1001 Video Games You Must Play Before You Die

1001 Video Games You Must Play Before You Die
Author: Tony Mott
Publsiher: Hachette UK
Total Pages: 960
Release: 2011-12-05
Genre: Games & Activities
ISBN: 9781844037155

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In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

100 Computer Games to Play Before You Die

100 Computer Games to Play Before You Die
Author: Steve Bowden
Publsiher: Kings Road Publishing
Total Pages: 284
Release: 2011-02-07
Genre: Social Science
ISBN: 9781843584452

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This is a must-have book for any computer enthusiast whether they are young or old. Covering the100 best games ever to be produced from Pac-Man Vs andPokemon Red/Blue to Grand Theft Auto: Vice City and Worms -- make sure you've not missed out any of the cult classics. With detailed descriptions of each game, the design process behind them and the secrets that lie within, this book will rekindle games from your childhood as well as introducing you to previously un-played games.

1001 Albums You Must Hear Before You Die

1001 Albums You Must Hear Before You Die
Author: Robert Dimery
Publsiher: Cassell Illustrated
Total Pages: 135
Release: 2021-10-07
Genre: Electronic Book
ISBN: 1788403479

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101 Video Games to Play Before You Grow Up

101 Video Games to Play Before You Grow Up
Author: Ben Bertoli
Publsiher: Walter Foster Jr.
Total Pages: 147
Release: 2017-10
Genre: Juvenile Nonfiction
ISBN: 9781633223851

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A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.

How to Play Video Games

How to Play Video Games
Author: Nina Huntemann
Publsiher: NYU Press
Total Pages: 376
Release: 2019-03-26
Genre: Games & Activities
ISBN: 9781479827985

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Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

1001 TV Series

1001 TV Series
Author: Paul Condon
Publsiher: Hachette UK
Total Pages: 960
Release: 2018-02-15
Genre: Performing Arts
ISBN: 9781788400466

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This is the ultimate book for the Netflix and boxset generation, featuring all the greatest drama series ever broadcast as well as the weirdest game shows, controversial reality TV experiments and breathtaking nature documentaries. It is a must for anyone who wants to know why India's Ramayan is legendary, why Roots was groundbreaking, or what the ending of Lost was all about. Written by an international team of critics, authors, academics, producers and journalists, this book reviews TV series from more than 20 countries, highlights classic episodes to watch and also provides cast summaries and production details.

1001 Movies You Must See Before You Die

1001 Movies You Must See Before You Die
Author: Steven Jay Schneider
Publsiher: Cassell Illustrated
Total Pages: 135
Release: 2021-09-02
Genre: Electronic Book
ISBN: 1788403452

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Game On

Game On
Author: Dustin Hansen
Publsiher: Feiwel & Friends
Total Pages: 240
Release: 2016-11-22
Genre: Young Adult Nonfiction
ISBN: 9781250080967

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Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted. Learn about the creators and inspiration (Mario was named after Nintendo’s landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (The developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (The ghosts in Pac-Man are the first example of AI in a video game). Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!