Essentials of Software Engineering

Essentials of Software Engineering
Author: Frank Tsui,Orlando Karam
Publsiher: Jones & Bartlett Learning
Total Pages: 410
Release: 2011
Genre: Computers
ISBN: 9780763785345

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Computer Architecture/Software Engineering

Essentials of Software Engineering

Essentials of Software Engineering
Author: Frank Tsui,Orlando Karam
Publsiher: Jones & Bartlett Publishers
Total Pages: 409
Release: 2009-12-15
Genre: Computers
ISBN: 9781449600174

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Essentials of Software Engineering, Second Edition is a comprehensive, yet concise introduction to the core fundamental topics and methodologies of software development. Ideal for new students or seasoned professionals looking for a new career in the area of software engineering, this text presents the complete life cycle of a software system, from inception to release and through support. The authors have broken the text into six distinct sections covering programming concepts, system analysis and design, principles of software engineering, development and support processes, methodologies, and product management. Presenting topics emphasized by the IEEE Computer Society sponsored Software Engineering Body of Knowledge (SWEBOK) and by the Software Engineering 2004 Curriculum Guidelines for Undergraduate Degree Programs in Software Engineering, the second edition of Essentials of Software Engineering is an exceptional text for those entering the exciting world of software development. New topics of the Second Edition include: Process definition and communications added in Chapter 4 Requirements traceability added in Chapter 6 Further design concerns, such as impedance mismatch in Chapter 7 Law of Demeter in Chapter 8 Measuring project properties and GQM in Chapter 13 Security and software engineering in a new Chapter 14

Essentials of Software Engineering

Essentials of Software Engineering
Author: Frank F. Tsui,Orlando Karam
Publsiher: Jones & Bartlett Learning
Total Pages: 402
Release: 2007
Genre: Computers
ISBN: 076373537X

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Intended for a one-semester, introductory course, Essentials of Software Engineering is a user-friendly, comprehensive introduction to the core fundamental topics and methodologies of software development. The authors, building off their 25 years of experience, present the complete life cycle of a software system, from inception to release and through support. The text is broken into six distinct sections, covering programming concepts, system analysis and design, principles of software engineering, development and support processes, methodologies, and product management. Presenting topics emphasized by the IEEE Computer Society sponsored Software Engineering Body of Knowledge (SWEBOK) and by the Software Engineering 2004 Curriculum Guidelines for Undergraduate Degree Programs in Software Engineering, Essentials of Software Engineering is the ideal text for students entering the world of software development.

The Essentials of Modern Software Engineering

The Essentials of Modern Software Engineering
Author: Ivar Jacobson,Harold "Bud" Lawson,Michael Goedicke,Pan-Wei Ng
Publsiher: ACM Books
Total Pages: 399
Release: 2019-07-19
Genre: Computers
ISBN: 1947487272

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The first course in software engineering is the most critical. Education must start from an understanding of the heart of software development, from familiar ground that is common to all software development endeavors. This book is an in-depth introduction to software engineering that uses a systematic, universal kernel to teach the essential elements of all software engineering methods. This kernel, Essence, is a vocabulary for defining methods and practices. Essence was envisioned and originally created by Ivar Jacobson and his colleagues, developed by Software Engineering Method and Theory (SEMAT) and approved by The Object Management Group (OMG) as a standard in 2014. Essence is a practice-independent framework for thinking and reasoning about the practices we have and the practices we need. Essence establishes a shared and standard understanding of what is at the heart of software development. Essence is agnostic to any particular method, lifecycle independent, programming language independent, concise, scalable, extensible, and formally specified. Essence frees the practices from their method prisons. The first part of the book describes Essence, the essential elements to work with, the essential things to do and the essential competencies you need when developing software. The other three parts describe more and more advanced use cases of Essence. Using real but manageable examples, it covers the fundamentals of Essence and the innovative use of serious games to support software engineering. It also explains how current practices such as user stories, use cases, Scrum, and micro-services can be described using Essence, and illustrates how their activities can be represented using the Essence notions of cards and checklists. The fourth part of the book offers a vision how Essence can be scaled to support large, complex systems engineering. Essence is supported by an ecosystem developed and maintained by a community of experienced people worldwide. From this ecosystem, professors and students can select what they need and create their own way of working, thus learning how to create ONE way of working that matches the particular situation and needs.

