Computer Graphics For Scientists And Engineers
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Computer Graphics For Scientists And Engineers
Author | : R. G. S. Asthana,N K Sinha |
Publsiher | : New Age International |
Total Pages | : 556 |
Release | : 2007 |
Genre | : Computer graphics |
ISBN | : 8122408745 |
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The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.
Visualization for Engineers and Scientists
Author | : Ted Smathers |
Publsiher | : SDC Publications |
Total Pages | : 274 |
Release | : 2010-12-28 |
Genre | : Computers |
ISBN | : 9781585036226 |
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Visualization for Engineers and Scientist is the design guide to help students understand the need for graphics in the solution of an engineering design problem. Visualization of an engineering problem is the start of the solution. Engineering graphics represent the outcome of this visualization. This textbook provides the basics for good design communication. The basic understanding of sketching successfully leads students into computer graphics. The understanding of perspective views, orthographic views, and isometric views provide the proper introduction to CAD systems.
Visualization in Scientific Computing
Author | : Gregory M. Nielson,Bruce D. Shriver,Lawrence J. Rosenblum |
Publsiher | : Unknown |
Total Pages | : 314 |
Release | : 1990 |
Genre | : Computers |
ISBN | : UOM:39015023854246 |
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The purpose of this text is to provide a reference source to scientists, engineers, and students who are new to scientific visualization or who are interested in expanding their knowledge in this subject. If used properly, it can also serve as an introduction and tutorial.
Computer Visualization
Author | : Richard S. Gallagher,0 Solomon Press,, |
Publsiher | : CRC Press |
Total Pages | : 328 |
Release | : 2023-06-09 |
Genre | : Computers |
ISBN | : 9781000939811 |
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Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.
Computer Graphics
Author | : Jonas Gomes,Luiz Velho,Mario Costa Sousa |
Publsiher | : CRC Press |
Total Pages | : 562 |
Release | : 2012-04-24 |
Genre | : Computers |
ISBN | : 9781568815800 |
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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
COMPUTER GRAPHICS AND MULTIMEDIA INSIGHTS MATHEMATICAL MODELS AND PROGRAMMING PARADIGMS
Author | : EVANGELINE, D. ,ANITHA, S. |
Publsiher | : PHI Learning Pvt. Ltd. |
Total Pages | : 508 |
Release | : 2016-04-13 |
Genre | : Computers |
ISBN | : 9788120352230 |
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Nowadays, Computer Graphics and Multimedia have become crucial areas of study in the field of Computer Science and Information Technology. The commercial and academic viability of the field can be understood from its usability and application in various areas, including entertainment, education, image processing, CAD/CAM, fine arts, and so on. Students not only need to have a firm grounding in these fields but also have to learn how to integrate these technologies to get the desired results. This book, written in an easy-to-grasp style, equips the readers with all the basic and advanced concepts of computer graphics and multimedia. Inclusion of sufficient programs relating to C, OpenGL, VRML, Python Turtle Graphics and GKS helps the readers in generating realistic images. The text not only incorporates standard algorithms but also keeps pace with the newly invented ones. It provides an insight into graphics programming using various software packages. In most of the chapters, a number of solved numerical problems are provided to help students learn the practical applications of the preceding concept. Primarily intended for the undergraduate and postgraduate students of Computer Science and Engineering, Information Technology, and Mechanical Engineering, the book is equally useful for the students opting BCA, MCA, B.Sc. (CS/IT), M.Sc. (CS/IT) and Multimedia courses.
Computer Visualization
Author | : Richard S. Gallagher |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 1995 |
Genre | : Computer graphics |
ISBN | : 1003418333 |
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Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.
Computer Graphics
![Computer Graphics](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : University of Michigan. Engineering Summer Conferences |
Publsiher | : Unknown |
Total Pages | : 135 |
Release | : 1965 |
Genre | : Computer printers |
ISBN | : OCLC:10685140 |
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