An Introduction to Programming and Object oriented Design Using JAVA

An Introduction to Programming and Object oriented Design Using JAVA
Author: Jaime Nino
Publsiher: Unknown
Total Pages: 943
Release: 2005
Genre: Java (Computer program language)
ISBN: 0555019667

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Publisher description: Nino and Hosch have updated their popular introductory text that provides an objects first introduction to programming and software design using Java. The emphasis throughout is on problem modeling using fundamental software engineering princi-ples and concepts. Java used as a vehicle for teaching these topics. New constructs and features of Java 5.0, such as generics, are introduced. The text includes optional, interactive exercises using the DrJava integrated development environment (IDE). The UML is employed (very informally) for denoting objects, object relationships, and system dynamics. No specific previous programming experience is assumed, and the text is appropriate for first year computer science majors. The text could also carry over to a second course on data structures or software/OO design. About DrJava: DrJava is an IDE designed primarily for students and includes an easy to use facility for interactively evaluating Java code. Optional DrJava exercises are included throughout the text if instructors want their students doing more pro-gramming. DrJava is the IDE chosen by the authors, but any IDE can be used for these exercises.

An Introduction to Programming and Object oriented Design Using JAVA

An Introduction to Programming and Object oriented Design Using JAVA
Author: Jaime Nino
Publsiher: Unknown
Total Pages: 945
Release: 2005
Genre: Java (Computer program language)
ISBN: 0555018032

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Introduction to Programming and Object Oriented Design Using Java

Introduction to Programming and Object Oriented Design Using Java
Author: Jaime Niño,Frederick A. Hosch
Publsiher: Wiley
Total Pages: 768
Release: 2001-05-01
Genre: Java (Computer programme language)
ISBN: 0471382000

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The emphasis throughout this book is on problem modeling using fundamental software engineering principles and concepts. Although Java is introduced and used throughout the text, this is not a text about Java. Rather, Java is used as a tool to present the concepts. The UML is used, very informally, for denoting objects, object relationships, and system dynamics.

WCS Introduction to Programming and Object Oriented Design Using Java Custom Edition for University of Hawaii

 WCS  Introduction to Programming and Object Oriented Design Using Java  Custom Edition for University of Hawaii
Author: Jaime Niño
Publsiher: Wiley
Total Pages: 796
Release: 2000-11
Genre: Java (Computer program language)
ISBN: 0471435236

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Introduction to Programming Using Java

Introduction to Programming Using Java
Author: David M. Arnow,Gerald Weiss
Publsiher: Addison Wesley Publishing Company
Total Pages: 864
Release: 1998
Genre: Computers
ISBN: UOM:49015002689546

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Javas support for GUI and network programming makes a great setting for diverse programming examples: a calculator, a strategy game, reading the Dow Jones from Yahoo , a Web surveyor application, scheduling songs for a rock-and-roll radio station, as well as traditional payroll and student GPA computations. Working with these and other examples, students learn to think like a programmer, analyze problems, devise solutions, design classes, and write code. Features *Uses the necessary features of Java 1.1 while teaching CS1 concepts. *Uses object-oriented concepts from the very beginning--classes, objects, and messages are all introduced in Chapter 1--and develops them throughout. *Applies a consistent class design procedure, usable by beginners. *Contains graphic user interface (GUI) supplements in each chapter. *Provides an early introduction to testing, covering test drivers, debugging, and test case selection. *Includes a chapter with three robust applications--a LOGO turtle, a Web surveyor, and Mancala (a strategy game)--which use the texts class design procedure and allow the students to tie the material together.

Object Oriented Design with UML and Java

Object Oriented Design with UML and Java
Author: Kenneth Barclay,John Savage
Publsiher: Elsevier
Total Pages: 428
Release: 2003-12-17
Genre: Computers
ISBN: 9780080497556

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Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML * Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design

Introduction to Programming Using Java

Introduction to Programming Using Java
Author: David Eck
Publsiher: Orange Grove Text Plus
Total Pages: 0
Release: 2009-09
Genre: Electronic Book
ISBN: 1616100478

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This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.

An Introduction to Object Oriented Programming with Java 1 5 Update with OLC Bi Card

An Introduction to Object Oriented Programming with Java 1  5 Update with OLC Bi Card
Author: C. Thomas Wu
Publsiher: McGraw-Hill Science, Engineering & Mathematics
Total Pages: 0
Release: 2004
Genre: Java (Computer program language)
ISBN: 0073043915

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An Introduction to Object-Oriented Programming with Java provides an accessible and thorough introduction to the basics of programming in java. This much-anticipated revision continues its emphasis on object-oriented programming. Objects are used early so students begin thinking in an object-oriented way, then later Wu teaches students to define their own classes. In the third edition, the author has eliminated the author-written classes, so students get accustomed to using the standard java libraries. In the new update, the author has included the Scanner Class for input, a new feature of Java 1.5. Also new is the use of smaller complete code examples to enhance student learning. The larger sample development programs are continued in this edition, giving students an opportunity to walk incrementally walk through program design, learning the fundamentals of software engineering. The number and variety of examples makes this a student-friendly text that teaches by showing. Object diagrams continue to be an important element of Wu's approach. The consistent, visual approach assists students in understanding concepts.