Artificial Intelligence Game Theory and Mechanism Design in Politics

Artificial Intelligence  Game Theory and Mechanism Design in Politics
Author: Tshilidzi Marwala
Publsiher: Unknown
Total Pages: 0
Release: 2023
Genre: Electronic Book
ISBN: 9819951046

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This book explores how AI and mechanism design can provide a new framework for international politics. The international political system is all manners in which countries, governments and people relate. Mechanism design in international politics relates to identifying rules that define relationships between people and countries that achieve a particular outcome, e.g., peace or more trade or democracy or economic development. Artificial intelligence is technique of making machines intelligent. This book explores mechanism design and artificial intelligence in international politics and applies these technologies to politics, economy and society. This book will be of interest to scholars of international relations, politics, sustainable development, and artificial intelligence. Tshilidzi Marwala is the Rector of the United Nations (UN) University and UN Under-Secretary-General. He was the Vice-Chancellor and Principal of the University of Johannesburg. Marwala was born at Duthuni Village in the Limpopo Province of South Africa. He obtained a PhD in artificial intelligence from the University of Cambridge in 2000 and a Bachelor of Science in mechanical engineering from Case Western Reserve University, graduating with a Magna Cum Laude in 1995.

Artificial Intelligence Game Theory and Mechanism Design in Politics

Artificial Intelligence  Game Theory and Mechanism Design in Politics
Author: Tshilidzi Marwala
Publsiher: Springer Nature
Total Pages: 221
Release: 2023-08-04
Genre: Political Science
ISBN: 9789819951031

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This book explores how AI and mechanism design can provide a new framework for international politics. The international political system is all manners in which countries, governments and people relate. Mechanism design in international politics relates to identifying rules that define relationships between people and countries that achieve a particular outcome, e.g., peace or more trade or democracy or economic development. Artificial intelligence is technique of making machines intelligent. This book explores mechanism design and artificial intelligence in international politics and applies these technologies to politics, economy and society. This book will be of interest to scholars of international relations, politics, sustainable development, and artificial intelligence.

Game Theory And Mechanism Design

Game Theory And Mechanism Design
Author: Y Narahari
Publsiher: World Scientific
Total Pages: 532
Release: 2014-03-13
Genre: Computers
ISBN: 9789814525060

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This book offers a self-sufficient treatment of a key tool, game theory and mechanism design, to model, analyze, and solve centralized as well as decentralized design problems involving multiple autonomous agents that interact strategically in a rational and intelligent way. The contents of the book provide a sound foundation of game theory and mechanism design theory which clearly represent the “science” behind traditional as well as emerging economic applications for the society.The importance of the discipline of game theory has been recognized through numerous Nobel prizes in economic sciences being awarded to game theorists, including the 2005, 2007, and 2012 prizes. The book distills the marvelous contributions of these and other celebrated game theorists and presents it in a way that can be easily understood even by senior undergraduate students.A unique feature of the book is its detailed coverage of mechanism design which is the art of designing a game among strategic agents so that a social goal is realized in an equilibrium of the induced game. Another feature is a large number of illustrative examples that are representative of both classical and modern applications of game theory and mechanism design. The book also includes informative biographical sketches of game theory legends, and is specially customized to a general engineering audience.After a thorough reading of this book, readers would be able to apply game theory and mechanism design in a principled and mature way to solve relevant problems in computer science (esp, artificial intelligence/machine learning), computer engineering, operations research, industrial engineering and microeconomics.

Artificial Intelligence and the Law

Artificial Intelligence and the Law
Author: Tshilidzi Marwala
Publsiher: Springer Nature
Total Pages: 267
Release: 2024
Genre: Electronic Book
ISBN: 9789819728275

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Strategic Voting

Strategic Voting
Author: Reshef Liu
Publsiher: Springer Nature
Total Pages: 149
Release: 2022-05-31
Genre: Computers
ISBN: 9783031015793

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Social choice theory deals with aggregating the preferences of multiple individuals regarding several available alternatives, a situation colloquially known as voting. There are many different voting rules in use and even more in the literature, owing to the various considerations such an aggregation method should take into account. The analysis of voting scenarios becomes particularly challenging in the presence of strategic voters, that is, voters that misreport their true preferences in an attempt to obtain a more favorable outcome. In a world that is tightly connected by the Internet, where multiple groups with complex incentives make frequent joint decisions, the interest in strategic voting exceeds the scope of political science and is a focus of research in economics, game theory, sociology, mathematics, and computer science. The book has two parts. The first part asks "are there voting rules that are truthful?" in the sense that all voters have an incentive to report their true preferences. The seminal Gibbard-Satterthwaite theorem excludes the existence of such voting rules under certain requirements. From this starting point, we survey both extensions of the theorem and various conditions under which truthful voting is made possible (such as restricted preference domains). We also explore the connections with other problems of mechanism design such as locating a facility that serves multiple users. In the second part, we ask "what would be the outcome when voters do vote strategically?" rather than trying to prevent such behavior. We overview various game-theoretic models and equilibrium concepts from the literature, demonstrate how they apply to voting games, and discuss their implications on social welfare. We conclude with a brief survey of empirical and experimental findings that could play a key role in future development of game theoretic voting models.

Essentials of Game Theory

Essentials of Game Theory
Author: Kevin Gebser,Yoav Kaminski
Publsiher: Springer Nature
Total Pages: 88
Release: 2022-05-31
Genre: Computers
ISBN: 9783031015458

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Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

Game Theory for Data Science

Game Theory for Data Science
Author: Boi Faltings,Goran Radanovic
Publsiher: Morgan & Claypool Publishers
Total Pages: 153
Release: 2017-09-19
Genre: Computers
ISBN: 9781627056083

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Intelligent systems often depend on data provided by information agents, for example, sensor data or crowdsourced human computation. Providing accurate and relevant data requires costly effort that agents may not always be willing to provide. Thus, it becomes important not only to verify the correctness of data, but also to provide incentives so that agents that provide high-quality data are rewarded while those that do not are discouraged by low rewards. We cover different settings and the assumptions they admit, including sensing, human computation, peer grading, reviews, and predictions. We survey different incentive mechanisms, including proper scoring rules, prediction markets and peer prediction, Bayesian Truth Serum, Peer Truth Serum, Correlated Agreement, and the settings where each of them would be suitable. As an alternative, we also consider reputation mechanisms. We complement the game-theoretic analysis with practical examples of applications in prediction platforms, community sensing, and peer grading.

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence
Author: Nikos Vlassis
Publsiher: Morgan & Claypool Publishers
Total Pages: 84
Release: 2007-06-01
Genre: Technology & Engineering
ISBN: 9781598295276

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Multiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering the theoretical foundations as well as more recent developments in a coherent and readable manner. The text is centered on the concept of an agent as decision maker. Chapter 1 is a short introduction to the field of multiagent systems. Chapter 2 covers the basic theory of singleagent decision making under uncertainty. Chapter 3 is a brief introduction to game theory, explaining classical concepts like Nash equilibrium. Chapter 4 deals with the fundamental problem of coordinating a team of collaborative agents. Chapter 5 studies the problem of multiagent reasoning and decision making under partial observability. Chapter 6 focuses on the design of protocols that are stable against manipulations by self-interested agents. Chapter 7 provides a short introduction to the rapidly expanding field of multiagent reinforcement learning. The material can be used for teaching a half-semester course on multiagent systems covering, roughly, one chapter per lecture.