Developing User Interfaces
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Developing User Interfaces
Author | : Dan R. Olsen |
Publsiher | : Morgan Kaufmann |
Total Pages | : 436 |
Release | : 1998 |
Genre | : Computers |
ISBN | : 1558604189 |
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"Developing User Interfaces" is targeted at the programmer who will actually implement, rather than design, the user-interface. Useful to programmers using any language--no particular windowing system or toolkit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo-code. The basic concepts of traditional computer graphics such as drawing and 3D modeling are covered for readers without a computer graphics background.
Developing User Interfaces for Microsoft Windows
Author | : Everett N. McKay |
Publsiher | : Unknown |
Total Pages | : 656 |
Release | : 1999 |
Genre | : Computers |
ISBN | : UOM:39015048588423 |
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Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)
User Interface Design for Programmers
Author | : Avram Joel Spolsky |
Publsiher | : Apress |
Total Pages | : 152 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 9781430208570 |
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Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Languages for Developing User Interfaces
Author | : Brad A. Myers |
Publsiher | : CRC Press |
Total Pages | : 480 |
Release | : 1992-11-02 |
Genre | : Computers |
ISBN | : 9781439865439 |
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This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.
Developing User Interfaces
Author | : Deborah Hix,H. Rex Hartson |
Publsiher | : Unknown |
Total Pages | : 424 |
Release | : 1993-05-10 |
Genre | : Computers |
ISBN | : UOM:39015029892158 |
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Ensuring usability in a user interface requires keen attention to both the interface itself and the process by which it is developed. This book presents state-of-the-art guidelines on both of these topics--interface and process--in a single comprehensive volume, written in a practical step-by-step approach.
Creating User Interfaces by Demonstration
Author | : Brad A. Myers |
Publsiher | : Unknown |
Total Pages | : 320 |
Release | : 1988 |
Genre | : Computers |
ISBN | : UOM:39015012765247 |
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Practitioner s Handbook for User Interface Design and Development
Author | : Robert J. Torres |
Publsiher | : Prentice Hall |
Total Pages | : 410 |
Release | : 2002 |
Genre | : Computers |
ISBN | : UOM:39015054251395 |
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Using extensive practical examples, the Practitioner's Handbook for User Interface Design and Development illuminates today's best practices for user interface design, usability, and user-centered development. Robert J. Torres introduces user interfaces from three points of view: the user, the developer, and the system. Next, he introduces a complete user-centered UI development process, beginning at the highest level and then drilling down to each phase of the lifecycle. For every stage, Torres offers clear principles, specific guidelines, and practical heuristics for self-assessment.
Model Driven Development of Advanced User Interfaces
Author | : Heinrich Hussmann,Gerrit Meixner,Detlef Zuehlke |
Publsiher | : Springer Science & Business Media |
Total Pages | : 320 |
Release | : 2011-01-16 |
Genre | : Computers |
ISBN | : 9783642145612 |
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Model-Driven Development (MDD) has become an important paradigm in software development. It uses models as primary artifacts in the development process. This book provides an outstanding overview as well as deep insights into the area of model-driven development of user interfaces, which is an emerging topic in the intersection of Human-Computer-Interaction and Software-Engineering. The idea of this book is based on the very successful workshop series of “Model-Driven Development of Advanced User Interfaces (MDDAUI)”. It has been written by the leading researchers and practitioners in the field of model-driven development of user interfaces and offer a variety of solutions and examples for • Architectures and environments for the generation of user interfaces • User interface development for specific domains and purposes • Model-driven development in the context of ambient intelligence • Concepts supporting model-driven development of user interfaces