Codename Zero

Codename Zero
Author: Chris Rylander
Publsiher: Harper Collins
Total Pages: 384
Release: 2014-02-04
Genre: Juvenile Fiction
ISBN: 9780062120106

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From Chris Rylander, author of the breakout hit Fourth Stall saga, comes an incredibly funny and clever mash-up of middle grade school story and spy adventure. There are places in the world where heroes are born. There are places where brave men and women fight a never-ending battle against evil in order to keep our country and all other countries safe. There are places where the fate of our planet is being decided, even at this very moment, the consequences of which will echo through history. None of these places is in North Dakota. Carson Fender, seventh grader and notorious prankster, knows this. He's lived in North Dakota for his entire life, going to the same boring school every day, the same boring movie theater every week, the same boring state fair every year. Nothing ever changes, and nothing ever happens. That is, until today. Because today a desperate man hands him a package with a dire set of instructions. And that package is going to lead Carson to discover that there's a secret government agency operating in his small, quiet North Dakota hometown. And that this agency needs his help.

Crisis Zero

Crisis Zero
Author: Chris Rylander
Publsiher: HarperCollins
Total Pages: 400
Release: 2016-02-02
Genre: Juvenile Fiction
ISBN: 9780062327499

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From Chris Rylander, author of the breakout hit Fourth Stall saga, comes the third book in the Codename Conspiracy series—an incredibly funny and clever mash-up of middle grade school story and spy adventure, perfect for fans of Gordon Korman. There is a computer program so unspeakably powerful that its mere existence is unknown to all but the most senior government agents. This computer program is capable of controlling every aspect of communication, transportation, and defense on the planet. This computer program must never fall into the wrong hands or civilization as we know it will be utterly destroyed. This computer program is in North Dakota. Carson Fender, aka the retired Prank Master, aka Agent Zero, aka the all-in-one World's Greatest Hero and World's Greatest Screwup, must protect this program, codenamed Exodus. He is paired once again with his best friend, Danielle, aka Agent Atlas. Together, they must expose an enemy agent working from inside their school—an enemy agent with the mandate to stop at nothing to help secure Exodus. Can Zero and Atlas foil this enemy before it is too late? Carson's final mission will test his loyalty, smarts, and courage as never before.

Countdown Zero

Countdown Zero
Author: Chris Rylander
Publsiher: Harper Collins
Total Pages: 384
Release: 2015-02-03
Genre: Juvenile Fiction
ISBN: 9780062120137

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From Chris Rylander, author of the breakout hit the Fourth Stall saga, comes the second book in the Codename Conspiracy series, a funny and clever mash-up of middle grade school story and spy adventure. Ever since Carson Fender was let go by the secret agency that had enlisted his services to help foil a nefarious plot perpetrated by one of their former agents, he's been back to hanging with his friends, pulling pranks, and not having to lie to everyone about how he's spending his days. And that's for the best, isn't it? Of course, this was all before a note showed up in his school lunch, informing him that Agent Nineteen had three days left to live, and that there might still be someone inside the Agency working against them. Carson has always been able to rely on his friends—but what happens when there's no one left to trust?

The Fourth Stall

The Fourth Stall
Author: Chris Rylander
Publsiher: Harper Collins
Total Pages: 324
Release: 2011-02-08
Genre: Juvenile Fiction
ISBN: 9780062069627

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The humor of Diary of a Wimpy Kid meets a Godfather-like tale of crime and betrayal in this first book in Chris Rylander's The Fourth Stall Saga. Do you need something? Mac can get it for you. He and his best friend and business manager, Vince. Their methods might sometimes run afoul of the law, or at least the school code of conduct, but if you have a problem, if no one else can help, and if you can pay him, Mac is on your side. His office is located in the East Wing boy's bathroom, fourth stall from the high window. And business is booming. Or at least it was, until this particular Monday. Because this Monday is when Mac and Vince find out that the trouble with solving everyone else's problems is there's no one left to solve yours. The school setting; fast-paced, cinematic, and funny story; and engaging voice make The Fourth Stall a perfect classroom read. Supports the Common Core State Standards

