Digital Leisure the Internet and Popular Culture

Digital Leisure  the Internet and Popular Culture
Author: Karl Spracklen
Publsiher: Springer
Total Pages: 228
Release: 2015-05-28
Genre: Social Science
ISBN: 9781137405876

Download Digital Leisure the Internet and Popular Culture Book in PDF, Epub and Kindle

Spracklen explores the impact of the internet on leisure and leisure studies, examining the ways in which digital leisure spaces and activities have become part of everyday leisure. Covering a range of issues from social media and file-sharing to romance on the Internet, this book presents new theoretical directions for digital leisure.

Digital Leisure Cultures

Digital Leisure Cultures
Author: Sandro Carnicelli,David McGillivray,Gayle McPherson
Publsiher: Taylor & Francis
Total Pages: 226
Release: 2016-08-12
Genre: Sports & Recreation
ISBN: 9781317355618

Download Digital Leisure Cultures Book in PDF, Epub and Kindle

The digital turn in leisure has opened up a vast array of new opportunities to play, learn, participate and be entertained – opportunities that have transformed what we recognise as leisure. This edited collection provides a significant contribution to our changing understanding of digital leisure cultures, reflecting on the socio-historical context within which the digital age emerged, while engaging with new debates about the evolving and controversial role of digital platforms in contemporary leisure cultures. This book also demonstrates the interdisciplinary nature of studying digital leisure cultures. To make sense of how individuals and institutions use digital spaces it is necessary to draw on history, science and technology, philosophy, cultural studies, sociology and geography, as well as sport and leisure studies. This important and timely study discusses both the promise of the digital sphere as a realm of liberation, and the darker side of the internet associated with control, surveillance, exclusion and dehumanisation. Digital Leisure Cultures: Critical perspectives is fascinating reading for any student or scholar of sociology, sport and leisure studies, geography or media studies.

Heavy Metal Studies and Popular Culture

Heavy Metal Studies and Popular Culture
Author: Gabby Riches,Dave Snell,Bryan Bardine,Brenda Gardenour Walter
Publsiher: Springer
Total Pages: 231
Release: 2016-12-18
Genre: Sports & Recreation
ISBN: 9781137456687

Download Heavy Metal Studies and Popular Culture Book in PDF, Epub and Kindle

Elaborating on themes of resilience, memory, critique and metal beyond metal, this volume highlights how the development and future of metal music scholarship is predicated on the engagement with other forms of popular culture such as comics, documentaries, and popular music.

Introducing Korean Popular Culture

Introducing Korean Popular Culture
Author: Youna Kim
Publsiher: Taylor & Francis
Total Pages: 473
Release: 2023-06-28
Genre: Social Science
ISBN: 9781000892260

Download Introducing Korean Popular Culture Book in PDF, Epub and Kindle

This new textbook is a timely and interdisciplinary resource for students looking for an introduction to Korean popular culture, exploring the multifaceted meaning of Korean popular culture at micro and macro levels and the process of cultural production, representation, circulation and consumption in a global context. Drawing on perspectives from the humanities and social sciences, including media and communications, film studies, musicology, cultural studies, sociology, anthropology, history and literature, this book provides a comprehensive and up-to-date overview of Korean popular culture and its historical underpinnings, changing roles and dynamic meanings in the present moment of the digital social media age. The book’s sections include: K-pop Music Popular Cinema Television Web Drama, Webtoon and Animation Digital Games and Esports Lifestyle Media, Fashion and Food Nation Branding An accessible, comprehensive and thought-provoking work, providing historical and contemporary contexts, key issues and debates, this textbook will appeal to students of and providers of courses on popular culture, media studies and Korean culture and society more broadly.

