The Definitive Guide to Taxes for Indie Game Developers

The Definitive Guide to Taxes for Indie Game Developers
Author: Rachel Presser
Publsiher: CRC Press
Total Pages: 261
Release: 2023-03-13
Genre: Computers
ISBN: 9781000870541

Download The Definitive Guide to Taxes for Indie Game Developers Book in PDF, Epub and Kindle

Indie developers and other people who work on games for a living face all kinds of interesting income tax and small business formation issues that more traditional businesses simply don’t: not being geographically bound, relying on alternative funding, long periods of time with no income, and having multiple options for tax treatment of game development costs. The Definitive Guide to Taxes for Indie Game Developers addresses the income tax issues that the average indie game developer is most likely to encounter, in the context of the American Internal Revenue Code and types of taxes. Written by a former tax law practitioner turned game developer and industry consultant with a decade of tax and accounting experience, this newly revised Second Edition includes key provisions of the 2018 tax reform, such as the new qualified business income deduction, R&D credit expansion, and permanent reduction to corporate income taxes. In-depth explanations and examples are provided along with references to Tax Court and Supreme Court cases relevant to each tax benefit. Key Features: Includes authoritative sources with relevant IRS publications, Revenue Rulings, and Tax Court cases Features easy to read, accessible, and humorous language: No legalese! Approaches how business decisions as an indie developer affect personal finances Readers will gain a thorough understanding of taxation’s role in managing a game studio of any size and going indie with any lifestyle. The accompanying companion website is a valuable resource that is annually updated to keep current on any tax reforms.

Indie Game Developers And Taxes

Indie Game Developers And Taxes
Author: Delbert Mazzotta
Publsiher: Unknown
Total Pages: 208
Release: 2021-08-12
Genre: Electronic Book
ISBN: 9798454995331

Download Indie Game Developers And Taxes Book in PDF, Epub and Kindle

As a game developer basically doing everything on my own, I wanted to know what kind of options there are for building software out of pocket. Can I write off paying artists as an expense? Or is that Payroll? If I buy some 3D work from someone, is that an asset, IE can I write off the cost? Can I write off IDE Software costs? What about web hosting space? This book is the first tax reference meant for game developers and by a game developer who happens to be a licensed tax professional (Enrolled Agent) and written in a manner that people who make and play games understand. Topics include: -How to pick a business entity -Working with foreign business partners and contractors -Tax impacts on how you get funding for your game -Common and uncommon deductions -R&D credit and other benefits for development costs -How you treat things like computers, consoles, and other dev tools And much more!

Tax Advice For Indie Game Developers

Tax Advice For Indie Game Developers
Author: Dawna Rathke
Publsiher: Unknown
Total Pages: 208
Release: 2021-08-12
Genre: Electronic Book
ISBN: 9798454976507

Download Tax Advice For Indie Game Developers Book in PDF, Epub and Kindle

As a game developer basically doing everything on my own, I wanted to know what kind of options there are for building software out of pocket. Can I write off paying artists as an expense? Or is that Payroll? If I buy some 3D work from someone, is that an asset, IE can I write off the cost? Can I write off IDE Software costs? What about web hosting space? This book is the first tax reference meant for game developers and by a game developer who happens to be a licensed tax professional (Enrolled Agent) and written in a manner that people who make and play games understand. Topics include: -How to pick a business entity -Working with foreign business partners and contractors -Tax impacts on how you get funding for your game -Common and uncommon deductions -R&D credit and other benefits for development costs -How you treat things like computers, consoles, and other dev tools And much more!

The Indie Game Developer Handbook

The Indie Game Developer Handbook
Author: Richard Hill-Whittall
Publsiher: CRC Press
Total Pages: 226
Release: 2015-02-11
Genre: Computers
ISBN: 9781317573647

Download The Indie Game Developer Handbook Book in PDF, Epub and Kindle

The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development

The Business of Indie Games

The Business of Indie Games
Author: Alex Josef,Alex Van Lepp,Marshal D. Carper
Publsiher: CRC Press
Total Pages: 287
Release: 2022-05-03
Genre: Computers
ISBN: 9781000583281

Download The Business of Indie Games Book in PDF, Epub and Kindle

"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you’re making your first game or tenth, this book is a must read." – Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." – Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." – Scott Drader, Co-Founder of Metalhead Software "There’s nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." – Yukon Wainczak, Founder of Snoozy Kazoo "I’ve seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." – Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.

The Indie Game Developer Handbook

The Indie Game Developer Handbook
Author: Richard Hill-Whittall
Publsiher: CRC Press
Total Pages: 279
Release: 2015-02-11
Genre: Computers
ISBN: 9781317573654

Download The Indie Game Developer Handbook Book in PDF, Epub and Kindle

The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development

Information in Contemporary Society

Information in Contemporary Society
Author: Natalie Greene Taylor,Caitlin Christian-Lamb,Michelle H. Martin,Bonnie Nardi
Publsiher: Springer
Total Pages: 829
Release: 2019-03-12
Genre: Computers
ISBN: 9783030157425

Download Information in Contemporary Society Book in PDF, Epub and Kindle

This book constitutes the proceedings of the 14th International Conference on Information in Contemporary Society, iConference 2019, held in Washington, DC, USA, in March/April 2019. The 44 full papers and 33 short papers presented in this volume were carefully reviewed and selected from 133 submitted full papers and 88 submitted short papers. The papers are organized in the following topical sections: Scientific work and data practices; methodological concerns in (big) data research; concerns about “smart” interactions and privacy; identity questions in online communities; measuring and tracking scientific literature; limits and affordances of automation; collecting data about vulnerable populations; supporting communities through public libraries and infrastructure; information behaviors in academic environments; data-driven storytelling and modeling; online activism; digital libraries, curation and preservation; social-media text mining and sentiment analysis; data and information in the public sphere; engaging with multi-media content; understanding online behaviors and experiences; algorithms at work; innovation and professionalization in technology communities; information behaviors on Twitter; data mining and NLP; informing technology design through offline experiences; digital tools for health management; environmental and visual literacy; and addressing social problems in iSchool research.

Business Legal Primer for Game Development

Business   Legal Primer for Game Development
Author: S. Gregory Boyd,Brian James Green
Publsiher: Unknown
Total Pages: 0
Release: 2007
Genre: Electronic games industry
ISBN: 1584504927

Download Business Legal Primer for Game Development Book in PDF, Epub and Kindle

Business is an important part of making games and the legal aspects have also become significant. Business and Legal Primer for Games explores the major legal and business issues involved in game development with a particular focus on starting a business. The book contains practical introductory sections on business and legal problems that members of the development community are often confronted with. These problems include business structure, contracts, employment law, taxation, and IP. Those seeking to start their own game development company will receive invaluable information regarding getting started, basic business operations, marketing, licensing intellectual property, and exit strategies. Business and Legal Primer for Games is the ideal starting point with any who has ever wanted to start a game business and an excellent reference of information for those who already are involved in game development.