Codename Revolution

Codename Revolution
Author: Steven E. Jones,George K. Thiruvathukal
Publsiher: MIT Press
Total Pages: 215
Release: 2012-02-24
Genre: Games & Activities
ISBN: 9780262016803

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Nintendo’s hugely popular and influential video game console system considered as technological device and social phenomenon. The Nintendo Wii, introduced in 2006, helped usher in a moment of retro-reinvention in video game play. This hugely popular console system, codenamed Revolution during development, signaled a turn away from fully immersive, time-consuming MMORPGs or forty-hour FPS games and back toward family fun in the living room. Players using the wireless motion-sensitive controller (the Wii Remote, or “Wiimote”) play with their whole bodies, waving, swinging, swaying. The mimetic interface shifts attention from what's on the screen to what's happening in physical space. This book describes the Wii’s impact in technological, social, and cultural terms, examining the Wii as a system of interrelated hardware and software that was consciously designed to promote social play in physical space. Each chapter of Codename Revolution focuses on a major component of the Wii as a platform: the console itself, designed to be low-powered and nimble; the iconic Wii Remote; Wii Fit Plus, and its controller, the Wii Balance Board; the Wii Channels interface and Nintendo’s distribution system; and the Wii as a social platform that not only affords multiplayer options but also encourages social interaction in shared physical space. Finally, the authors connect the Wii’s revolution in mimetic interface gaming—which eventually led to the release of Sony’s Move and Microsoft’s Kinect—to some of the economic and technological conditions that influence the possibility of making something new in this arena of computing and culture.

Code Name Zorro

Code Name  Zorro
Author: Mark Lane,Dick Gregory
Publsiher: Prentice Hall
Total Pages: 342
Release: 1977
Genre: Biography & Autobiography
ISBN: STANFORD:36105036986193

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Reveals details of King's assassination and presents the premise that the killing had was sanctioned on a high government level.

Code Name Zeus

Code Name Zeus
Author: Gary Andersen
Publsiher: Xlibris Corporation
Total Pages: 337
Release: 2015-10-28
Genre: Fiction
ISBN: 9781514417379

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Code Name: Zeus is a story about immigrants from several countries coming together in a remote place in Texas to make their way as Americans. They left their grim existences in faraway parts of the world with no assurance they would find success and happiness. Kursk, TX and surrounding area, settled by German Russian immigrants in the early 20th century, suffered greatly from the dual impact of the Dust Bowl years and the Great Depression, only to be saved by two other newcomers from Europe who are great believers in capitalism and the American way of life. After making a vast fortune starting on the streets of New Orleans, Louisiana, and around Beaumont, Texas, Russian immigrant Robert Barzinsky and his junior partner, Jack Barnett, a native of Ireland, move to Kursk. They ranch, drill for oil, and create a secret project to prepare for a major worldwide disaster with help of several techies. Government agencies and sinister organizations in the United States and around the world closely follow the activities in and around the small town.

Codename The Tickler

Codename  The Tickler
Author: Tommy Donbavand
Publsiher: Fangs Vampire Spy
Total Pages: 0
Release: 2013
Genre: Children's stories
ISBN: 1406331597

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Join Special Agent Fangs Enigma - the world's greatest vampire spy - and his werewolf sidekick Puppy Brown as they battle society's worst criminal monsterminds. Second in a new series of comedy horror adventures from the bestselling author of Scream Street.Special Agent Fangs Enigma and his sidekick, werewolf Agent Puppy Brown, were recruited by secret intelligence agency MP1 (Monster Protection, 1st division) to stop the world's super(natural) villains and monster criminals from realizing their evil plans. In Codename: The Tickler, MP1's expensive mind-control technology, the Will Pill, has been stolen by an ogre named Snores. He is only a goon for hire, though - so who is the real culprit? Can Agents Enigma and Brown solve this ticklish case or will the mysterious Tickler have the last laugh?