Dragon Emblem RPG Core Book

Dragon Emblem RPG Core Book
Author: Robert Supinger
Publsiher: Lulu.com
Total Pages: 206
Release: 2016-08-30
Genre: Games & Activities
ISBN: 9781365332074

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Dragon Emblem RPG is a table-top game designed with inspiration from games such as DCC, Metamorphosis Alpha, World of Warcraft, and others. There are several classes and races each with unique abilities and traits to help create balanced groups. The game includes a background story and a 16-adventure campaign that the players can delve into. New weapons, armor, relics, treasures, and gruesome creatures await the brave adventurers. All book purchases through Lulu grant me revenue, and other locations grant me none. As a result, if purchasing through Lulu, it is considered a donation to me, my family, and future projects I may endeavor on. Likewise, a portion of the revenue will be used to compensate those who have assisted me with the production of this game, which includes anyone that gave me ideas or advice, to those that assisted with playtesting.

Dragon Age RPG Core Rulebook

Dragon Age RPG Core Rulebook
Author: Chris Pramas
Publsiher: Unknown
Total Pages: 0
Release: 2017-06-20
Genre: Games & Activities
ISBN: 193454762X

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In Dragon Age, a pen & paper roleplaying game of dark fantasy adventure, you and your friends take on the personas of warriors, mages, and rogues in the world of Thedas and try to make your names by overcoming sinister foes and deadly challenges. Based on the video game franchise, this Core Rulebook includes the full rules for the Dragon Age RPG under one cover for the first time, including the Adventure Game Engine.

Capharnaum Tales of the Dragon Marked

Capharnaum   Tales of the Dragon Marked
Author: Modiphius Entertainment
Publsiher: Unknown
Total Pages: 135
Release: 2018-11
Genre: Electronic Book
ISBN: 1911380303

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I came seeking adventure, death, and vengeance and I found Capharnaum. It called to me with its ancient gods and enmities, its mysterious quests, desert caravans and dusty souks.

Slaying the Dragon

Slaying the Dragon
Author: Ben Riggs
Publsiher: St. Martin's Press
Total Pages: 206
Release: 2022-07-19
Genre: Games & Activities
ISBN: 9781250278050

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Role-playing game historian Ben Riggs unveils the secret history of TSR— the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. "Ben Riggs manages to walk the fine line between historical accuracy and fun about as well as anyone and SLAYING THE DRAGON is equal parts historical accuracy and entertainment. It was an essential read for me while directing and producing the Official D&D documentary but I’d recommend it to anyone regardless of the subject material. It’s a wild and fun ride through the turbulent history of one the most influential brands in our lifetime." - JOE MANGANIELLO Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success, producing multiple editions of D&D, numerous settings for the game, magazines, video games, New York Times bestselling novels by Margaret Weis, Tracy Hickman, and R. A. Salvatore, and even a TV show! But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom—only to be saved by their fiercest competitor, Wizards of the Coast, the company behind the collectible card game Magic: The Gathering. Unearthed from Ben Riggs’s own adventurous campaign of in-depth research, interviews with major players, and acquisitions of secret documents, Slaying the Dragon reveals the true story of the rise and fall of TSR. Go behind the scenes of their Lake Geneva headquarters where innovative artists and writers redefined the sword and sorcery genre, managers and executives sabotaged their own success by alienating their top talent, ignoring their customer fanbase, accruing a mountain of debt, and agreeing to deals which, by the end, made them into a publishing company unable to publish so much as a postcard. As epic and fantastic as the adventures TSR published, Slaying the Dragon is the legendary tale of the rise and fall of the company that created the role-playing game world.

Fire Emblem

Fire Emblem
Author: Stephen Stratton
Publsiher: Prima Games
Total Pages: 0
Release: 2009-02-16
Genre: Games & Activities
ISBN: 0761562036

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* Stat tables for all characters to help players choose their companions wisely.* Full details of battling so you can keep your characters safe.* Armor and weapon info so you can get the best equipment for your army.* Detailed class info explaining base stats, re-classing, and the features of every position.* Fire Emblem poster included!* Locations for all secret shops!

Encyclopedia of Weird War Stories

Encyclopedia of Weird War Stories
Author: Paul Green
Publsiher: McFarland
Total Pages: 241
Release: 2017-05-31
Genre: Social Science
ISBN: 9781476666723

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Fictional war narratives often employ haunted battlefields, super-soldiers, time travel, the undead and other imaginative elements of science fiction and fantasy. This encyclopedia catalogs appearances of the strange and the supernatural found in the war stories of film, television, novels, short stories, pulp fiction, comic books and video and role-playing games. Categories explore themes of mythology, science fiction, alternative history, superheroes and "Weird War."

Dungeons Dragons Acquisitions Incorporated HC D D Campaign Accessory Hardcover Book

Dungeons   Dragons Acquisitions Incorporated HC  D D Campaign Accessory Hardcover Book
Author: Wizards RPG Team
Publsiher: National Geographic Books
Total Pages: 0
Release: 2019-06-18
Genre: Games & Activities
ISBN: 9780786966905

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Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Holy Orders of the Stars

Holy Orders of the Stars
Author: Sovereign Press
Publsiher: Sovereign Press (WI)
Total Pages: 0
Release: 2005-05
Genre: Adventure games
ISBN: 1931567158

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The mortal races of Krynn can see the presence of the gods by simply turning their gaze to the night sky. There the constellations of the gods of good, evil, and balance wheel about in silent struggle to influence their children who live and die on the world below. The gods have blessed the world with miracles of healing and salvation, but so also have they inflicted war and terrible cataclysms.