Frontiers in Pen and Touch

Frontiers in Pen and Touch
Author: Tracy Hammond,Aaron Adler,Manoj Prasad
Publsiher: Springer
Total Pages: 341
Release: 2017-12-01
Genre: Computers
ISBN: 9783319642390

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This inspirational book contains evidence-based research presented by educational scientists, for the advancement of stylus-based technology and its applications for college and K-12 classrooms. Writing and sketching are an important part of teaching and learning, and digital ink technologies enable us to perform these activities in a digital world. Frontiers in Pen and Touch aims to highlight software and hardware practices and innovations, to encourage transformational use of pen and touch in the classroom. The content of the book is derived from the 2016 Conference on Pen and Touch Technology on Education (CPTTE). Chapters written by academic practitioners provide stories of success for ink, including multimedia content creation and increasing student engagement. Industry and academic researchers share their findings and present intelligent systems that enable pen and touch systems to teach and motivate students. This book is a must-read for anyone wanting to harness and integrate pen and touch for improving today’s student experiences.

Frontiers in Computer Graphics

Frontiers in Computer Graphics
Author: T.L. Kunii
Publsiher: Springer Science & Business Media
Total Pages: 451
Release: 2012-12-06
Genre: Computers
ISBN: 9784431680253

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Computer graphics as a whole is an area making very fast progress and it is not easy for anyone, including experts, to keep abreast of the frontiers of its various basic and application fields. By issuing over 100 thousand calls for papers through various journals and magazines as weil as by inviting reputed specialists, and by selecting high quality papers which present the state of the art in computer graphics out of many papers thus received, this book "Frontiers in Computer Graphics" has been compiled to present the substance of progress in this field. This volume serves also as the final version of the Proceedings of Computer Graphics Tokyo '84, Tokyo, Japan, April 24-27, 1984 which, as a whole, attracted 16 thousand participants from all over the world; about two thousand to the conference and the remaining 14 thousand to the exhibition. This book covers the following eight major frontiers of computer graphics in 29 papers: 1. geometry modelling, 2. graphie languages, 3. visualization techniques, 4. human factors, 5. interactive graphics design, 6. CAD/CAM, 7. graphie displays and peripherals, and 8. graphics standardization. Geometry modelling is most essential in displaying any objects in computer graphics. It determines the basic capabilities of computer graphics systems such as whether the surface and the inside of the object can be displayed and also how efficiently graphical processing can be done in terms of processing time and memory space.

Frontiers in Handwriting Recognition

Frontiers in Handwriting Recognition
Author: Utkarsh Porwal,Alicia Fornés,Faisal Shafait
Publsiher: Springer Nature
Total Pages: 567
Release: 2022-11-25
Genre: Computers
ISBN: 9783031216480

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This book constitutes the refereed proceedings of the 18th International Conference on Frontiers in Handwriting Recognition, ICFHR 2022, which took place in Hyderabad, India, during December 4-7, 2022. The 36 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 61 submissions. The contributions were organized in topical sections as follows: Historical Document Processing; Signature Verification and Writer Identification; Symbol and Graphics Recognition; Handwriting Recognition and Understanding; Handwriting Datasets and Synthetic Handwriting Generation; Document Analysis and Processing.

Character and Handwriting Recognition

Character and Handwriting Recognition
Author: P S P Wang
Publsiher: World Scientific
Total Pages: 396
Release: 1991-08-29
Genre: Electronic Book
ISBN: 9789814602785

