Introduction to Interactive Computer Graphics

Introduction to Interactive Computer Graphics
Author: Joan E. Scott
Publsiher: John Wiley & Sons
Total Pages: 276
Release: 1982
Genre: Computers
ISBN: UOM:39015000477722

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Computer science textbook on computer graphics - covers technical aspects, equipment, visual display units, three-dimensional modelling and simulation, applications in design, mapping, architecture, etc., and includes a directory of vendors in the USA and a guide to information sources. Illustrations and photographs.

Interactive Computer Graphics

Interactive Computer Graphics
Author: Edward Angel
Publsiher: Addison Wesley
Total Pages: 680
Release: 2000
Genre: Computers
ISBN: UOM:39015057020185

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Graphics systems and models. Graphics programming. Input and interaction. Geometric objects and transformations. Viewing, shading. Implementation of a renderer. Hierarchical and object-oriented graphics ...

Interactive Computer Graphics

Interactive Computer Graphics
Author: Wolfgang Giloi
Publsiher: Prentice Hall
Total Pages: 376
Release: 1978
Genre: Computers
ISBN: UOM:39015026541295

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Data structures, data bases, and list handiling. Picture structure and picture transformations. Interpolation and approximation of curves and surfaces. Rendering of surfaces and solids. Interaction handling. The display processor. Display file and picture file organization. Language concepts for interactive computer graphics. High-level language implementation of display programming systems. Implementation of the GRIP concept.

Interactive Computer Graphics

Interactive Computer Graphics
Author: Edward Angel,Dave Shreiner
Publsiher: Addison-Wesley
Total Pages: 0
Release: 2015
Genre: Computer graphics
ISBN: 0133574849

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Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL. Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics.

Interactive Computer Graphics

Interactive Computer Graphics
Author: Peter Burger,Duncan Gillies
Publsiher: Addison Wesley Publishing Company
Total Pages: 544
Release: 1989
Genre: Computers
ISBN: UOM:39015047335602

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This text covers the theoretical, mathematical foundations, as well as the practical, algorithmic methods needed to design and implement computer graphics program, with a central theme of generation and manipulation of graphic scenes in real time with human control or interaction. Features covers important graphic standards and device-level method makes a range of advanced material accessible to all software and hardware independent.

Interactive Computer Graphics

Interactive Computer Graphics
Author: Henry Lloyd
Publsiher: States Academic Press
Total Pages: 247
Release: 2021-11-16
Genre: Computers
ISBN: 1639892958

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Computer graphics is a sub-discipline of computer science which focuses on the techniques used for digital synthesis and manipulation of visual content. It is an interdisciplinary field which makes use of the principles of applied mathematics, image processing, computational geometry, computer vision and information visualisation. Interactive computer graphics is a sub-field of computer graphics which studies the methods employed for generating images and animations at interactive frame rates. It has various benefits over passive computer graphics such as higher image quality, lower design cost and more precise results. The basic components of an interactive computer graphics system are a frame buffer, a monitor and a display controller. Most of the topics introduced in this book cover new techniques and the applications of interactive computer graphics. Different approaches, evaluations and methodologies on this discipline have been included herein. Those in search of information to further their knowledge will be greatly assisted by this book.

Introduction to Computer Graphics

Introduction to Computer Graphics
Author: Fabio Ganovelli,Massimiliano Corsini,Sumanta Pattanaik,Marco Di Benedetto
Publsiher: CRC Press
Total Pages: 427
Release: 2014-10-17
Genre: Computers
ISBN: 9781439852798

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Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com

Interactive Computer Graphics

Interactive Computer Graphics
Author: Edward Angel,Dave Shreiner
Publsiher: Unknown
Total Pages: 135
Release: 2020
Genre: Computer graphics
ISBN: 0135217245

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