Future Lost A Cybernetic Sci Fi Role Playing Game

Future Lost  A Cybernetic Sci Fi Role Playing Game
Author: Vincent Venturella
Publsiher: Lulu.com
Total Pages: 278
Release: 2005-06-05
Genre: Games & Activities
ISBN: 9781411634138

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Dark Future is a science fiction sourcebook that gives players a chance to step into a possible future where America has fallen and immoral corporations have divided up a once great nation. The cities of the new "corporate-nations" are divided further into large gated communities that shelter the wealthy and powerful behind high tech and heavily armed security. Meanwhile the poor are cast out into "other-cities", lawless ghettos where gangs, crime and violence are a way of life. It contains 276 pages with 9 classes, 27 prestige classes, as well as new skills and skill uses, feats, original psychic powers, unique equipment, firearms and complete new rules for cybernetic augmentation and cybernetic systems. The book also contains a world description of the powers that be: international corporations, merciless gangs, military research facilities, fanatical religious sects and tyrannical government bodies.

Nova Praxis

Nova Praxis
Author: Mike McConnell
Publsiher: Unknown
Total Pages: 135
Release: 2013-06-20
Genre: Electronic Book
ISBN: 0615816835

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A post-singularity sci-fi setting that explores transhumanism and post-scarcity societies against a backdrop of action, adventure, conspiracy and intrigue.

Mythras Hardback

Mythras  Hardback
Author: Pete Nash,Lawrence Whitaker
Publsiher: Unknown
Total Pages: 304
Release: 2021-02-06
Genre: Electronic Book
ISBN: 1989028152

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Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...

The Cybernetic Imagination in Science Fiction

The Cybernetic Imagination in Science Fiction
Author: Patricia S. Warrick
Publsiher: MIT Press
Total Pages: 304
Release: 1980
Genre: Art
ISBN: 0262730618

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Science-fiction criticism. Focuses on literary & scientific material.

Traveller5 Core Rules

Traveller5 Core Rules
Author: Marc Miller
Publsiher: Far Future Enterprises
Total Pages: 656
Release: 2013-02-01
Genre: Electronic Book
ISBN: 1558780009

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Cyberpunk Red Jumpstart

Cyberpunk Red Jumpstart
Author: Cody Pondsmith,James Hutt
Publsiher: Unknown
Total Pages: 132
Release: 2019-07-30
Genre: Electronic Book
ISBN: 1950911012

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A starter box for the Cyberpunk RPG line. Everything you need to play the game.

Cyberspace

Cyberspace
Author: Tod Foley,Iron Crown Enterprises
Publsiher: Iron Crown Enterprises
Total Pages: 212
Release: 1992
Genre: Fiction
ISBN: 1558060456

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Handbook for role-playing game set in Earth, 2090 AD.

GURPS Space

GURPS  Space
Author: Jon F. Zeigler,James L. Cambias
Publsiher: Steve Jackson Games
Total Pages: 240
Release: 2009-03-01
Genre: Games
ISBN: 1556347979

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"This volume will help you create campaigns of every style, from science fantasy to space opera to realistic. Recreate your favorite science-fiction background, or develop an original world of your own"--Cover.