App Inventor 2

App Inventor 2
Author: David Wolber,Hal Abelson,Ellen Spertus,Liz Looney
Publsiher: "O'Reilly Media, Inc."
Total Pages: 362
Release: 2014-10-13
Genre: Computers
ISBN: 9781491907238

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Yes, you can create your own apps for Android devices—and it’s easy to do. This extraordinary book introduces you to App Inventor 2, a powerful visual tool that lets anyone build apps. Learn App Inventor basics hands-on with step-by-step instructions for building more than a dozen fun projects, including a text answering machine app, a quiz app, and an app for finding your parked car! The second half of the book features an Inventor’s Manual to help you understand the fundamentals of app building and computer science. App Inventor 2 makes an excellent textbook for beginners and experienced developers alike. Use programming blocks to build apps—like working on a puzzle Create custom multi-media quizzes and study guides Design games and other apps with 2D graphics and animation Make a custom tour of your city, school, or workplace Control a LEGO® MINDSTORMS® NXT robot with your phone Build location-aware apps by working with your phone’s sensors Explore apps that incorporate information from the Web

Inventing Inventors in Renaissance Europe

Inventing Inventors in Renaissance Europe
Author: Catherine Atkinson
Publsiher: Mohr Siebeck
Total Pages: 356
Release: 2007
Genre: History
ISBN: 3161491874

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Polydore Vergil of Urbino (ca.1470-1555) fired his readers' imagination with his encyclopaedic book On the inventors of all things ( De inventoribus rerum 1499). His account of the manifold origins of sciences, crafts and social institutions is a praise of man's inventive genius and a prototypical cultural history. Polydorus was a household name for several centuries. Erasmus envied his friend the book's success, Rabelais heaped scorn on it, Catholic censors put it on the index, while Protestants were fascinated with that papist work. In this first in-depth study of the Renaissance 'bestseller', Catherine Atkinson examines not only the Italian humanist's bona fide (mostly ancient) inventors, in books I-III, she enquires into the neglected and misunderstood, yet equally important, books IV-VIII (1521). This early modern text, written on the eve of the Reformation, is devoted to the highly controversial topic of the 'invention' of ecclesiastical institutions. The priest and humanist Vergil, who during his 50 years in England rose in the church hierarchy, is shown to be an acute observer of contemporary religious practice. He employs the inventor question (who was the first to do this?) as an instrument of historiography and by comparing medieval church rites and institutions with religious practice of antiquity, implicitly questions the singularity of the Christian church.

Inventor s Manual how to Work a Patent to Make it Pay

Inventor s Manual  how to Work a Patent to Make it Pay
Author: George Milton Hopkins
Publsiher: Unknown
Total Pages: 194
Release: 1919
Genre: Inventions
ISBN: NYPL:33433009836473

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Learn to Program with App Inventor

Learn to Program with App Inventor
Author: Lyra Logan
Publsiher: No Starch Press
Total Pages: 202
Release: 2019-11-26
Genre: Computers
ISBN: 9781593279691

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Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch. You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app! App Inventor is a free software for making Android apps. All you need is a PC with an Internet connection to build your app, and a mobile phone for testing. You'll use a simple drag-and-drop interface, which minimizes errors and avoids too much typing. A certified App Inventor Master Trainer, Logan breaks down each project into logical steps, lists the components you'll need, and then shows you how to create screen designs, control program flow with conditionals and loops, and store data in variables and lists. Once you've tested the app on your phone, you can test what you learned with challenges at the end of each chapter. You'll build cool apps like: * Hi, World!: Use your voice to send a text message * Practice Makes Perfect: Rehearse a speech or dance routine with this video recording app * Fruit Loot: Catch randomly failing fruit in this exciting game * Beat the Bus: Track a friend's journey using location services and maps * Virtual Shades: Take a selfie, then try on some virtual sunglasses Join the 6 million people who have tried App Inventor, and make the journey from app user to app inventor.