FUNDAMENTALS OF SOFTWARE ENGINEERING FIFTH EDITION

FUNDAMENTALS OF SOFTWARE ENGINEERING  FIFTH EDITION
Author: MALL, RAJIB
Publsiher: PHI Learning Pvt. Ltd.
Total Pages: 614
Release: 2018-09-01
Genre: Computers
ISBN: 9789388028035

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This new edition of the book, is restructured to trace the advancements made and landmarks achieved in software engineering. The text not only incorporates latest and enhanced software engineering techniques and practices, but also shows how these techniques are applied into the practical software assignments. The chapters are incorporated with illustrative examples to add an analytical insight on the subject. The book is logically organised to cover expanded and revised treatment of all software process activities. KEY FEATURES • Large number of worked-out examples and practice problems • Chapter-end exercises and solutions to selected problems to check students’ comprehension on the subject • Solutions manual available for instructors who are confirmed adopters of the text • PowerPoint slides available online at www.phindia.com/rajibmall to provide integrated learning to the students NEW TO THE FIFTH EDITION • Several rewritten sections in almost every chapter to increase readability • New topics on latest developments, such as agile development using SCRUM, MC/DC testing, quality models, etc. • A large number of additional multiple choice questions and review questions in all the chapters help students to understand the important concepts TARGET AUDIENCE • BE/B.Tech (CS and IT) • BCA/MCA • M.Sc. (CS) • MBA

Collaborative Software Engineering

Collaborative Software Engineering
Author: Ivan Mistrík,John Grundy,André van der Hoek,Jim Whitehead
Publsiher: Springer Science & Business Media
Total Pages: 409
Release: 2010-03-10
Genre: Computers
ISBN: 9783642102943

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Collaboration among individuals – from users to developers – is central to modern software engineering. It takes many forms: joint activity to solve common problems, negotiation to resolve conflicts, creation of shared definitions, and both social and technical perspectives impacting all software development activity. The difficulties of collaboration are also well documented. The grand challenge is not only to ensure that developers in a team deliver effectively as individuals, but that the whole team delivers more than just the sum of its parts. The editors of this book have assembled an impressive selection of authors, who have contributed to an authoritative body of work tackling a wide range of issues in the field of collaborative software engineering. The resulting volume is divided into four parts, preceded by a general editorial chapter providing a more detailed review of the domain of collaborative software engineering. Part 1 is on "Characterizing Collaborative Software Engineering", Part 2 examines various "Tools and Techniques", Part 3 addresses organizational issues, and finally Part 4 contains four examples of "Emerging Issues in Collaborative Software Engineering". As a result, this book delivers a comprehensive state-of-the-art overview and empirical results for researchers in academia and industry in areas like software process management, empirical software engineering, and global software development. Practitioners working in this area will also appreciate the detailed descriptions and reports which can often be used as guidelines to improve their daily work.

Fundamentals of Software Engineering

Fundamentals of Software Engineering
Author: Hitesh Mohapatra,Amiya Kumar Rath
Publsiher: BPB Publications
Total Pages: 553
Release: 2020-01-14
Genre: Computers
ISBN: 9789388511773

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Practical Handbook to understand the hidden language of computer hardware and software DESCRIPTION This book teaches the essentials of software engineering to anyone who wants to become an active and independent software engineer expert. It covers all the software engineering fundamentals without forgetting a few vital advanced topics such as software engineering with artificial intelligence, ontology, and data mining in software engineering. The primary goal of the book is to introduce a limited number of concepts and practices which will achieve the following two objectives: Teach students the skills needed to execute a smallish commercial project. Provide students with the necessary conceptual background for undertaking advanced studies in software engineering through courses or on their own. KEY FEATURES - This book contains real-time executed examples along with case studies. - Covers advanced technologies that are intersectional with software engineering. - Easy and simple language, crystal clear approach, and straight forward comprehensible presentation. - Understand what architecture design involves, and where it fits in the full software development life cycle. - Learning and optimizing the critical relationships between analysis and design. - Utilizing proven and reusable design primitives and adapting them to specific problems and contexts. WHAT WILL YOU LEARN This book includes only those concepts that we believe are foundational. As executing a software project requires skills in two dimensionsÑengineering and project managementÑthis book focuses on crucial tasks in these two dimensions and discuss the concepts and techniques that can be applied to execute these tasks effectively.Ê WHO THIS BOOK IS FOR The book is primarily intended to work as a beginnerÕs guide for Software Engineering in any undergraduate or postgraduate program. It is directed towards students who know the program but have not had formal exposure to software engineering. The book can also be used by teachers and trainers who are in a similar stateÑthey know some programming but want to be introduced to the systematic approach of software engineering. TABLE OF CONTENTS 1. Introductory Concepts of Software Engineering 2. Modelling Software Development Life Cycle 3. Software Requirement Analysis and Specification 4. Software Project Management Framework 5. Software Project Analysis and Design 6. Object-Oriented Analysis and Design 7. Designing Interfaces & Dialogues and Database Design 8. Coding and Debugging 9. Software Testing 10. System Implementation and Maintenance 11.Reliability 12.ÊSoftware Quality 13. CASE and Reuse 14. Recent Trends and Development in Software Engineering 15.ÊModel Questions with Answers

Essentials of Software Engineering

Essentials of Software Engineering
Author: Frank F. Tsui,Orlando Karam,Barbara Bernal
Publsiher: Jones & Bartlett Learning
Total Pages: 352
Release: 2016-12-05
Genre: Computers
ISBN: 9781284106008

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Written for the undergraduate, one-term course, Essentials of Software Engineering, Fourth Edition provides students with a systematic engineering approach to software engineering principles and methodologies. Comprehensive, yet concise, the Fourth Edition includes new information on areas of high interest to computer scientists, including Big Data and developing in the cloud.