Drawing and Rendering for Theatre

Drawing and Rendering for Theatre
Author: Clare P. Rowe
Publsiher: Taylor & Francis
Total Pages: 284
Release: 2012-11-12
Genre: Performing Arts
ISBN: 9781136085413

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Drawing and Rendering for Theatre, A Practical Course for Scenic, Costume, and Lighting Designers is designed for those of you who are theatrical designers and want to improve your drawing and rendering skills. This gorgeous full-color book includes many examples of student drawings, analyzed and critiqued for areas that need improvement. It also includes numerous examples of design renderings by professional theatrical designers. In addition to the general sections on drawing and painting, it includes separate chapters on costume, scenic, and lighting rendering that include information specific to these design areas.

DRAWING AND RENDERING FOR THEATRE

DRAWING AND RENDERING FOR THEATRE
Author: CLARE. ROWE
Publsiher: Unknown
Total Pages: 135
Release: 2019
Genre: Electronic Book
ISBN: 1138799793

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Perspective Rendering for the Theatre

Perspective Rendering for the Theatre
Author: William H. Pinnell
Publsiher: SIU Press
Total Pages: 200
Release: 1996
Genre: Art
ISBN: 0809320533

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William H. Pinnell first issues an "invitation to investigate the magic of perspective and explore its wondrous surround," then escorts the beginning as well as the advanced student through the complex process of artistically conveying scene designs via the scenographic drawing. Step by step, he illustrates the principles of perspective that apply to stage design. Starting with a brief history of perspective, he furnishes all of the information designers will need to transform a blank surface into a unique expression of theatrical space. As Pinnell makes clear, a stage setting must be fully planned far in advance of its actual construction. Each designer must have a picture of how the setting will appear when it is ready for opening night. The scenic designer must then be able to render that picture, to communicate his or her ideas through a series of initial sketches that, combined with directorial consultation, eventually evolve into an approved plan for the actual setting. Many of these plans take the form of working drawings--floor plans, elevations, and the related schematics necessary for the shop staff to construct the design. Pinnell insists that as closely as possible, the model--the graphic and tangible rendering of the designer's vision--must reflect what the actual stage set will look like when the audience sees it in the performance. His concern is to show how one faithfully and accurately represents the actual, finished stage design through theatrical rendering. Pinnell achieves this goal through an introduction and six chapters. He provides the historical background in a chapter titled "The Perspective Phenomenon," which covers preclassical Greece, Greek and Roman notions of perspective, and the concepts of the Italian Renaissance. "The Perspective Grid: Learning the Basics" deals with drafting tools, drawing the perspective grid, and the basics of measuring on the perspective grid. "The Perspective Grid: Expanding the Basics" discusses transferring a simple interior setting, plotting curves, and creating levels. "The Perspective Grid: Variations" analyzes the thrust stage, the raked stage, and the two-point perspective grid. "Coloration and Form" explains varied backgrounds, color media, and rendering with gouache. Finally, "Presentation" explains protection, framing, duplication, and the portfolio. Except for the intricacies of the human anatomy, there is nothing a designer must draw scenically that is not covered in this book.

Scene Design Rendering and Media

Scene Design  Rendering and Media
Author: Wenhai Ma
Publsiher: Hackett Publishing
Total Pages: 290
Release: 2012-03-02
Genre: Performing Arts
ISBN: 9781585104802

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Scene Design: Rendering and Media is intended to help students or practitioners improve their skills at making finished renderings of scene designs for theater. The book demonstrates the process of creating the renderings through real world methods and techniques. Chapters are dedicated to a detailed discussion of various tools including drawing, light and shadow, color mixing, painting, figures, and other media, and the book is rife with colorful and inspirational examples.

The Complete Book of Drawing for the Theatre

The Complete Book of Drawing for the Theatre
Author: Harvey Sweet,Deborah M. Dryden
Publsiher: Allyn & Bacon
Total Pages: 344
Release: 1995
Genre: Graphic arts
ISBN: UCSC:32106012001027

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Provides a foundation in the preparation of graphics for the performing arts. Covers mechanical drawing, sketching, projections, pictorials, perspective, rendering figures and costumes, color basics, and the uses of various media. Contains b&w diagrams and illustrations, and a complete set of design

The Art of Theatrical Design

The Art of Theatrical Design
Author: Kaoime Malloy
Publsiher: CRC Press
Total Pages: 527
Release: 2014-08-07
Genre: Performing Arts
ISBN: 9781317694267

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The Art of Theatrical Design: Elements of Visual Composition, Methods, and Practice addresses the core principles that develop the student designer into a true artist, providing a foundation that ensures success with each production design. This text concentrates on the skills necessary to create effective, evocative, and engaging theatrical designs that support the play contextually, thematically, and visually. It gives students the grounding in core design principles they need to approach design challenges and make design decisions in both assigned class projects and realized productions. This book features: In-depth discussions of design elements and principles for costume, set, lighting, sound, and projection designs Coverage of key concepts such as content, context, genre, style, play structure and format, and the demands and limitations of various theatrical spaces Essential principles, including collaboration, inspiration, conceptualization, script analysis, conducting effective research, building a visual library, developing an individual design process, and the role of the critique in collaboration Information on recent digital drawing tool technology, such as the Wacom® Inkling pen, Wacom® Intuos digitizing tablets and digital sketching, and rendering programs such as Autodesk® Sketchbook Pro and Adobe® Photoshop® Chapter exercises and key terms designed to provide an engaging experience with the material and to facilitate student understanding

Character Costume Figure Drawing

Character Costume Figure Drawing
Author: Tan Huaixiang
Publsiher: Taylor & Francis
Total Pages: 1682
Release: 2017-11-27
Genre: Performing Arts
ISBN: 9781315452357

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Character Costume Figure Drawing is an essential guide that will improve your drawing skills and costume renderings. Step-by-step visuals illustrate the how-tos of drawing body parts, costumes, accessories, faces, children, and different character archetypes, such as maternal, elderly, sassy, sexy, and evil. By focusing on the foundations of drawing bodies, including body proportion, bone structure, body masses, facial expressions, and appendages, this guide shows you how to develop sketches from stick figures to full-blown characters. The third edition features a new chapter, Digital Mixed Media Costume Rendering. This chapter introduces the basic usages of Photoshop tools to enhance and improve costume designs, in order to provide easy delivery design ideas to the director and design team, provide easy changes and alterations during the design process, virtually apply actual fabric swatches over costume sketches, and help visualize lighting effects.

Rendering Tips for the Costume Designer

Rendering Tips for the Costume Designer
Author: Jessica Parr
Publsiher: Taylor & Francis
Total Pages: 302
Release: 2022-11-21
Genre: Art
ISBN: 9781000780116

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Rendering Tips for the Costume Designer: Simple Steps for Better Drawing and Painting is a guide for students and costume designers who want to improve their drawing, painting, and rendering skills. The book is divided into three sections – Drawing Tips, Painting Tips, and Linework Tips – and includes detailed step-by-step instructions for chapters such as "How to Draw Faces and Hair," "How to Draw Hands," and "How to Draw Feet and Shoes". This format allows readers to pick and choose which techniques to study, enabling them to focus on the areas that give them the most difficulty. Filled with practical information and over 100 illustrations, this reference guide can be used in conjunction with any figure drawing method or painting media. Within these pages, readers will find the answers to the most common rendering questions: Where do the shadows go? How do I make my figures look less stiff? How do I draw patterned fabric? Rendering Tips for the Costume Designer is an invaluable resource for students in Costume Rendering and Costume Design courses, along with professional costume designers looking to improve their rendering skills.