Dark Souls Beyond the Grave Volume 1

Dark Souls  Beyond the Grave   Volume 1
Author: Damien Mecheri,Sylvain Romieu
Publsiher: Third Editions
Total Pages: 304
Release: 2019-02-19
Genre: Games & Activities
ISBN: 9782377840007

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Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.

Sekiro

Sekiro
Author: Ludovic Castro
Publsiher: Third Editions
Total Pages: 355
Release: 2020-09-02
Genre: Games & Activities
ISBN: 9782377842902

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Discover an analytic work of Sekiro, a game that spectacularly marked the 2010s. Few video game series can boast having marked the 2010s as much as Souls. FromSoftware mainly owes this amazing and unexpected success to the talents of the now-famous Hidetaka Miyazaki, whose radical vision of video games was quick to charm and win around players. In May 2014, the director was promoted to president of FromSoftware. He could have continued to create Souls forevermore, but instead chose to develop new franchises. The first true representative of this new era was Sekiro: Shadows Die Twice, a game with unprecedented richness and flawless thematic consistency. This book will discuss the work’s development process, an analysis of the storyline and characters, the soundtrack, themes, and its historical, cultural and artistic influences. It will also present an analysis of the problem with Sekiro’s difficulty—which saw a lot of ink spilled at its release—and take a look at the evolution of Miyazaki’s games. This book will provide you with an analysis of Sekiro: Shadows Die Twice : it will discuss the game creation process, as well as the themes, the storyline, the characters, the soundtrack and its diferent influences. The book will also present an analysis of the problem with the game's difficulty and the evolution of Miyazaki's games. ABOUT THE AUTHOR It is by exploring the world of Super Metroid at the age of seven that Ludovic Castro finds himself for the first time captivated by a world of video games. A big fan of Japanese RPGs, he later became passionate about the background stories about his favorite games in Gameplay RPG magazine. Now a doctor of theoretical chemistry, he sometimes manages to find enough free time to write about his favorite series, Megami Tensei.

The Shattered Orb

The Shattered Orb
Author: Samuel E. Green
Publsiher: Unknown
Total Pages: 135
Release: 2017-03-10
Genre: Electronic Book
ISBN: 0648067300

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For a thousand years, the carcaern orbs have held the wraiths at bay. But someone is shattering orbs and murdering gods. Faced with the impossible task of protecting Indham against the monstrous wraiths, Edoma must break a twenty-year-old oath and practice blood magic again. But there's a reason why she abandoned the practice decades ago, and the costs are greater than ever. The Shattered Orb is the first novel in the Vagrant Souls series, an epic fantasy with constant twists and turns in a dark world of sinister intrigue.

False Apocalypse

False Apocalypse
Author: Fatos Lubonja
Publsiher: Unknown
Total Pages: 0
Release: 2014
Genre: Albania
ISBN: 1908236191

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This unique and disturbing work concerns the events of 1997, a tragic year in the history of post-communist Albania. After the world's most isolated country emerged from Stalinist dictatorship and opened to capitalism, many people fell prey to fraudsters who invited them to invest in so-called 'pyramid schemes'. At the start of 1997, these pyramids crumbled one after another causing wide-spread demonstrations and protests. The conflict became increasingly violent, leading to the collapse of the state and of the country's institutions. Prisons were opened, crowds stormed arms depots, and the country was abandoned to anarchy and gang rule. Lubonja has chosen to tell this incredible story through a narrative technique that operates on two levels: a third-person narrator, who describes the large-scale events that made international headlines, and the narrative of Fatos Qorri, the author's alter ego, who describes his own dramatic experiences in a personal diary. The book begins with the synopsis of a novel entitled "The Sugar Boat" that Fatos Qorri intends to write about the spread of a small pyramid scheme luring people to invest supposedly in a sugar business. However, as the major pyramids collapse, real events overtake anything he has imagined and Fatos Qorri finds himself in the midst of a real-life tragedy.

Kindred Souls

Kindred Souls
Author: Patricia MacLachlan
Publsiher: Harper Collins
Total Pages: 81
Release: 2013-06-25
Genre: Juvenile Fiction
ISBN: 9780062290816

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Jake’s grandfather, Billy, hears the talk of birds, is eighty-eight years old, and is going to live forever. Even when Billy gets sick, Jake knows that everything will go on as always. But there’s one thing Billy wants: to rebuild the sod house where he grew up. Can Jake give him this one special thing? From beloved author Patricia MacLachlan comes a poignant story about what we do for the ones we love, and how the bonds that hold us together also allow us to let each other go.

Ragnarok I Bring the Fire Part VI A Loki Series

Ragnarok  I Bring the Fire Part VI  A Loki Series
Author: C. Gockel
Publsiher: C. Gockel
Total Pages: 662
Release: 2015-03-05
Genre: Fiction
ISBN: 9182736450XXX

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Loki vowed Odin would kneel before him while all of Asgard burned. Bohdi Patel, latest incarnation of Chaos, wants nothing to do with Loki’s psychotic oath. Stranded on the icy world of Jotunheim with Amy Lewis, his friend Steve Rogers, and an unlikely band of civilians, magical beings, and elite military, Bohdi just wants to keep himself and his friends alive … but when you’re Chaos incarnate, even the simplest goals are complicated. If Jotunheim doesn’t kill them, Odin will, and if Odin doesn’t, the secrets they harbor might. In the final installment of I Bring the Fire, Bohdi, Amy, Steve, and their companions learn that Chaos cannot be contained, some secrets cannot be kept, and some vows cannot be broken. The I Bring the Fire Series: I Bring the Fire Part I: Wolves (Free eBook!) Monsters: I Bring the Fire Part II Chaos: I Bring the Fire Part III In the Balance: I Bring the Fire Part 3.5 Fates: I Bring the Fire Part IV The Slip: a Short Story (mostly) from Sleipnir's Point of Smell Warriors: I Bring the Fire Part V Ragnarok: I Bring the Fire Part VI The Fire Bringers: a Short Story Soul Marked: I Bring the Fire Part VII Magic After Midnight: I Bring the Fire Part VIII

The Works of Fumito Ueda

The Works of Fumito Ueda
Author: Damien Mecheri
Publsiher: Third Editions
Total Pages: 197
Release: 2019-05-21
Genre: Games & Activities
ISBN: 9782377843701

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Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.

Dark Souls

Dark Souls
Author: From Software
Publsiher: Udon Entertainment
Total Pages: 0
Release: 2014-01-21
Genre: Art
ISBN: 1926778898

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Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.