Digital Leisure Cultures

Digital Leisure Cultures
Author: Sandro Carnicelli,David McGillivray,Gayle McPherson
Publsiher: Routledge
Total Pages: 0
Release: 2017
Genre: Digital media
ISBN: 1138955078

Download Digital Leisure Cultures Book in PDF, Epub and Kindle

14 Street hauntings: digital storytelling in twenty-first-century leisure cultures -- 15 Literary work as a leisure activity: amateur literary forums on the Czech internet -- 16 Sexual desire in the digital leisure sphere: women's consumption of sexually explicit material -- 17 Concluding remarks -- Index

Cached

Cached
Author: Stephanie Ricker Schulte
Publsiher: NYU Press
Total Pages: 272
Release: 2013-03-18
Genre: Law
ISBN: 9780814708668

Download Cached Book in PDF, Epub and Kindle

“This is the most culturally sophisticated history of the Internet yet written. We can’t make sense of what the Internet means in our lives without reading Schulte’s elegant account of what the Internet has meant at various points in the past 30 years.”—Siva Vaidhyanathan, Chair of the Department of Media Studies at The University of Virginia In the 1980s and 1990s, the internet became a major player in the global economy and a revolutionary component of everyday life for much of the United States and the world. It offered users new ways to relate to one another, to share their lives, and to spend their time—shopping, working, learning, and even taking political or social action. Policymakers and news media attempted—and often struggled—to make sense of the emergence and expansion of this new technology. They imagined the internet in conflicting terms: as a toy for teenagers, a national security threat, a new democratic frontier, an information superhighway, a virtual reality, and a framework for promoting globalization and revolution. Schulte maintains that contested concepts had material consequences and helped shape not just our sense of the internet, but the development of the technology itself. Cached focuses on how people imagine and relate to technology, delving into the political and cultural debates that produced the internet as a core technology able to revise economics, politics, and culture, as well as to alter lived experience. Schulte illustrates the conflicting and indirect ways in which culture and policy combined to produce this transformative technology. Stephanie Ricker Schulte is an Assistant Professor of Communication at the University of Arkansas. In the Critical Cultural Communication series

Re thinking Leisure in a Digital Age

Re thinking Leisure in a Digital Age
Author: Michael Silk,Brad Millington,Emma Rich,Anthony Bush
Publsiher: Routledge
Total Pages: 272
Release: 2020-05-06
Genre: Business & Economics
ISBN: 9780429833571

Download Re thinking Leisure in a Digital Age Book in PDF, Epub and Kindle

Digital worlds and cultures—social media, web 2.0, youtube, wearable technologies, health and fitness apps—dominate, if not order, our everyday lives. We are no longer ‘just’ consumers or readers of digital culture but active producers through facebook, twitter, Instagram, youtube and other emerging technologies. This book is predicated on the assumption that out understanding of our everyday lives should be informed by what is taking place in and through emerging technologies given these (virtual) environments provide a crucial context where traditional, categorical assumptions about the body, identity and leisure may be contested. Far from being ‘virtual’, the body is constituted within and through emerging technologies in material ways. Recent ‘moral panics’ over the role of digital cultures in teen suicide, digital drinking games, an endless array of homoerotic images of young bodies being linked with steroid use, disordered eating and body dissatisfaction, facebook games/fundraising campaigns (e.g. for breast cancer), movements devoted to exposing ‘everyday sexism’ / metoo, twitter abuse (of feminists, of athletes, of racist nature to name but a few), speak to the need for critical engagement with digital cultures. While some of the earlier techno-utopian visions offered the promise of digitality to give rise to participatory, user generator collaborations, within this book we provide critical engagement with digital technologies and what this means for our understandings of leisure cultures. The chapters originally published in a special issue in Leisure Studies.

Mapping Digital Game Culture in China

Mapping Digital Game Culture in China
Author: Marcella Szablewicz
Publsiher: Springer Nature
Total Pages: 229
Release: 2020-02-18
Genre: Social Science
ISBN: 9783030361112

Download Mapping Digital Game Culture in China Book in PDF, Epub and Kindle

In this book, Marcella Szablewicz traces what she calls the topography of digital game culture in urban China, drawing our attention to discourse and affect as they shape the popular imaginary surrounding digital games. Szablewicz argues that games are not mere sites of escape from Real Life, but rather locations around which dominant notions about failure, success, and socioeconomic mobility are actively processed and challenged. Covering a range of issues including nostalgia for Internet cafés as sites of youth sociality, the media-driven Internet addiction moral panic, the professionalization of e-sports, and the rise of the self-proclaimed loser (diaosi), Mapping Digital Game Culture in China uses games as a lens onto youth culture and the politics of everyday life in contemporary China. Based on ethnographic fieldwork conducted between 2009 and 2015 and first-hand observations spanning over two decades, the book is also a social history of urban China’s shifting technological landscape.