LEO Inventor Extraordinaire

LEO  Inventor Extraordinaire
Author: Luke Xavier Cunningham
Publsiher: Zonderkidz
Total Pages: 417
Release: 2021-04-06
Genre: Juvenile Fiction
ISBN: 9780310770022

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In order to unlock his family’s past and how he became an orphan, Leo will need every skill and invention he has—even if his inventions don’t always work. This middle-school adventure mystery is perfect for puzzle solvers, as Leodiscovers a series of tunnels below his school filled with clues, riddles andpuzzles to solveabout his identity and his family. A “lifer” at the secluded Academy of Florence, Leo has never met his parents ... or anyone in his family for that matter. His current “family” is his mechanical monkey and robot lion, who along with his charming best friend and fellow lifer, Savvy, only get him into trouble. But after Leo’s latest experiment goes catastrophically wrong, he finds a mysterious clue that opens an underground maze—one that seems to have been created for him to solve. Leo hopes the tunnels will help him discover the identities of his parents and the reason he’s an orphan in the first place. Instead, he finds that his past and possibly even his future is somehow linked to the innovative Wynn Toys company, whose genius president mysteriously disappeared years before. Leo must use his creativity and scientific know-how to revive the toy company, oust its dastardly leader, and discover the fate of his real family. LEO, Inventor Extraordinaire: Is perfect for kids 8 to 12 who enjoy action, adventure, humor, and mystery Is likeThe DaVinci Codefor kids, with robots, wacky inventions, and puzzles to solve Contains almost 60 pieces of original black and white artwork Encourages imagination and the development of STEAM skills LEO, Inventor Extraordinaire is a Northern Lights Book Awards Winner in the Middle Grade Fiction category for 2021 -- The Northern Lights Book Awards

The Publishers Weekly

The Publishers Weekly
Author: Anonim
Publsiher: Unknown
Total Pages: 1882
Release: 1959
Genre: American literature
ISBN: UCD:31175012426774

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Youths Cogenerative Dialogues with Scientists

Youths    Cogenerative Dialogues with Scientists
Author: Pei-Ling Hsu
Publsiher: BRILL
Total Pages: 215
Release: 2020-07-27
Genre: Education
ISBN: 9789004436848

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Pei-Ling Hsu describes a pioneering study designed to improve internship communications and interactions between youth and scientists through cogenerative dialogues.

Women Scientists in Fifties Science Fiction Films

Women Scientists in Fifties Science Fiction Films
Author: Bonnie Noonan
Publsiher: McFarland
Total Pages: 237
Release: 2015-02-18
Genre: Performing Arts
ISBN: 9781476610054

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In the 1950s, science was rapidly advancing, and so were scientific opportunities for women. Modern science fiction films reflected these simultaneous social developments. This book proposes that the social ideology of the 1950s, which was partly concerned with gender issues, saturated the B science fiction films of that era and inspired a new appreciation for the role of women in scientific advancements and other social achievements. Drawing on feminist literary and cultural theory, the author argues that the emergence of the modern American science fiction film in 1950 and the situation of post-World War II female scientists together created a film genre. That genre was explicitly amenable to exploring the tension between a woman's place in her home and her place in the work force, particularly in scientific fields. Early chapters provide a general introduction to the science fiction genre and specifically describe 1950s B science fiction films as they resonate with concerns proper to feminist theory. Subsequent chapters offer detailed, historically situated readings of 10 B science fiction films from the 1950s that feature women in science. The cinematic representations of female scientists are compared and contrasted with real female professionals of the time, illuminating the changing gender dynamics reflected in popular film in the 1950s. Films analyzed include Rocketship X-M, It Came from Beneath the Sea, Them!, Tarantula, The Deadly Mantis, Beginning of the End, Kronos, Cat-Women of the Moon, World Without End, and Queen of Outer Space.