AI Blueprints

AI Blueprints
Author: Dr. Joshua Eckroth
Publsiher: Packt Publishing Ltd
Total Pages: 251
Release: 2018-12-31
Genre: Computers
ISBN: 9781788997973

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The essential blueprints and workflow you need to build successful AI business applications Key FeaturesLearn and master the essential blueprints to program AI for real-world business applicationsGain insights into how modern AI and machine learning solve core business challengesAcquire practical techniques and a workflow that can build AI applications using state-of-the-art software librariesWork with a practical, code-based strategy for creating successful AI solutions in your businessBook Description AI Blueprints gives you a working framework and the techniques to build your own successful AI business applications. You’ll learn across six business scenarios how AI can solve critical challenges with state-of-the-art AI software libraries and a well thought out workflow. Along the way you’ll discover the practical techniques to build AI business applications from first design to full coding and deployment. The AI blueprints in this book solve key business scenarios. The first blueprint uses AI to find solutions for building plans for cloud computing that are on-time and under budget. The second blueprint involves an AI system that continuously monitors social media to gauge public feeling about a topic of interest - such as self-driving cars. You’ll learn how to approach AI business problems and apply blueprints that can ensure success. The next AI scenario shows you how to approach the problem of creating a recommendation engine and monitoring how those recommendations perform. The fourth blueprint shows you how to use deep learning to find your business logo in social media photos and assess how people interact with your products. Learn the practical techniques involved and how to apply these blueprints intelligently. The fifth blueprint is about how to best design a ‘trending now’ section on your website, much like the one we know from Twitter. The sixth blueprint shows how to create helpful chatbots so that an AI system can understand customers’ questions and answer them with relevant responses. This book continuously demonstrates a working framework and strategy for building AI business applications. Along the way, you’ll also learn how to prepare for future advances in AI. You’ll gain a workflow and a toolbox of patterns and techniques so that you can create your own smart code. What you will learnAn essential toolbox of blueprints and advanced techniques for building AI business applicationsHow to design and deploy AI applications that meet today’s business needsA workflow from first design stages to practical code solutions in your next AI projectsSolutions for AI projects that involve social media analytics and recommendation enginesPractical projects and techniques for sentiment analysis and helpful chatbotsA blueprint for AI projects that recommend products based on customer purchasing habitsHow to prepare yourself for the next decade of AI and machine learning advancementsWho this book is for Programming AI Business Applications provides an introduction to AI with real-world examples. This book can be read and understood by programmers and students without requiring previous AI experience. The projects in this book make use of Java and Python and several popular and state-of-the-art opensource AI libraries.

The Intelligent Blueprint Leveraging Generative AI for Enterprise Architecture

The Intelligent Blueprint  Leveraging Generative AI for Enterprise Architecture
Author: Anand Vemula
Publsiher: Anand Vemula
Total Pages: 57
Release: 2023-10-30
Genre: Computers
ISBN: 9182736450XXX

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Handy Book for Generative AI in Enterprise Architecture

Artificial Intelligence and The Environment

Artificial Intelligence and The Environment
Author: Cindy Mason
Publsiher: Unknown
Total Pages: 180
Release: 2020-07-07
Genre: Computers
ISBN: 1733524800

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"This volume reports 16 AI projects on engineering sustainability using AI, Machine Learning, Signal Processing, Databases and other Technologies (Hybrid AI). Sixty scientists contribute to the volume on ‘Boots on the Ground’ topics including fire fighting, forestry sustainability, flood prediction, algae bloom prediction, water pollution prediction, sewage treatment, recycling and resource consumption. There are also ‘Data, Data Everywhere’ topics including biodiversity cataloguing, plant physiology and climate modeling, forest ecosystem modelling, satellite data aggregation and viewing and weather forecasting. The contributions of each team of scientists, AI researchers and engineers has been assembled with a set of helpful questions and answers called “Classroom Connection” at the end of each chapter. The existence of this book serves to document the AI projects in existence and some of the people who have been actively working to create sustainability using AI. Inside you’ll find many examples of hybrid AI - systems so complex, they need every AI trick in the book to solve them, and then some. The book is presented at the 2019 U.N. Climate Summit in Madrid Spain."--Publisher's description.

