Sports Engineering and Computer Science

Sports Engineering and Computer Science
Author: Qi Luo
Publsiher: CRC Press
Total Pages: 516
Release: 2015-05-18
Genre: Computers
ISBN: 9781315755717

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Sports Engineering and Computer Science contains papers presented at the 2014 International Conference on Sport Science and Computer Science (SSCS 2014), held September 16-17, 2014 in Singapore and at the 2014 International Conference on Biomechanics and Sports Engineering (BSE 2014), held October 24-25, 2014, in Riga, Latvia. The contributions hav

Computer Science in Sport

Computer Science in Sport
Author: Arnold Baca
Publsiher: Routledge
Total Pages: 237
Release: 2014-10-03
Genre: Computers
ISBN: 9781134711154

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Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.

Computer Science in Sport

Computer Science in Sport
Author: Daniel Memmert
Publsiher: Springer Nature
Total Pages: 247
Release: 2024
Genre: Electronic Book
ISBN: 9783662683132

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Proceedings of the 14th International Symposium on Computer Science in Sport IACSS 2023

Proceedings of the 14th International Symposium on Computer Science in Sport  IACSS 2023
Author: Hui Zhang
Publsiher: Springer Nature
Total Pages: 183
Release: 2024
Genre: Electronic Book
ISBN: 9789819728985

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Proceedings of the 11th International Symposium on Computer Science in Sport IACSS 2017

Proceedings of the 11th International Symposium on Computer Science in Sport  IACSS 2017
Author: Martin Lames,Dietmar Saupe,Josef Wiemeyer
Publsiher: Springer
Total Pages: 170
Release: 2017-09-04
Genre: Technology & Engineering
ISBN: 9783319678467

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This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field. It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.

Proceedings of the 12th International Symposium on Computer Science in Sport IACSS 2019

Proceedings of the 12th International Symposium on Computer Science in Sport  IACSS 2019
Author: Martin Lames,Alexander Danilov,Egor Timme,Yuri Vassilevski
Publsiher: Springer Nature
Total Pages: 212
Release: 2019-11-13
Genre: Technology & Engineering
ISBN: 9783030350482

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This book provides an overview of current activities in the fascinating area between computer science and sports, presenting the state of the art in utilising the latest developments in computer science to support sports coaches and athletes. It covers a broad range of topics reflecting the diversity of this interdisciplinary field, including concepts in informatics like expert systems, modelling, simulation, machine learning, robotics, and sensor integration. Further, it describes applications of computer science in sports, such as alpine skiing, badminton, football, rowing, and table tennis, as well as interesting applications areas of sport like dementia, physiology, training, and space flights. The appeals to informaticians interested in the application field of sports as well as for sports scientists and practitioners looking for advanced methods in their particular sport.

Proceedings of the 10th International Symposium on Computer Science in Sports ISCSS

Proceedings of the 10th International Symposium on Computer Science in Sports  ISCSS
Author: Paul Chung,Andrea Soltoggio,Christian W. Dawson,Qinggang Meng,Matthew Pain
Publsiher: Springer
Total Pages: 268
Release: 2015-10-02
Genre: Computers
ISBN: 9783319245607

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This book presents the main scientific results of the 10th International Symposium of Computer Science in Sport (IACSS/ISCSS 2015), sponsored by the International Association of Computer Science in Sport in collaboration with the International Society of Sport Psychology (ISSP), which took place between September 9-11, 2015 at Loughborough, UK. This proceedings aims to build a link between computer science and sport, and reports on results from applying computer science techniques to address a wide number of problems in sport and exercise sciences. It provides a good platform and opportunity for researchers in both computer science and sport to understand and discuss ideas and promote cross-disciplinary research. The strictly reviewed and carefully revised papers cover the following topics:Modelling and Analysis, Artificial Intelligence in Sport, Virtual Reality in Sport, Neural Cognitive Training, IT Systems for Sport, Sensing Technologies and Image Processing.

Computers in Sport

Computers in Sport
Author: Peter Dabnichki
Publsiher: WIT Press
Total Pages: 353
Release: 2008
Genre: Sports & Recreation
ISBN: 9781845640644

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The use of computers in the sport and exercise sciences is now unquestioned. They are employed in the functioning of laboratory facilities, data collection, data handling and prediction of forthcoming outcomes. Recent advances are strongly affected by current developments in computer science and technology. In particular, progress in hardware (processor speed, storage capacity, communication technology), software (tools), information management concepts (data bases, data mining) and media (internet, eLearning, multimedia) gives a great impetus.This book, written by leading experts in the interdisciplinary field of sport and computer science, provides an overview on current fields of research and application covering fields such as virtual reality, ubiquitous computing, feedback systems and multimedia.