Arduino A Technical Reference

Arduino  A Technical Reference
Author: J. M. Hughes
Publsiher: "O'Reilly Media, Inc."
Total Pages: 638
Release: 2016-05-16
Genre: Computers
ISBN: 9781491934500

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Rather than yet another project-based workbook, Arduino: A Technical Reference is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications.

Arduino 101

Arduino 101
Author: Obakoma G Martins
Publsiher: Unknown
Total Pages: 228
Release: 2020-10-16
Genre: Electronic Book
ISBN: 9798698798859

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Arduino 101 is an introduction to advanced guide to Arduino Programming, which provides you with all the basic to advanced knowledge you need to get started with writing Arduino microcontroller codes for several unique projects. This book is suitable for newbies and baked programmers as it is well detailed, with codes and images included, assisting readers with the step-by-step processes of different Arduino operations.This book is versatile, and covers various aspects related to programming with Arduino, starting from simplest operations to very complex ones.Some of the information you will get in this book include: How to Install the IDE Arduino board How to Set up the Arduino board How to Upload and Running a Blink Sketch on Arduino How to use a 32-bit Arduino Arduino Variables and functions How to Convert a String to a Number on Arduino Sending information from Arduino the computer Sending Formatted Text and Numeric Data from Arduino Receiving Serial Data in Arduino Receiving Multiple Text Fields in a Single Message in Arduino Sending Binary Data from Arduino Receiving Binary Data from Arduino on a Computer Sending Binary Values from Processing to Arduino Sending the Value of Multiple Arduino Pins Logging Arduino Data to a File on Your Computer Sending Data to Two Serial Devices at the Same Time How to Use Arduino with Raspberry Pi 4 LED matrix through multiplexing How to Control Rotational position with a servo Controlling a Digital Camera with Arduino Connecting Arduino to an Ethernet network Using Arduino as a webserver Sending Twitter messages on Arduino Publishing Data to an MQTT broker on Arduino Using built-in Libraries on Arduino Installing a third-party library Uploading Sketches using a programmer on Arduino Replacing Arduino Bootloader And Lots More Get this book now by clicking on the BUY NOW WITH 1-CLICK BUTTON.

Exploring Arduino

Exploring Arduino
Author: Jeremy Blum
Publsiher: John Wiley & Sons
Total Pages: 512
Release: 2019-10-24
Genre: Computers
ISBN: 9781119405306

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The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!

Arduino Cookbook

Arduino Cookbook
Author: Michael Margolis
Publsiher: "O'Reilly Media, Inc."
Total Pages: 725
Release: 2012
Genre: Computers
ISBN: 9781449313876

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Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.

Arduino Programming

Arduino Programming
Author: Ryan Turner
Publsiher: Publishing Factory
Total Pages: 261
Release: 2020-04-18
Genre: Computers
ISBN: 9182736450XXX

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Are you ready to take your programming to the next level? If you are unfamiliar with programming and are looking for an open-source electronic interface, then Arduino could be just the place to start! With a range of Arduinos to choose from, and an increasing variety of projects online or in-person that are built on Arduino technologies, the flexibility they offer and the ease of building gadgets with Arduino has attracted many people who are both novices and seasoned professionals. Now, with this new and informative guide, Arduino Programming: 3 books in 1 - The Ultimate Beginners, Intermediate & Expert Guide to Learn Arduino Programming Step by Step, you can learn all you need to get you started with this impressive resource, with chapters that delve into: Book 1 - The history of Arduino - 6 advantages of Arduino - Anatomy and other terms of Arduino - Understanding the choices that are on offer - Setting up Arduino - Data types - Inputs, outputs and sensors Book 2 - Getting the most from Arduino - Functions, calculations and tables - Linking the physical to the virtual - Coupling and multiplexing - How to digitalize sound - Advanced techniques - Networking Book 3 - Understanding the basic principles behind Arduino - How you can develop your skills quickly and efficiently - Step-by-step programming advice - Using Arduino to enhance your projects - Where Arduino fits in to the Internet of Things - And, much more. With its combination of theory and practical advice, Arduino Programming - 3 books in 1 is the stand-out book when it comes to building on your basic understanding of this fantastic programming resource. Don't wait any longer and get your copy today. Arduino is the answer you've been looking for and Arduino Programming - 3 books in 1 is the book that will provide the platform for your success!

Getting Started with Arduino

Getting Started with Arduino
Author: Massimo Banzi
Publsiher: "O'Reilly Media, Inc."
Total Pages: 131
Release: 2011-09-13
Genre: Computers
ISBN: 9781449309879

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Presents an introduction to the open-source electronics prototyping platform.

Arduino in Action

Arduino in Action
Author: Jordan Hochenbaum,Joshua Noble,Martin Evans
Publsiher: Simon and Schuster
Total Pages: 596
Release: 2013-05-29
Genre: Computers
ISBN: 9781638353911

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Summary Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the Technology Arduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this Book Arduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basics—unpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's Inside Getting started with Arduino—no experience required! Writing programs for Arduino Sensing and responding to events Robots, flying vehicles, Twitter machines, LCD displays, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Martin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of Contents Part 1 Getting started Chapter 1 Hello Arduino Chapter 2 Digital input and output Chapter 3 Simple projects: input and output Part 2 Putting Arduino to work Chapter 4 Extending Arduino Chapter 5 Arduino in motion Chapter 6 Object detection Chapter 7 LCD displays Chapter 8 Communications Chapter 9 Game on Chapter 10 Integrating the Arduino with iOS Chapter 11 Making wearables Chapter 12 Adding shields Chapter 13 Software integration

Programming Arduino Getting Started with Sketches

Programming Arduino Getting Started with Sketches
Author: Simon Monk
Publsiher: McGraw Hill Professional
Total Pages: 177
Release: 2011-12-22
Genre: Technology & Engineering
ISBN: 9780071784238

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.