AI 2012 Advances in Artificial Intelligence

AI 2012  Advances in Artificial Intelligence
Author: Michael Thielscher,Dongmo Zhang
Publsiher: Springer
Total Pages: 935
Release: 2013-02-01
Genre: Computers
ISBN: 9783642351013

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This book constitutes the refereed proceedings of the 25th Australasian Joint Conference on Artificial Intelligence, AI 2012, held in Sydney, Australia, in December 2012. The 76 revised full papers presented were carefully reviewed and selected from 196 submissions. The papers address a wide range of agents, applications, computer vision, constraints and search, game playing, information retrieval, knowledge representation, machine learning, planning and scheduling, robotics and uncertainty in AI.

AI SYSTEM BLUEPRINTS

AI SYSTEM BLUEPRINTS
Author: Kunal Miind
Publsiher: BAKER & MCGILL
Total Pages: 103
Release: 2022-01-02
Genre: Computers
ISBN: 9182736450XXX

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"AI System Blueprints: An Introductory Guide to Building High Performance Artificial Intelligence & Machine Learning Solutions" by Kunal Miind is an exhaustive resource for those seeking a firm foundation in the ever-changing field of artificial intelligence and machine learning. The book begins with an introduction to the fundamentals of machine learning, including the various forms of learning, important algorithms, and fundamental concepts. The section then delves into vital data preparation steps such as collection, cleansing, and feature engineering. The following chapters discuss model selection and evaluation, deep learning fundamentals, natural language processing, and computer vision. The book also explores reinforcement learning's component parts and algorithms. By providing a clear and concise comprehension of these fundamental topics, Kunal Miind's book equips readers with the knowledge necessary to develop high-performance AI and machine learning solutions for practical applications.

Blueprints Visual Scripting for Unreal Engine 5

Blueprints Visual Scripting for Unreal Engine 5
Author: Marcos Romero,Brenden Sewell
Publsiher: Packt Publishing Ltd
Total Pages: 568
Release: 2022-05-02
Genre: Computers
ISBN: 9781801818698

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Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in color Key Features Design a fully functional game in UE5 without writing a single line of code Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligence Deploy your game on multiple platforms and share it with the world Book DescriptionUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices. The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator. By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.What you will learn Understand programming concepts in Blueprints Create prototypes and iterate new game mechanics rapidly Build user interface elements and interactive menus Use advanced Blueprint nodes to manage the complexity of a game Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph Get to grips with OOP concepts and explore the Gameplay Framework Work with virtual reality development in UE Blueprint Implement procedural generation and create a product configurator Who this book is for This book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.

Machine Learning and Data Science Blueprints for Finance

Machine Learning and Data Science Blueprints for Finance
Author: Hariom Tatsat,Sahil Puri,Brad Lookabaugh
Publsiher: "O'Reilly Media, Inc."
Total Pages: 432
Release: 2020-10-01
Genre: Computers
ISBN: 9781492073000

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Over the next few decades, machine learning and data science will transform the finance industry. With this practical book, analysts, traders, researchers, and developers will learn how to build machine learning algorithms crucial to the industry. You’ll examine ML concepts and over 20 case studies in supervised, unsupervised, and reinforcement learning, along with natural language processing (NLP). Ideal for professionals working at hedge funds, investment and retail banks, and fintech firms, this book also delves deep into portfolio management, algorithmic trading, derivative pricing, fraud detection, asset price prediction, sentiment analysis, and chatbot development. You’ll explore real-life problems faced by practitioners and learn scientifically sound solutions supported by code and examples. This book covers: Supervised learning regression-based models for trading strategies, derivative pricing, and portfolio management Supervised learning classification-based models for credit default risk prediction, fraud detection, and trading strategies Dimensionality reduction techniques with case studies in portfolio management, trading strategy, and yield curve construction Algorithms and clustering techniques for finding similar objects, with case studies in trading strategies and portfolio management Reinforcement learning models and techniques used for building trading strategies, derivatives hedging, and portfolio management NLP techniques using Python libraries such as NLTK and scikit-learn for transforming text into meaningful representations

Blueprints Visual Scripting for Unreal Engine

Blueprints Visual Scripting for Unreal Engine
Author: Brenden Sewell
Publsiher: Packt Publishing Ltd
Total Pages: 188
Release: 2015-07-28
Genre: Computers
ISBN: 9781785285097

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Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres. By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players. From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.