Independently Animated

Independently Animated
Author: Bill Plympton,David B. Levy
Publsiher: Universe Publishing(NY)
Total Pages: 266
Release: 2011
Genre: American wit and humor, Pictorial
ISBN: 9780789322098

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Presents the life of the independent cartoonist and animator, including his childhood influences, experiences as an Oscar nominee, and reaction to an offer to work for Disney.--

Independently Animated

Independently Animated
Author: Bill Plympton,David B. Levy
Publsiher: Universe Publishing(NY)
Total Pages: 266
Release: 2011
Genre: Art
ISBN: 9780789322098

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Presents the life of the independent cartoonist and animator, including his childhood influences, experiences as an Oscar nominee, and reaction to an offer to work for Disney.--

Directing Animation

Directing Animation
Author: David B. Levy
Publsiher: Simon and Schuster
Total Pages: 256
Release: 2010-11-02
Genre: Performing Arts
ISBN: 9781581157758

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Both experienced and aspiring animation professionals will find Directing Animation a comprehensive and entertaining guide to understanding the director’s creative role in managing the entire animation process. An animation director doesn’t simply direct animation. He or she directs people who animate and must be equally able to relate to the crew, producers, writers, creators, and clients. Readers will learn how to: -- direct commercials, TV series, feature films, and Web features and series -- land their first big directorial break -- create realistic schedules and pipelines -- assemble the best crew for any job -- motivate animators and crew members -- give constructive feedback and notes -- maintain good relationships with producers, creators, writers, and network executives. In addition to over eighty photographs and illustrations, Directing Animation includes insider tips and firsthand experience from animators, directors, and producers, revealing the best ways to manage the production process while creating a workplace that is both efficient and fun. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Computer Facial Animation

Computer Facial Animation
Author: Frederic I. Parke,Keith Waters
Publsiher: CRC Press
Total Pages: 454
Release: 2008-09-25
Genre: Computers
ISBN: 9781439865408

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This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to t

Independent Animation

Independent Animation
Author: Ben Mitchell
Publsiher: CRC Press
Total Pages: 684
Release: 2017-04-21
Genre: Computers
ISBN: 9781351599214

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With the advent of advanced hand-held technology and the widespread nature of the internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent animated film makers is on the rise. Independent Animation showcases some of the greatest, most innovated giants in the field and helps guide readers through the artistic process and production techniques. Story development, casting, color, distribution, and the intimidating aspects of production are elucidated using various examples from all over the world. Readers will also explore the changing nature of the audiences’ relationship with animation, granting firsthand guidance in navigating the diverse fields of animated film-making. Key Features Covers the entire process of creating an independent animated film, from story development and casting to editing and distribution Features input from some of the industry’s most noteworthy animation talents and exclusive insight into their working processes Additional resources and interviews available through a special section of Skwigly Online Animation Magazine

Who s who in Animated Cartoons

Who s who in Animated Cartoons
Author: Jeff Lenburg
Publsiher: Hal Leonard Corporation
Total Pages: 418
Release: 2006
Genre: Art
ISBN: 155783671X

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Looks at the lives and careers of more than three hundred animators.

Learning Java with Games

Learning Java with Games
Author: Chong-wei Xu
Publsiher: Springer
Total Pages: 563
Release: 2018-11-16
Genre: Computers
ISBN: 9783319728865

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This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Animation Cartoons

Animation   Cartoons
Author: Nicolae Sfetcu
Publsiher: MultiMedia Publishing
Total Pages: 257
Release: 2014-05-07
Genre: Art
ISBN: 9182736450XXX

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An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot. Animation is the optical illusion of motion created by the consecutive display of images of static elements. In film and video production, this refers to techniques by which each frame of a film or movie is produced individually. Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Anime is a medium of animation originating in Japan, with distinctive character and background aesthetics that visually set it apart from other forms of animation. An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot (even if it is a very short one). Manga is the Japanese word for comics and print cartoons. Outside of Japan, it usually refers specifically to Japanese comics. Special effects (abbreviated SPFX or SFX) are used in the film, television, and entertainment industry to visualize scenes that cannot be achieved by normal means, such as space travel. Stop motion is a generic gereral term for an animation technique which makes static objects appear to move.