Concise Computer Vision

Concise Computer Vision
Author: Reinhard Klette
Publsiher: Springer Science & Business Media
Total Pages: 441
Release: 2014-01-04
Genre: Computers
ISBN: 9781447163206

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This textbook provides an accessible general introduction to the essential topics in computer vision. Classroom-tested programming exercises and review questions are also supplied at the end of each chapter. Features: provides an introduction to the basic notation and mathematical concepts for describing an image and the key concepts for mapping an image into an image; explains the topologic and geometric basics for analysing image regions and distributions of image values and discusses identifying patterns in an image; introduces optic flow for representing dense motion and various topics in sparse motion analysis; describes special approaches for image binarization and segmentation of still images or video frames; examines the basic components of a computer vision system; reviews different techniques for vision-based 3D shape reconstruction; includes a discussion of stereo matchers and the phase-congruency model for image features; presents an introduction into classification and learning.

Computer Vision and Applications

Computer Vision and Applications
Author: Bernd Jahne
Publsiher: Elsevier
Total Pages: 703
Release: 2000-05-24
Genre: Computers
ISBN: 9780080502625

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Based on the highly successful 3-volume reference Handbook of Computer Vision and Applications, this concise edition covers in a single volume the entire spectrum of computer vision ranging form the imaging process to high-end algorithms and applications. This book consists of three parts, including an application gallery. Bridges the gap between theory and practical applications Covers modern concepts in computer vision as well as modern developments in imaging sensor technology Presents a unique interdisciplinary approach covering different areas of modern science

Computer Vision

Computer Vision
Author: Simon J. D. Prince
Publsiher: Cambridge University Press
Total Pages: 599
Release: 2012-06-18
Genre: Computers
ISBN: 9781107011793

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A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.

Multiple View Geometry in Computer Vision

Multiple View Geometry in Computer Vision
Author: Richard Hartley,Andrew Zisserman
Publsiher: Cambridge University Press
Total Pages: 676
Release: 2004-03-25
Genre: Computers
ISBN: 9781139449144

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A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Evolutionary Computer Vision

Evolutionary Computer Vision
Author: Gustavo Olague
Publsiher: Springer
Total Pages: 411
Release: 2016-09-28
Genre: Computers
ISBN: 9783662436936

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This book explains the theory and application of evolutionary computer vision, a new paradigm where challenging vision problems can be approached using the techniques of evolutionary computing. This methodology achieves excellent results for defining fitness functions and representations for problems by merging evolutionary computation with mathematical optimization to produce automatic creation of emerging visual behaviors. In the first part of the book the author surveys the literature in concise form, defines the relevant terminology, and offers historical and philosophical motivations for the key research problems in the field. For researchers from the computer vision community, he offers a simple introduction to the evolutionary computing paradigm. The second part of the book focuses on implementing evolutionary algorithms that solve given problems using working programs in the major fields of low-, intermediate- and high-level computer vision. This book will be of value to researchers, engineers, and students in the fields of computer vision, evolutionary computing, robotics, biologically inspired mechatronics, electronics engineering, control, and artificial intelligence.

Introductory Techniques for 3 D Computer Vision

Introductory Techniques for 3 D Computer Vision
Author: Emanuele Trucco,Alessandro Verri
Publsiher: Unknown
Total Pages: 376
Release: 1998
Genre: Computers
ISBN: STANFORD:36105119837941

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This text provides readers with a starting point to understand and investigate the literature of computer vision, listing conferences, journals and Internet sites.

Handbook of Computer Vision Algorithms in Image Algebra

Handbook of Computer Vision Algorithms in Image Algebra
Author: Joseph N. Wilson,Gerhard X. Ritter
Publsiher: CRC Press
Total Pages: 444
Release: 2000-09-21
Genre: Computers
ISBN: 9781420042382

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Image algebra is a comprehensive, unifying theory of image transformations, image analysis, and image understanding. In 1996, the bestselling first edition of the Handbook of Computer Vision Algorithms in Image Algebra introduced engineers, scientists, and students to this powerful tool, its basic concepts, and its use in the concise representation

An Introduction to 3D Computer Vision Techniques and Algorithms

An Introduction to 3D Computer Vision Techniques and Algorithms
Author: Boguslaw Cyganek,J. Paul Siebert
Publsiher: John Wiley & Sons
Total Pages: 485
Release: 2011-08-10
Genre: Science
ISBN: 9781119964476

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Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer vision. Almost every theoretical issue is underpinned with practical implementation or a working algorithm using pseudo-code and complete code written in C++ and MatLab®. There is the additional clarification of an accompanying website with downloadable software, case studies and exercises. Organised in three parts, Cyganek and Siebert give a brief history of vision research, and subsequently: present basic low-level image processing operations for image matching, including a separate chapter on image matching algorithms; explain scale-space vision, as well as space reconstruction and multiview integration; demonstrate a variety of practical applications for 3D surface imaging and analysis; provide concise appendices on topics such as the basics of projective geometry and tensor calculus for image processing, distortion and noise in images plus image warping procedures. An Introduction to 3D Computer Vision Algorithms and Techniques is a valuable reference for practitioners and programmers working in 3D computer vision, image processing and analysis as well as computer visualisation. It would also be of interest to advanced students and researchers in the fields of engineering, computer science, clinical photography, robotics, graphics and mathematics.