Buck Godot Zap Gun for Hire

Buck Godot   Zap Gun for Hire
Author: Phil Foglio
Publsiher: Studio Foglio
Total Pages: 0
Release: 2003-04-06
Genre: Science fiction comic books, strips, etc
ISBN: 1890856037

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"Here you will find the original four short stories that introduced Buck Godot, the futuristic gun for hire who is always available but never free. This volume is an excellent introduction to Buck and the controlled anarchy that is New Hong Kong--a planet where the only law is that there is no law. Find out why Buck Godot remains one of Hugo Award Winning Artist Phil Foglio's most popular characters."--Back cover

Buck Godot PSmIth

Buck Godot  PSmIth
Author: Phil Foglio
Publsiher: Walsworth Publishing Company
Total Pages: 72
Release: 1987
Genre: Art
ISBN: 0898654599

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The original four short stories introducing the controlled anarchy of planet New Hong Kong and hero Buck Godot, the futuristic gun-for-hire who is "always available, but never free.

Girl Genius Agatha Heterodyne and the Beetleburg clank

Girl Genius  Agatha Heterodyne and the Beetleburg clank
Author: Phil Foglio,Kaja Foglio
Publsiher: Studio Foglio
Total Pages: 96
Release: 2010-07-20
Genre: Comics & Graphic Novels
ISBN: 1890856509

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Meet Zesty Tastee, flamboyant gay playboy and heir to the Tastee Corporationfortune. That's what the world knows of him, but Zesty is also Magpie, thecorporate saboteur who fights against his father's corrupt business practices.Zesty's evil tycoon dad is out to destroy an entire rainforest, and he's joinedup with a mysterious sect of ninjas to help keep 'Magpie' from interfering.Prince Ander is the sect agent on the case and Zesty has love at first sight forthis dreamy ninja master. Zesty can't understand why anyone as noble as Princewould ever work with his father. His mission is to find out the secret of therain forest, and win Prince's heart in the process!

Godot From Zero to Proficiency Foundations

Godot From Zero to Proficiency  Foundations
Author: Patrick Felicia
Publsiher: Patrick Felicia
Total Pages: 174
Release: 2021-03-11
Genre: Computers
ISBN: 9182736450XXX

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Get started with Godot and game programming fast without the headaches Godot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming. Without my book, most people spend too long trying to learn how to use Godot the hard way. This book is the only one that will get you to learn Godot fast without wasting so much time. This book is the first book in the series “Godot from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Godot in no time. What you will learn After completing this book, you will be able to: - Know and master the features that you need to create 3D environments for your games. - Quickly create (and navigate through) realistic 3D indoors and outdoors environments. - Create a 3D Maze with lights, walls, and textures. - Create an island with sandy beaches, mountains, and water. - Include and control a car. - Export your games for Mac or PC. Who this book is for This book is for: - Hobbyists who need a book that gets them started with Godot and game development easily. - Parents looking for a book that introduces their children to game programming painlessly. - Teachers looking for a complete and clear resource on programming through the creation of games. - Aspiring indie game developers. How this book is different This is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration. This book includes six chapters that painlessly guide you through the necessary skills to master Godot’s interface, use its core features, and create and navigate through realistic 3D environments. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offers This book includes all the features that you need to get started with Godot and game development: - Learn without the headaches: This book assumes that you can’t be expected to learn everything at once; this is why you will build all your skills incrementally. - Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it’s hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it’s relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter. - Progress and feel confident in your skills: You will have the opportunity to learn and to use Godot at your own pace and to become comfortable with its interface. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don’t feel overwhelmed. - Create your own games and feel awesome: With this book, you will build your 3D environments and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with examples that you can use straight-away. If you want to get started with Godot today, then buy this book now

G del Escher Bach

G  del  Escher  Bach
Author: Douglas R. Hofstadter
Publsiher: Penguin Group(CA)
Total Pages: 832
Release: 2000
Genre: Art and music
ISBN: 0140289208

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'What is a self and how can a self come out of inanimate matter?' This is the riddle that drove Douglas Hofstadter to write this extraordinary book. In order to impart his original and personal view on the core mystery of human existence - our intangible sensation of 'I'-ness - Hofstadter defines the playful yet seemingly paradoxical notion of 'strange loop', and explicates this idea using analogies from many disciplines.

Agatha H and the Siege of Mechanicsburg

Agatha H  and the Siege of Mechanicsburg
Author: Phil Foglio,Kaja Foglio
Publsiher: Simon and Schuster
Total Pages: 484
Release: 2020-03-17
Genre: Fiction
ISBN: 9781949102284

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In a time when the Industrial Revolution has become an all-out war, mad science rules the world—with mixed success. In Agatha H and the Siege of Mechanicsburg, Agatha Heterodyne, the last of the Heterodyne family, has returned to her family’s hereditary town with the might of the Wulfenbach Empire hot on her heels. The only thing holding off an outright attack is Gilgamesh Wulfenbach, the heir to the Empire, who has joined Agatha and her friends inside the great artificially intelligent fortress of Castle Heterodyne. Now they must race to repair the mechanisms that once allowed the Castle to defend Mechanicsburg, before the rest of Europa shows up to take all the revenge the mad Heterodynes of the past so richly earned. From the Hugo Award–winning Girl Genius online comics comes this fourth book in the Agatha H. series, and like the previous three books, it will engage you in a unique world of adventure, romance, and mad science!

Gus His Gang

Gus   His Gang
Author: Chris Blain
Publsiher: First Second
Total Pages: 176
Release: 2008-09-30
Genre: Comics & Graphic Novels
ISBN: 1596431709

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In Gus, Blain plays on every trope of the classic Western. Perfectly blending caricature and cinematic pacing, humor and high-octane action, he delivers an exuberant graphic novel ode to men and women chasing each other, and to the bonds of friendship that tie together three unforgettable cowboys.

Girl Genius the Second Journey of Agatha Heterodyne Volume 5

Girl Genius  the Second Journey of Agatha Heterodyne Volume 5
Author: Kaja Foglio,Phil Foglio
Publsiher: Studio Foglio
Total Pages: 0
Release: 2020-02-04
Genre: Comics & Graphic Novels
ISBN: 1890856703

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"Volume eighteen of the complete series"--Back cover.