Axure for Mobile Second Edition

Axure for Mobile  Second Edition
Author: Lennart Hennigs
Publsiher: Lennart Hennigs
Total Pages: 100
Release: 2014-03-20
Genre: Computers
ISBN: 9182736450XXX

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Do you have a great idea for a mobile website or an app? Want to turn this idea into a reality? Are you looking for a fast way to test different concepts before committing to one of them? Do you want to present your idea to your stakeholders to let them experience it before development starts? And do you want to showcase it on a mobile device? If you answered any of those questions with yes, this book is for you. Learn how to: - Set up Axure for mobile prototyping - Create responsive web prototypes - View prototypes on your mobile device - Prototype animations and transitions All major mobile platforms (iOS, Android, Windows Phone, Firefox OS and mobile web) are covered. Start prototyping today! And visit www.axureformobile.com for more information.

Axure for Mobile Second Edition

Axure for Mobile  Second Edition
Author: Lennart Hennigs
Publsiher: CreateSpace
Total Pages: 200
Release: 2014-05-14
Genre: Computers
ISBN: 1496197372

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Do you have a great idea for a mobile website or an app? Want to turn this idea into a reality? Are you looking for a fast way to test different concepts before committing to one of them? Do you want to present your idea to your stakeholders to let them experience it before development starts? And do you want to showcase it on a mobile device? If you answered any of those questions with yes, this book is for you. Learn how to: - Set up Axure for mobile prototyping - Create responsive web prototypes - View prototypes on your mobile device - Prototype animations and transitions All major mobile platforms (iOS, Android, Windows Phone, Firefox OS and mobile web) are covered. Start prototyping today!

Axure RP 6 Prototyping Essentials

Axure RP 6 Prototyping Essentials
Author: Ezra Schwartz
Publsiher: Packt Publishing Ltd
Total Pages: 504
Release: 2012-01-24
Genre: Computers
ISBN: 9781849691659

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2. Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets; Flow widgets; Creating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font.

Mobile Prototyping with Axure 7

Mobile Prototyping with Axure 7
Author: Will Hacker
Publsiher: Packt Publishing Ltd
Total Pages: 168
Release: 2013-11-25
Genre: Computers
ISBN: 9781849695152

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This book is a step-by-step tutorial which includes hands-on examples and downloadable Axure files to get you started with mobile prototyping immediately. You will learn how to develop an application from scratch, and will be guided through each and every step.If you are a mobile-centric developer/designer, or someone who would like to take their Axure prototyping skills to the next level and start designing and testing mobile prototypes, this book is ideal for you. You should be familiar with prototyping and Axure specifically, before you read this book.

Prototyping of User Interfaces for Mobile Applications

Prototyping of User Interfaces for Mobile Applications
Author: Benjamin Bähr
Publsiher: Springer
Total Pages: 162
Release: 2017-03-14
Genre: Computers
ISBN: 9783319532103

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This book investigates processes for the prototyping of user interfaces for mobile apps, and describes the development of new concepts and tools that can improve the prototype driven app development in the early stages. It presents the development and evaluation of a new requirements catalogue for prototyping mobile app tools that identifies the most important criteria such tools should meet at different prototype-development stages. This catalogue is not just a good point of orientation for designing new prototyping approaches, but also provides a set of metrics for a comparing the performance of alternative prototyping tools. In addition, the book discusses the development of Blended Prototyping, a new approach for prototyping user interfaces for mobile applications in the early and middle development stages, and presents the results of an evaluation of its performance, showing that it provides a tool for teamwork-oriented, creative prototyping of mobile apps in the early design stages.

Information Architecture

Information Architecture
Author: Wei Ding,Xia Lin,Michael Zarro
Publsiher: Springer Nature
Total Pages: 164
Release: 2022-06-01
Genre: Computers
ISBN: 9783031023088

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Information Architecture is about organizing and simplifying information, designing and integrating information spaces/systems, and creating ways for people to find and interact with information content. Its goal is to help people understand and manage information and make the right decisions accordingly. This updated and revised edition of the book looks at integrated information spaces in the web context and beyond, with a focus on putting theories and principles into practice. In the ever-changing social, organizational, and technological contexts, information architects not only design individual information spaces (e.g., websites, software applications, and mobile devices), but also tackle strategic aggregation and integration of multiple information spaces across websites, channels, modalities, and platforms. Not only do they create predetermined navigation pathways, but they also provide tools and rules for people to organize information on their own and get connected with others. Information architects work with multi-disciplinary teams to determine the user experience strategy based on user needs and business goals, and make sure the strategy gets carried out by following the user-centered design (UCD) process via close collaboration with others. Drawing on the authors’ extensive experience as HCI researchers, User Experience Design practitioners, and Information Architecture instructors, this book provides a balanced view of the IA discipline by applying theories, design principles, and guidelines to IA and UX practices. It also covers advanced topics such as iterative design, UX decision support, and global and mobile IA considerations. Major revisions include moving away from a web-centric view toward multi-channel, multi-device experiences. Concepts such as responsive design, emerging design principles, and user-centered methods such as Agile, Lean UX, and Design Thinking are discussed and related to IA processes and practices.

Product Lifecycle Management to Support Industry 4 0

Product Lifecycle Management to Support Industry 4 0
Author: Paolo Chiabert,Abdelaziz Bouras,Frédéric Noël,José Ríos
Publsiher: Springer
Total Pages: 803
Release: 2018-12-08
Genre: Business & Economics
ISBN: 9783030016142

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This book constitutes the refereed post-conference proceedings of the 15th IFIP WG 5.1 International Conference on Product Lifecycle Management, PLM 2018, held in Turin, Spain, in July 2018. The 72 revised full papers presented were carefully reviewed and selected from 82 submissions. The papers are organized in the following topical sections: building information modeling; collaborative environments and new product development; PLM for digital factories and cyber physical systems; ontologies and data models; education in the field of industry 4.0; product-service systems and smart products; lean organization for industry 4.0; knowledge management and information sharing; PLM infrastructure and implementation; PLM maturity, implementation and adoption; 3D printing and additive manufacturing; and modular design and products and configuration and change management.

Designing Mobile Apps Tips And Techniques

Designing Mobile Apps     Tips And Techniques
Author: Clay Allsopp
Publsiher: Smashing Magazine
Total Pages: 218
Release: 2013
Genre: Application software
ISBN: 9783944540238

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This eBook provides you with some useful tips and tricks, regardless of whether you're taking your first steps in app design or looking to adopt some best practices from industry pros. To help you broadly position your future app, our authors cover the three biggest platforms: iOS, Android and Windows Mobile. Some step-by-step coding tutorials will take you by the hand, as will exciting new techniques that go beyond the usual. In addition, the eBook features handy cross-platform topics such as prototyping, as well as a field guide to app testing, and advice on marketing your app. TABLE OF CONTENTS - A Guide To iOS App Development For Web Designers - Get Started Writing iOS Apps With RubyMotion - Mobile Prototyping With Axure RP - Creating Realistic iPhone Games With Cocos2D - Mobile Design Practices For Android: Tips And Techniques - C-Swipe: An Ergonomic Solution To Navigation Fragmentation On Android - Windows Phone Design For Developers - A Field Guide To Mobile App Testing - How To Succeed With Your Mobile App