Hacking The Xbox 360 For Dummies
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Hacking the Xbox
Author | : Andrew Huang |
Publsiher | : Penguin Random House LLC (No Starch) |
Total Pages | : 292 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 1593270291 |
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Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.
Hacking The Xbox
Author | : J. Mantle,Andrew "Bunnie" Huang |
Publsiher | : Turtleback |
Total Pages | : 135 |
Release | : 2003-07-01 |
Genre | : Computers |
ISBN | : 0613920392 |
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Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.
Xbox 360 For Dummies
Author | : Brian Johnson,Duncan Mackenzie |
Publsiher | : John Wiley & Sons |
Total Pages | : 362 |
Release | : 2011-05-09 |
Genre | : Games & Activities |
ISBN | : 9781118084830 |
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Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony's PlayStation 3. When gamers take the new Xbox home, however, they'll soon discover that it's more than a just a game machine-it's a full-fledged home media hub with more power than most PCs. This friendly guide shows how to maximize both gaming and non-gaming features of this amazing machine. Topics covered include hooking up Xbox 360, taking advantage of HDTV and Dolby capabilities, using built-in digital video recording and wireless functions, storing media files, playing music, and displaying photos Shows how to have even more fun by taking an Xbox online for massively multiplayer gaming, instant messaging, and more Discusses the social potential of the Xbox, which people can use to make new friends, join groups and teams, and even throw fantastic parties Includes tips for securing the Xbox from online threats
Hacking the Xbox
Author | : Andrew Huang |
Publsiher | : Unknown |
Total Pages | : 292 |
Release | : 2003 |
Genre | : Hackers |
ISBN | : STANFORD:36105063219047 |
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Game Console Hacking
Author | : Joe Grand,Albert Yarusso |
Publsiher | : Elsevier |
Total Pages | : 512 |
Release | : 2004-11-12 |
Genre | : Computers |
ISBN | : 0080532314 |
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The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems
Understanding Counterplay in Video Games
Author | : Alan F. Meades |
Publsiher | : Routledge |
Total Pages | : 205 |
Release | : 2015-06-05 |
Genre | : Computers |
ISBN | : 9781317618805 |
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This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using ethnographic research, Alan Meades not only to gives voice to counterplayers, but reframes counterplay as a complex practice with contradictory motivations that is anything but reducible to simply being hostile to play, players, or commercial videogames. The book offers a grounded and pragmatic exploration of counterplay, framing it as an unavoidable by-product of interaction of mass audiences with compelling and culturally important texts.
The Hardware Hacking Handbook
Author | : Jasper van Woudenberg,Colin O'Flynn |
Publsiher | : No Starch Press |
Total Pages | : 514 |
Release | : 2021-12-21 |
Genre | : Computers |
ISBN | : 9781593278755 |
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The Hardware Hacking Handbook takes you deep inside embedded devices to show how different kinds of attacks work, then guides you through each hack on real hardware. Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they’re everywhere—in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you’ll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you’ll use a home testing lab to perform fault-injection, side-channel (SCA), and simple and differential power analysis (SPA/DPA) attacks on a variety of real devices, such as a crypto wallet. The authors also share insights into real-life attacks on embedded systems, including Sony’s PlayStation 3, the Xbox 360, and Philips Hue lights, and provide an appendix of the equipment needed for your hardware hacking lab – like a multimeter and an oscilloscope – with options for every type of budget. You’ll learn: How to model security threats, using attacker profiles, assets, objectives, and countermeasures Electrical basics that will help you understand communication interfaces, signaling, and measurement How to identify injection points for executing clock, voltage, electromagnetic, laser, and body-biasing fault attacks, as well as practical injection tips How to use timing and power analysis attacks to extract passwords and cryptographic keys Techniques for leveling up both simple and differential power analysis, from practical measurement tips to filtering, processing, and visualization Whether you’re an industry engineer tasked with understanding these attacks, a student starting out in the field, or an electronics hobbyist curious about replicating existing work, The Hardware Hacking Handbook is an indispensable resource – one you’ll always want to have onhand.
Windows 8 Hacks
Author | : Preston Gralla |
Publsiher | : "O'Reilly Media, Inc." |
Total Pages | : 422 |
Release | : 2012-12-12 |
Genre | : Computers |
ISBN | : 9781449325756 |
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First edition published and revised in 2012.