Blender Compositing and Post Processing

Blender Compositing and Post Processing
Author: Mythravarun Vepakomma
Publsiher: Packt Publishing Ltd
Total Pages: 180
Release: 2014-01-21
Genre: Computers
ISBN: 9781782161134

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This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

Blender Compositing and Post Processing

Blender Compositing and Post Processing
Author: Mythravarun Vepakomma
Publsiher: CreateSpace
Total Pages: 114
Release: 2014-11-12
Genre: Computers
ISBN: 150318675X

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From basic grading techniques through to advanced lighting and camera effects, this guide to compositing with Blender teaches digital CG artists the way to bring a new level of dynamism and realism to their footage. Overview Explore Blender compositor to create spectacular visuals Make the most out of Blender's node-based compositing architecture Step-by-step guide full of practical examples In Detail Blender Compositing allows you to assemble and enhance an image (or movie). Using Composition nodes, you can glue two pieces of footage together and colorize the whole sequence all at once. You can enhance the colors of a single image or an entire movie clip in a static manner or in a dynamic way that changes over time (as the clip progresses). Blender Compositing and Post Processing enables you to attain a firm grounding in order to arrive at a desired look of the film, with more ease and efficiency. You will also learn how to create and manage compositing flows that are effective and productive in meeting project deadlines. Blender Compositing and Post Processing will take you through different compositing terminologies, concepts, and their implementations in Blender Compositions. You will indulge in procedural and practical illustrations on color space, image grading, relighting, and focusing. This book is a one stop solution for you to attain state of the art compositing skills for creating mind blowing visuals and productive composites, using Blender compositor. By the end of the book you should have the confidence to tackle a complex shot from planning to polish. What you will learn from this book Explore color spaces and grading techniques Discover what goes in and out of Blender compositor Understand generic render passes and layers Work on advanced compositing techniques like relighting, texture mapping, and focusing Get to grips with keying, masking, and filtering techniques Grade using the Bezier curve Make the image more realistic using camera effects Import footage into the node editor Approach This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. Who this book is written for This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

Blender Compositing and Post Processing

Blender Compositing and Post Processing
Author: Peter Jones
Publsiher: Createspace Independent Publishing Platform
Total Pages: 96
Release: 2018-01-10
Genre: Electronic Book
ISBN: 1719470707

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This book is a one stop solution for you to attain state of the art compositing skills for creating mind blowing visuals and productive composites, using Blender compositor. By the end of the book you should have the confidence to tackle a complex shot from planning to polish.This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

Foundation Blender Compositing

Foundation Blender Compositing
Author: Roger Wickes
Publsiher: Apress
Total Pages: 483
Release: 2009-10-22
Genre: Computers
ISBN: 9781430219774

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Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editor

Blender for Animation and Film Based Production

Blender for Animation and Film Based Production
Author: Michelangelo Manrique
Publsiher: CRC Press
Total Pages: 279
Release: 2014-11-06
Genre: Computers
ISBN: 9781482204759

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See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animati

Mastering Blender

Mastering Blender
Author: Tony Mullen
Publsiher: John Wiley & Sons
Total Pages: 1165
Release: 2012-11-07
Genre: Computers
ISBN: 9781118330562

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New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Blender Cycles Materials and Textures Cookbook Third Edition

Blender Cycles  Materials and Textures Cookbook   Third Edition
Author: Enrico Valenza
Publsiher: Packt Publishing Ltd
Total Pages: 400
Release: 2015-02-26
Genre: Computers
ISBN: 9781784399924

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This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.

Blender Production

Blender Production
Author: Roland Hess
Publsiher: CRC Press
Total Pages: 304
Release: 2012-08-21
Genre: Computers
ISBN: 9781136146305

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Blender has become one of the most popular 3D animation tools on the market because it is robust and absolutely free. Blender Production is the definitive resource for anyone who wants to create short animations from scratch. With this book, and Blender, you have the ideal platform to make it happen. Blender expert and author Roland Hess walks you through the entire process of creating a short animation including: writing, storyboarding, blocking, character creation, animation, rendering, and production. The associated web site includes the full Blender software kit and a complete short animation work broken down into handy modules that animators can study, learn from, and reuse in their own animated films. The sample project files amount to 100+ MB of cool content, including models, textures, materials, scenes and animation work.