An Invitation to 3 D Vision

An Invitation to 3 D Vision
Author: Yi Ma,Stefano Soatto,Jana Kosecká,S. Shankar Sastry
Publsiher: Springer Science & Business Media
Total Pages: 542
Release: 2012-11-06
Genre: Computers
ISBN: 9780387217796

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This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.

An Invitation to 3 D Vision

An Invitation to 3 D Vision
Author: Yi Ma,Stefano Soatto,Jana Kosecka,S. Shankar Sastry
Publsiher: Springer
Total Pages: 528
Release: 2012-11-05
Genre: Computers
ISBN: 1468495631

Download An Invitation to 3 D Vision Book in PDF, Epub and Kindle

This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.

2015 International Conference on 3D Vision 3DV

2015 International Conference on 3D Vision  3DV
Author: IEEE Staff
Publsiher: Unknown
Total Pages: 135
Release: 2015-10-19
Genre: Electronic Book
ISBN: 1467383333

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computer vision and graphics

An Introduction to 3D Computer Vision Techniques and Algorithms

An Introduction to 3D Computer Vision Techniques and Algorithms
Author: Boguslaw Cyganek,J. Paul Siebert
Publsiher: John Wiley & Sons
Total Pages: 485
Release: 2011-08-10
Genre: Science
ISBN: 9781119964476

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Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer vision. Almost every theoretical issue is underpinned with practical implementation or a working algorithm using pseudo-code and complete code written in C++ and MatLab®. There is the additional clarification of an accompanying website with downloadable software, case studies and exercises. Organised in three parts, Cyganek and Siebert give a brief history of vision research, and subsequently: present basic low-level image processing operations for image matching, including a separate chapter on image matching algorithms; explain scale-space vision, as well as space reconstruction and multiview integration; demonstrate a variety of practical applications for 3D surface imaging and analysis; provide concise appendices on topics such as the basics of projective geometry and tensor calculus for image processing, distortion and noise in images plus image warping procedures. An Introduction to 3D Computer Vision Algorithms and Techniques is a valuable reference for practitioners and programmers working in 3D computer vision, image processing and analysis as well as computer visualisation. It would also be of interest to advanced students and researchers in the fields of engineering, computer science, clinical photography, robotics, graphics and mathematics.

3D Imaging Analysis and Applications

3D Imaging  Analysis and Applications
Author: Yonghuai Liu,Nick Pears,Paul L. Rosin,Patrik Huber
Publsiher: Springer Nature
Total Pages: 736
Release: 2020-09-11
Genre: Computers
ISBN: 9783030440701

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This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops. Overall, the book covers three main areas: ● 3D imaging, including passive 3D imaging, active triangulation 3D imaging, active time-of-flight 3D imaging, consumer RGB-D cameras, and 3D data representation and visualisation; ● 3D shape analysis, including local descriptors, registration, matching, 3D morphable models, and deep learning on 3D datasets; and ● 3D applications, including 3D face recognition, cultural heritage and 3D phenotyping of plants. 3D computer vision is a rapidly advancing area in computer science. There are many real-world applications that demand high-performance 3D imaging and analysis and, as a result, many new techniques and commercial products have been developed. However, many challenges remain on how to analyse the captured data in a way that is sufficiently fast, robust and accurate for the application. Such challenges include metrology, semantic segmentation, classification and recognition. Thus, 3D imaging, analysis and their applications remain a highly-active research field that will continue to attract intensive attention from the research community with the ultimate goal of fully automating the 3D data capture, analysis and inference pipeline.

Depth Map and 3D Imaging Applications Algorithms and Technologies

Depth Map and 3D Imaging Applications  Algorithms and Technologies
Author: Malik, Aamir Saeed
Publsiher: IGI Global
Total Pages: 647
Release: 2011-11-30
Genre: Computers
ISBN: 9781613503270

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Over the last decade, significant progress has been made in 3D imaging research. As a result, 3D imaging methods and techniques are being employed for various applications, including 3D television, intelligent robotics, medical imaging, and stereovision. Depth Map and 3D Imaging Applications: Algorithms and Technologies present various 3D algorithms developed in the recent years and to investigate the application of 3D methods in various domains. Containing five sections, this book offers perspectives on 3D imaging algorithms, 3D shape recovery, stereoscopic vision and autostereoscopic vision, 3D vision for robotic applications, and 3D imaging applications. This book is an important resource for professionals, scientists, researchers, academics, and software engineers in image/video processing and computer vision.

Efficient 3D Scene Modeling and Mosaicing

Efficient 3D Scene Modeling and Mosaicing
Author: Tudor Nicosevici,Rafael Garcia
Publsiher: Springer
Total Pages: 176
Release: 2013-02-19
Genre: Technology & Engineering
ISBN: 9783642364181

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This book proposes a complete pipeline for monocular (single camera) based 3D mapping of terrestrial and underwater environments. The aim is to provide a solution to large-scale scene modeling that is both accurate and efficient. To this end, we have developed a novel Structure from Motion algorithm that increases mapping accuracy by registering camera views directly with the maps. The camera registration uses a dual approach that adapts to the type of environment being mapped. In order to further increase the accuracy of the resulting maps, a new method is presented, allowing detection of images corresponding to the same scene region (crossovers). Crossovers then used in conjunction with global alignment methods in order to highly reduce estimation errors, especially when mapping large areas. Our method is based on Visual Bag of Words paradigm (BoW), offering a more efficient and simpler solution by eliminating the training stage, generally required by state of the art BoW algorithms. Also, towards developing methods for efficient mapping of large areas (especially with costs related to map storage, transmission and rendering in mind), an online 3D model simplification algorithm is proposed. This new algorithm presents the advantage of selecting only those vertices that are geometrically representative for the scene.

Introductory Techniques for 3 D Computer Vision

Introductory Techniques for 3 D Computer Vision
Author: Emanuele Trucco,Alessandro Verri
Publsiher: Unknown
Total Pages: 376
Release: 1998
Genre: Computers
ISBN: STANFORD:36105119837941

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This text provides readers with a starting point to understand and investigate the literature of computer vision, listing conferences, journals and Internet sites.