Hybrid Play

Hybrid Play
Author: Adriana de Souza e Silva,Ragan Glover-Rijkse
Publsiher: Routledge
Total Pages: 264
Release: 2020-02-26
Genre: Games & Activities
ISBN: 9781000042351

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This book explores hybrid play as a site of interdisciplinary activity—one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa. A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.

New Playwriting Strategies

New Playwriting Strategies
Author: Paul C. Castagno
Publsiher: Routledge
Total Pages: 266
Release: 2012-01-30
Genre: Art
ISBN: 9781136630811

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New Playwriting Strategies has become a canonical text in the study and teaching of playwriting, offering a fresh and dynamic insight into the subject. This thoroughly revised and expanded second edition explores and highlights the wide spread of new techniques that form contemporary theatre writing, as well as their influence on other dramatic forms. Paul Castagno builds on the innovative plays of Len Jenkin, Mac Wellman, and the theories of Mikhail Bakhtin to investigate groundbreaking new techniques from a broad range of contemporary dramatists, including Sarah Ruhl, Suzan Lori-Parks and Young Jean Lee. New features in this edition include an in-depth study of the adaptation of classical texts in contemporary playwright and the utilizing new technologies, such as YouTube, Wikipedia and blogs to create alternative dramatic forms. The author’s step-by-step approach offers the reader new models for: narrative dialogue character monologue hybrid plays This is a working text for playwrights, presenting a range of illuminating new exercises suitable for everyone from the workshop student to the established writer. New Playwriting Strategies is an essential resource for anyone studying and writing drama today.

Handbook on Hybrid Organisations

Handbook on Hybrid Organisations
Author: David Billis,Colin Rochester
Publsiher: Edward Elgar Publishing
Total Pages: 576
Release: 2020-02-28
Genre: Political Science
ISBN: 9781785366116

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Hybrid Organisations – that integrate competing organisational principles – have become a preferred means of tackling the complexity of today's societal problems. One familiar set of examples are organisations that combine significant features from market, public and third sector organisations. Many different groundbreaking approaches to hybridity are contained in this Handbook, which brings together a collection of empirical studies from an international body of scholars. The chapters analyse and theorise the position of hybrid organisations and have important implications for theory, practice and policy in a context of proliferating hybrid forms of organisation.

Hybrid Rice for Food Security Poverty Alleviation and Environmental Protection

Hybrid Rice for Food Security  Poverty Alleviation  and Environmental Protection
Author: Sant S. Virmani,C. X. Mao,B. Hardy
Publsiher: Int. Rice Res. Inst.
Total Pages: 385
Release: 2003
Genre: Hybrid rice
ISBN: 9789712201882

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Videogame Sciences and Arts

Videogame Sciences and Arts
Author: Nelson Zagalo,Ana Isabel Veloso,Liliana Costa,Óscar Mealha
Publsiher: Springer Nature
Total Pages: 282
Release: 2019-12-26
Genre: Computers
ISBN: 9783030379834

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This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.

Accelerating Hybrid Rice Development

Accelerating Hybrid Rice Development
Author: Anonim
Publsiher: Int. Rice Res. Inst.
Total Pages: 709
Release: 2024
Genre: Electronic Book
ISBN: 9789712202520

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Hybrid Optimization

Hybrid Optimization
Author: Pascal van Hentenryck,Michela Milano
Publsiher: Springer Science & Business Media
Total Pages: 562
Release: 2010-11-05
Genre: Mathematics
ISBN: 9781441916440

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Hybrid Optimization focuses on the application of artificial intelligence and operations research techniques to constraint programming for solving combinatorial optimization problems. This book covers the most relevant topics investigated in the last ten years by leading experts in the field, and speculates about future directions for research. This book includes contributions by experts from different but related areas of research including constraint programming, decision theory, operations research, SAT, artificial intelligence, as well as others. These diverse perspectives are actively combined and contrasted in order to evaluate their relative advantages. This volume presents techniques for hybrid modeling, integrated solving strategies including global constraints, decomposition techniques, use of relaxations, and search strategies including tree search local search and metaheuristics. Various applications of the techniques presented as well as supplementary computational tools are also discussed.

Values at Play in Digital Games

Values at Play in Digital Games
Author: Mary Flanagan,Helen Nissenbaum
Publsiher: MIT Press
Total Pages: 222
Release: 2016-09-02
Genre: Computers
ISBN: 9780262529976

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A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.