French Animation History

French Animation History
Author: Richard Neupert
Publsiher: John Wiley & Sons
Total Pages: 232
Release: 2014-03-03
Genre: Performing Arts
ISBN: 9781118798768

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French Animation History is essential reading for anyone interested in the history of animation, illuminating the exceptional place France holds within that history. Selected by Choice as an Outstanding Academic Title for 2011 The first book dedicated exclusively to this history Explores how French animators have forged their own visual styles, narrative modes, and technological innovations to construct a distinct national style, while avoiding the clichés and conventions of Hollywood’s commercial cartoons Includes more than 80 color and black and white images from the most influential films, from early silent animation to the recent internationally renowned Persepolis Essential reading for anyone interested in the study of French film

Fantasy Animation

Fantasy Animation
Author: Christopher Holliday,Alexander Sergeant
Publsiher: Routledge
Total Pages: 310
Release: 2018-04-27
Genre: Performing Arts
ISBN: 9781351681414

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This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).

Inspiring Walt Disney The Animation of French Decorative Arts

Inspiring Walt Disney  The Animation of French Decorative Arts
Author: Wolf Burchard
Publsiher: Metropolitan Museum of Art
Total Pages: 247
Release: 2021-12-06
Genre: Art
ISBN: 9781588397416

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Pink castles, talking sofas, and objects coming to life: what may sound like the fantasies of Hollywood dream-maker Walt Disney were in fact the figments of the colorful salons of Rococo Paris. Exploring the novel use of French motifs in Disney films and theme parks, this publication features forty works of eighteenth-century European design—from tapestries and furniture to Boulle clocks and Sèvres porcelain—alongside 150 Disney film stills, drawings, and other works on paper. The text connects these art forms through a shared dedication to craftsmanship and highlights references to European art in Disney films, including nods to Gothic Revival architecture in Cinderella (1950);bejeweled, medieval manuscripts in Sleeping Beauty (1959); and Rococo-inspired furnishings and objects brought to life in Beauty and the Beast (1991). Bridging fact and fantasy, this book draws remarkable new parallels between Disney’s magical creations and their artistic inspirations.

Funny Animals and More

Funny Animals and More
Author: Fred Patten
Publsiher: Unknown
Total Pages: 0
Release: 2014-03-25
Genre: Animals
ISBN: 1941500005

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"In Funny Animals, Fred Patten shares the history of anime in America, from the primitive VHS tapes to the blockbuster movies, as he experienced it, and often as he made it happen. You'll read about the major anime series, the talented (and often eccentric) artists who created them, and their success -- or failure -- in America. Fred also looks at the anime industries in other countries, such as India. ... But Funny Animals is not just about anime. As an animation historian, Fred's interests are far-ranging, and he devotes chapters to Walt Disney (and the poisonous myths that plague Walt's legacy to this day), the big money to be made from Olympic mascots, how Japan coped with nuclear war through anime, the relative merits of animated rats, and the things that animators should be animating -- but aren't."--Publisher's website

Animation Cartoons

Animation   Cartoons
Author: Nicolae Sfetcu
Publsiher: MultiMedia Publishing
Total Pages: 257
Release: 2014-05-07
Genre: Art
ISBN: 9182736450XXX

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An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot. Animation is the optical illusion of motion created by the consecutive display of images of static elements. In film and video production, this refers to techniques by which each frame of a film or movie is produced individually. Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Anime is a medium of animation originating in Japan, with distinctive character and background aesthetics that visually set it apart from other forms of animation. An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot (even if it is a very short one). Manga is the Japanese word for comics and print cartoons. Outside of Japan, it usually refers specifically to Japanese comics. Special effects (abbreviated SPFX or SFX) are used in the film, television, and entertainment industry to visualize scenes that cannot be achieved by normal means, such as space travel. Stop motion is a generic gereral term for an animation technique which makes static objects appear to move.

Animating Film Theory

Animating Film Theory
Author: Karen Redrobe
Publsiher: Duke University Press
Total Pages: 396
Release: 2014-03-21
Genre: Performing Arts
ISBN: 9780822376811

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Animating Film Theory provides an enriched understanding of the relationship between two of the most unwieldy and unstable organizing concepts in cinema and media studies: animation and film theory. For the most part, animation has been excluded from the purview of film theory. The contributors to this collection consider the reasons for this marginalization while also bringing attention to key historical contributions across a wide range of animation practices, geographic and linguistic terrains, and historical periods. They delve deep into questions of how animation might best be understood, as well as how it relates to concepts such as the still, the moving image, the frame, animism, and utopia. The contributors take on the kinds of theoretical questions that have remained underexplored because, as Karen Beckman argues, scholars of cinema and media studies have allowed themselves to be constrained by too narrow a sense of what cinema is. This collection reanimates and expands film studies by taking the concept of animation seriously. Contributors. Karen Beckman, Suzanne Buchan, Scott Bukatman, Alan Cholodenko, Yuriko Furuhata, Alexander R. Galloway, Oliver Gaycken, Bishnupriya Ghosh, Tom Gunning, Andrew R. Johnston, Hervé Joubert-Laurencin, Gertrud Koch, Thomas LaMarre, Christopher P. Lehman, Esther Leslie, John MacKay, Mihaela Mihailova, Marc Steinberg, Tess Takahashi

The Art of Movies

The Art of Movies
Author: Nicolae Sfetcu
Publsiher: Nicolae Sfetcu
Total Pages: 1030
Release: 2014-05-06
Genre: Art
ISBN: 9182736450XXX

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Movie is considered to be an important art form; films entertain, educate, enlighten and inspire audiences. Film is a term that encompasses motion pictures as individual projects, as well as — in metonymy — the field in general. The origin of the name comes from the fact that photographic film (also called filmstock) has historically been the primary medium for recording and displaying motion pictures. Many other terms exist — motion pictures (or just pictures or "picture"), the silver screen, photoplays, the cinema, picture shows, flicks — and commonly movies.

The World History of Animation

The World History of Animation
Author: Stephen Cavalier
Publsiher: Unknown
Total Pages: 0
Release: 2011
Genre: Performing Arts
ISBN: 0520261127

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Lavishly illustrated and encyclopedic in scope, The World History of Animation tells the genre's 100-year-old story around the globe, featuring key players in Europe, North America, and Asia. From its earliest days, animation has developed multiple iterations and created myriad dynamic styles, innovative techniques, iconic characters, and memorable stories. Stephen Cavalier's comprehensive account is organized chronologically and covers pioneers, feature films, television programs, digital films, games, independent films, and the web. An exhaustive time line of films and innovations acts as the narrative backbone, and must-see films are listed along with synopses and in-depth biographies of individuals and studios. The book explains the evolution of animation techniques, from rotoscoping to refinements of cel techniques, direct film, claymation, and more. A true global survey, The World History of Animation is an exciting and inspirational journey through the large and still-expanding animation universe--a place as limitless as the human imagination. - A comprehensive international history of animation, featuring all genres, styles, media, and techniques - Features film, television, and web-based animation - Illustrated in full color throughout - Includes comprehensive biographies of leading practitioners