Procedural Content Generation in Games

Procedural Content Generation in Games
Author: Noor Shaker,Julian Togelius,Mark J. Nelson
Publsiher: Springer
Total Pages: 237
Release: 2016-10-18
Genre: Computers
ISBN: 9783319427164

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This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.

Artificial Intelligence in Healthcare

Artificial Intelligence in Healthcare
Author: Adam Bohr,Kaveh Memarzadeh
Publsiher: Academic Press
Total Pages: 385
Release: 2020-06-21
Genre: Computers
ISBN: 9780128184394

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Artificial Intelligence (AI) in Healthcare is more than a comprehensive introduction to artificial intelligence as a tool in the generation and analysis of healthcare data. The book is split into two sections where the first section describes the current healthcare challenges and the rise of AI in this arena. The ten following chapters are written by specialists in each area, covering the whole healthcare ecosystem. First, the AI applications in drug design and drug development are presented followed by its applications in the field of cancer diagnostics, treatment and medical imaging. Subsequently, the application of AI in medical devices and surgery are covered as well as remote patient monitoring. Finally, the book dives into the topics of security, privacy, information sharing, health insurances and legal aspects of AI in healthcare. Highlights different data techniques in healthcare data analysis, including machine learning and data mining Illustrates different applications and challenges across the design, implementation and management of intelligent systems and healthcare data networks Includes applications and case studies across all areas of AI in healthcare data

Learning in Virtual Worlds

Learning in Virtual Worlds
Author: Sue Gregory,Mark J.W. Lee,Barney Dalgarno,Belinda Tynan
Publsiher: Athabasca University Press
Total Pages: 347
Release: 2016-04-01
Genre: Education
ISBN: 9781771991339

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Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.

AI First Healthcare

AI First Healthcare
Author: Kerrie L. Holley,Siupo Becker M.D.
Publsiher: "O'Reilly Media, Inc."
Total Pages: 222
Release: 2021-04-19
Genre: Business & Economics
ISBN: 9781492063124

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AI is poised to transform every aspect of healthcare, including the way we manage personal health, from customer experience and clinical care to healthcare cost reductions. This practical book is one of the first to describe present and future use cases where AI can help solve pernicious healthcare problems. Kerrie Holley and Siupo Becker provide guidance to help informatics and healthcare leadership create AI strategy and implementation plans for healthcare. With this book, business stakeholders and practitioners will be able to build knowledge, a roadmap, and the confidence to support AIin their organizations—without getting into the weeds of algorithms or open source frameworks. Cowritten by an AI technologist and a medical doctor who leverages AI to solve healthcare’s most difficult challenges, this book covers: The myths and realities of AI, now and in the future Human-centered AI: what it is and how to make it possible Using various AI technologies to go beyond precision medicine How to deliver patient care using the IoT and ambient computing with AI How AI can help reduce waste in healthcare AI strategy and how to identify high-priority AI application

Report of the Presidential Commission on the Space Shuttle Challenger Accident

Report of the Presidential Commission on the Space Shuttle Challenger Accident
Author: DIANE Publishing Company,Southgate Publishers
Publsiher: DIANE Publishing
Total Pages: 267
Release: 1995-07
Genre: Electronic Book
ISBN: 9780788119125

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Research Directions in Computational Mechanics

Research Directions in Computational Mechanics
Author: National Research Council,Division on Engineering and Physical Sciences,Board on Manufacturing and Engineering Design,Commission on Engineering and Technical Systems,U.S. National Committee on Theoretical and Applied Mechanics
Publsiher: National Academies Press
Total Pages: 145
Release: 1991-02-01
Genre: Technology & Engineering
ISBN: 9780309046480

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Computational mechanics is a scientific discipline that marries physics, computers, and mathematics to emulate natural physical phenomena. It is a technology that allows scientists to study and predict the performance of various productsâ€"important for research and development in the industrialized world. This book describes current trends and future research directions in computational mechanics in areas where gaps exist in current knowledge and where major advances are crucial to continued technological developments in the United States.

Advanced Teaching Methods for the Technology Classroom

Advanced Teaching Methods for the Technology Classroom
Author: Petrina, Stephen
Publsiher: IGI Global
Total Pages: 412
Release: 2006-09-30
Genre: Education
ISBN: 9781599043395

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"This book provides a comprehensive, critical approach to meeting the new challenges of technology in the classroom. It gathers together research on technology methods, principles, and content, acting as a reference source for proven and innovative methods. It presents an introduction to teaching educational technology, design, and engineering and contains strategies for innovation in technology education"--Provided by publisher.

Ontology Learning for the Semantic Web

Ontology Learning for the Semantic Web
Author: Alexander Maedche
Publsiher: Springer Science & Business Media
Total Pages: 253
Release: 2012-12-06
Genre: Computers
ISBN: 9781461509257

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Ontology Learning for the Semantic Web explores techniques for applying knowledge discovery techniques to different web data sources (such as HTML documents, dictionaries, etc.), in order to support the task of engineering and maintaining ontologies. The approach of ontology learning proposed in Ontology Learning for the Semantic Web includes a number of complementary disciplines that feed in different types of unstructured and semi-structured data. This data is necessary in order to support a semi-automatic ontology engineering process. Ontology Learning for the Semantic Web is designed for researchers and developers of semantic web applications. It also serves as an excellent supplemental reference to advanced level courses in ontologies and the semantic web.