How to Think Like a Computer Scientist

How to Think Like a Computer Scientist
Author: Allen Downey,Jeffrey Elkner,Chris Meyers
Publsiher: Unknown
Total Pages: 274
Release: 2002
Genre: Python (Computer program language)
ISBN: 0975058347

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Here you'll find a short introduction to Logo as a general purpose programming language, as opposed to its limited educational use with turtle graphics. Logo is a simplified dialect of Lisp and retains much of the power of Lisp. It is thus suitable for such advanced projects such as artificial intelligence programming.

Think Java

Think Java
Author: Allen B. Downey,Chris Mayfield
Publsiher: "O'Reilly Media, Inc."
Total Pages: 351
Release: 2016-05-06
Genre: Computers
ISBN: 9781491929513

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Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards

Programming Children to Think Like Computers

Programming Children to Think Like Computers
Author: Thomas Rundquist
Publsiher: Nova Media Inc
Total Pages: 376
Release: 2007-10
Genre: Electronic Book
ISBN: 1884239765

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The author when he was quite young 60 years ago programmed his mind to think like a computer in machine language. He made his thinking patterns in terms mostly in reasoning to be binary. This manual shows how he did it and has many pages by other scholars showing how to do it. Exercises for teaching children to do the same are included. He sold accounting computers after graduate school for what is now Unisys. When learning COBOL he pointed out Y2K the first day of instruction in 1969 to his zone manager. He has a number of books on amazon,barnesandnoble.com,nimcoinc.com and nationalschoolproducts.com. His website is www.novamediainc.com and has his resume plus art, military,political and publishing background.

Computational Thinking and Coding for Every Student

Computational Thinking and Coding for Every Student
Author: Jane Krauss,Kiki Prottsman
Publsiher: Corwin Press
Total Pages: 208
Release: 2016-10-28
Genre: Education
ISBN: 9781506341293

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Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Strategies and activities for teaching computational thinking and coding inside and outside of school, at any grade level, across disciplines Instruction-ready lessons for every grade A discussion guide and companion website with videos, activities, and other resources

How to Think LIke a Computer Scientist

How to Think LIke a Computer Scientist
Author: Allen Downey Jeffrey
Publsiher: Unknown
Total Pages: 135
Release: 2015-08-13
Genre: Electronic Book
ISBN: 1320471374

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Essential Computational Thinking

Essential Computational Thinking
Author: Ricky J. Sethi
Publsiher: Cognella Academic Publishing
Total Pages: 328
Release: 2020-06-17
Genre: Computers
ISBN: 9781516583218

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Essential Computational Thinking: Computer Science from Scratch helps students build a theoretical and practical foundation for learning computer science. Rooted in fundamental science, this text defines elementary ideas including data and information, quantifies these ideas mathematically, and, through key concepts in physics and computation, demonstrates the relationship between computer science and the universe itself. In Part I, students explore the theoretical underpinnings of computer science in a wide-ranging manner. Readers receive a robust overview of essential computational theories and programming ideas, as well as topics that examine the mathematical and physical foundations of computer science. Part 2 presents the basics of computation and underscores programming as an invaluable tool in the discipline. Students can apply their newfound knowledge and begin writing substantial programs immediately. Finally, Part 3 explores more sophisticated computational ideas, including object-oriented programing, databases, data science, and some of the underlying principles of machine learning. Essential Computational Thinking is an ideal text for a firmly technical CS0 course in computer science. It is also a valuable resource for highly-motivated non-computer science majors at the undergraduate or graduate level who are interested in learning more about the discipline for either professional or personal development.

Logical Foundations of Computer Science

Logical Foundations of Computer Science
Author: Sergei Artemov,Anil Nerode
Publsiher: Springer
Total Pages: 369
Release: 2017-12-22
Genre: Mathematics
ISBN: 9783319720562

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This book constitutes the refereed proceedings of the International Symposium on Logical Foundations of Computer Science, LFCS 2018, held in Deerfield Beach, FL, USA, in January 2018. The 22 revised full papers were carefully reviewed and selected from 22 submissions. The scope of the Symposium is broad and includes constructive mathematics and type theory; homotopy type theory; logic, automata, and automatic structures; computability and randomness; logical foundations of programming; logical aspects of computational complexity; parameterized complexity; logic programming and constraints; automated deduction and interactive theorem proving; logical methods in protocol and program verification; logical methods in program specification and extraction; domain theory logics; logical foundations of database theory; equational logic and term rewriting; lambda andcombinatory calculi; categorical logic and topological semantics; linear logic; epistemic and temporal logics; intelligent and multiple-agent system logics; logics of proof and justification; non-monotonic reasoning; logic in game theory and social software; logic of hybrid systems; distributed system logics; mathematical fuzzy logic; system design logics; and other logics in computer science.

How to Think Like a Programmer

How to Think Like a Programmer
Author: Paul Vickers
Publsiher: Thomson Course Technology
Total Pages: 259
Release: 2008
Genre: Computer programming
ISBN: 1844809005

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How to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that students have through the character of Brian the Bewildered Wildebeest, the slower pace required for this approach is made interesting and engaging by hand-drawn sketches, frequent (paper-based) activities and the everyday tasks (e.g. coffee making) used as a basis of worked examples. How to Think Like a Programmer provides a fun and accessible way to learn the mental models needed to approach computational programmable problems.