782 |
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From product documentation to menu labels to marketing emails, writing for the web can feel challenging-even insurmountable. But it doesn't have to be that way! Whether you're new to writing or looking to hone your skills, Scott Kubie's guide will empower you to get organized and get going. Learn to scope and articulate writing assignments, build a repeatable workflow, and develop methods for productive editing, collaboration, version control, and delivery. Don't struggle with writing-get the writing done.
The Ultimate Guide to Video Game Writing and Design
Author | : Flint Dille,John Zuur Platten |
Publsiher | : Lone Eagle |
Total Pages | : 273 |
Release | : 2008-01-08 |
Genre | : Computers |
ISBN | : 9781580650663 |
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• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
Building a Second Brain
Author | : Tiago Forte |
Publsiher | : Simon and Schuster |
Total Pages | : 272 |
Release | : 2022-06-14 |
Genre | : Business & Economics |
ISBN | : 9781982167400 |
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“One of my favorite books of the year. It completely reshaped how I think about information and how and why I take notes.” —Daniel Pink, bestselling author of Drive A revolutionary approach to enhancing productivity, creating flow, and vastly increasing your ability to capture, remember, and benefit from the unprecedented amount of information all around us. For the first time in history, we have instantaneous access to the world’s knowledge. There has never been a better time to learn, to contribute, and to improve ourselves. Yet, rather than feeling empowered, we are often left feeling overwhelmed by this constant influx of information. The very knowledge that was supposed to set us free has instead led to the paralyzing stress of believing we’ll never know or remember enough. Now, this eye-opening and accessible guide shows how you can easily create your own personal system for knowledge management, otherwise known as a Second Brain. As a trusted and organized digital repository of your most valued ideas, notes, and creative work synced across all your devices and platforms, a Second Brain gives you the confidence to tackle your most important projects and ambitious goals. Discover the full potential of your ideas and translate what you know into more powerful, more meaningful improvements in your work and life by Building a Second Brain.
Parallel Narratives
Author | : Natalia Ilyin |
Publsiher | : Unknown |
Total Pages | : 272 |
Release | : 2019-06-26 |
Genre | : Washington (State) |
ISBN | : 1733682805 |
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This book is the result of an on-going undergraduate assignment that Natalia Ilyin and Elisabeth Patterson give in their co-taught, Junior-level course, Parallel Narratives, a class exploring the current state of design history and criticism. This class unearths and examines stories of design that did not gain entrance into the current, commonly-taught "canon" of design history.