GPU Pro 360 Guide to Rendering

GPU Pro 360 Guide to Rendering
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 730
Release: 2018-04-27
Genre: Computers
ISBN: 9781351261500

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Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges

GPU Pro 360 Guide to Rendering

GPU Pro 360 Guide to Rendering
Author: Wolfgang F. Engel
Publsiher: Unknown
Total Pages: 565
Release: 2018
Genre: Computer graphics
ISBN: 1351261495

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"Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise"--

GPU Pro 360 Guide to Lighting

GPU Pro 360 Guide to Lighting
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 490
Release: 2018-12-07
Genre: Computers
ISBN: 9781351201223

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Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges

GPU Pro 360 Guide to 3D Engine Design

GPU Pro 360 Guide to 3D Engine Design
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 370
Release: 2018-12-07
Genre: Computers
ISBN: 9781351172479

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Wolfgang Engel’s GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers the design of a 3D engine. This volume is complete with articles by leading programmers that focus on various aspects of 3D engine design such as quality and optimization as well as high-level architecture. GPU Pro 360 Guide to 3D Engine Design is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

GPU PRO 3

GPU PRO 3
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 409
Release: 2012-02-21
Genre: Computers
ISBN: 9781439887820

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GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU. Sample programs and source code are available for download on the book's CRC Press web page.

GPU Pro 6

GPU Pro 6
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 574
Release: 2015-07-28
Genre: Computers
ISBN: 9781482264623

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The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advance

GPU Pro 7

GPU Pro 7
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 322
Release: 2016-03-23
Genre: Computers
ISBN: 9781498742542

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The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanc

GPU Pro 360 Guide to Mobile Devices

GPU Pro 360 Guide to Mobile Devices
Author: Wolfgang Engel
Publsiher: CRC Press
Total Pages: 256
Release: 2018-09-24
Genre: Computers
ISBN: 9781351137980

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This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmerscontained in this volume reflects the methods and techniques used to sample real-world phenomenon or to model special effects using these methods and techniques in their work.