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Character and handwriting recognition by computers is attracting much attention particularly because of its potential for application in many areas such as office automation, bank check processing, recognition of postal addresses and ZIP Codes, signature verification, and document and text recognition. Over the past four decades, many methods have been proposed, developed and tested for computers to recognize characters, and they have been reported in a variety of publications. The present volume is a coherent and integrated publication containing papers which give new research results in this increasingly active field. It is a boon to researchers, scientists and engineers who need to keep abreast of new developments in character and handwriting methodologies and applications. Contents: Foreword (C Y Suen)OCR and Off-Line Character Recognition:Optical Character Recognition — A Survey (S Impedovo et al.)Transformation-Ring-Projection (TRP) Algorithm and its VLSI Implementation (Y Y Tang et al.)Regularities and Singularities in Line Pictures (J C Simon & O Baret)On-Line Character Recognition:Speed, Accuracy, and Flexibility Trade-Offs in On-Line Character Recognition (C C Tappert)Chinese and Japanese Character Recognition: Some Research Achievements on Chinese Character Recognition in China (J-W Tai)Applications:Understanding Handwritten Text in a Structured Environment: Determining ZIP Codes from Addresses (E Cohen et al.)A Structural Approach to On-Line Character Recognition: System Design and Applications (F Nouboud & R Plamondon)Progress in Verification of Skillfully Simulated Handwritten Signatures (M Ammar)and other papers Readership: Computer scientists, engineers, researchers and industrialists.

Failure to Disrupt

Failure to Disrupt
Author: Justin Reich
Publsiher: Harvard University Press
Total Pages: 337
Release: 2020-09-15
Genre: Education
ISBN: 9780674089044

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A leader in educational technology separates truth from hype, explaining what tech can—and can’t—do to transform our classrooms. Proponents of large-scale learning have boldly promised that technology can disrupt traditional approaches to schooling, radically accelerating learning and democratizing education. Much-publicized experiments, often underwritten by Silicon Valley entrepreneurs, have been launched at elite universities and in elementary schools in the poorest neighborhoods. Such was the excitement that, in 2012, the New York Times declared the “year of the MOOC.” Less than a decade later, that pronouncement seems premature. In Failure to Disrupt: Why Technology Alone Can’t Transform Education, Justin Reich delivers a sobering report card on the latest supposedly transformative educational technologies. Reich takes readers on a tour of MOOCs, autograders, computerized “intelligent tutors,” and other educational technologies whose problems and paradoxes have bedeviled educators. Learning technologies—even those that are free to access—often provide the greatest benefit to affluent students and do little to combat growing inequality in education. And institutions and investors often favor programs that scale up quickly, but at the expense of true innovation. It turns out that technology cannot by itself disrupt education or provide shortcuts past the hard road of institutional change. Technology does have a crucial role to play in the future of education, Reich concludes. We still need new teaching tools, and classroom experimentation should be encouraged. But successful reform efforts will focus on incremental improvements, not the next killer app.

Handbook of Digital Resources in Mathematics Education

Handbook of Digital Resources in Mathematics Education
Author: Birgit Pepin
Publsiher: Springer Nature
Total Pages: 1405
Release: 2024
Genre: Electronic Book
ISBN: 9783031456671

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Frontiers of Engineering and Computing in Health Care

Frontiers of Engineering and Computing in Health Care
Author: IEEE Engineering in Medicine and Biology Society. Annual Conference
Publsiher: Unknown
Total Pages: 768
Release: 1983
Genre: Biomedical engineering
ISBN: STANFORD:36105002755937

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The Impact of Pen and Touch Technology on Education

The Impact of Pen and Touch Technology on Education
Author: Tracy Hammond,Stephanie Valentine,Aaron Adler,Mark Payton
Publsiher: Springer
Total Pages: 387
Release: 2015-07-09
Genre: Computers
ISBN: 9783319155944

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This book presents perspectives for and by teachers, school and university administrators and educational researchers regarding the great impact pen and tablet technology can have on classrooms and education. presents three distinctly valuable threads of research: Emerging technologies and cutting-edge software invented by researchers and evaluated through real classroom deployments. First-hand perspectives of instructors and administrators who actively implement pen or tablet technologies in their classrooms. Up-and-coming systems that provide insight into the future of pen, touch, and sketch recognition technologies in the classrooms and the curriculums of tomorrow. The Impact of Pen and Touch Technology on Education is an essential read for educators who wish get to grips with ink-based computing and bring their teaching methods into the twenty-first century, as well as for researchers in the areas of education, human-computer interaction and intelligent systems for pedagogical advancement.