iOS Development with Xamarin Cookbook

iOS Development with Xamarin Cookbook
Author: Dimitris Tavlikos
Publsiher: Packt Publishing Ltd
Total Pages: 639
Release: 2014-05-23
Genre: Computers
ISBN: 9781783550005

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The book is written in a recipe format with practical examples, allowing you to go directly to your topic of interest or follow topics throughout a chapter to gain an in-depth knowledge. There are also plenty of hints and best practices along the way. If you are a C#/.NET developer with no previous experience in iOS development or an Objective-C developer who wants to create complete iOS applications and deploy them to the App Store, then this book is ideal for you. No experience with Xamarin is needed.

Xamarin Cross Platform Development Cookbook

Xamarin Cross Platform Development Cookbook
Author: George Taskos
Publsiher: Unknown
Total Pages: 416
Release: 2016-03-28
Genre: Computers
ISBN: 1785880535

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A recipe-based practical guide to get you up and running with Xamarin cross-platform developmentAbout This Book- Gain the skills and expertise to create, test, and deploy native mobile applications in the three major mobile app stores that share up to 95% of the same code- Learn development techniques that will allow you to use and create custom layouts for each platform, cross-platform UI- Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications, helping you through all stages of the software development life cycleWho This Book Is ForThis book is for mobile developers. You must have some basic experience of C# programming, but no previous experience with Xamarin is required. If you are just starting with C# and want to use Xamarin todevelop cross-platform apps effectively and efficiently, then this book is the right choice for you.What You Will Learn- Create and customize your cross-platform UI- Understand and explore cross-platform patterns and practices- Use the out-of-the-box services to support third-party libraries- Find out how to get feedback while your application is used by your users- Bind collections to ListView and customize its appearance with custom cells- Create shared data access using a local SQLite database and a REST service- Test and monitor your applicationsIn DetailYou can create native mobile applications using the Xamarin Forms platform for the three major platforms iOS, Android, and Windows Phone. The advantage of this is sharing as much code as you can, such as the UI, business logic, data models, SQLite data access, HTTP data access, and file storage across the three major platforms.This book provide recipes on how to create an architecture that will be maintainable, extendable, use Xamarin Forms plugins to boost productivity, customize your views per platforms, and use platform-specific implementations at runtime.We start with a simple creation of a Xamarin Forms solution with the three major platforms. We will then jump to XAML recipes and you will learn how to create a tabbed application page, and customize the style and behavior of views for each platform. Moving on, you will acquire more advanced knowledge and techniques while implementing views and pages for each platform and also calling native UI screens such as the native camera page.Further on, we demonstrate the power of architecting a cross-platform solution and how to share code between platforms, create abstractions, and inject platform-specific implementations. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. We'll then show you the power of databinding offered by Xamarin Forms and how you can create bindable models and use them in XAML. You will learn how to handle user interactions with the device and take actions in particular events.With all the work done and your application ready, you will master the steps of getting the app ready and publishing it in the app store.Style and approachThis book will serve as a quick reference with a unique recipe-based approach that will engage you like never before as you create real-world cross-platform apps on your own.

iOS Game Programming Cookbook

iOS Game Programming Cookbook
Author: Bhanu Birani,Chhavi Vaishnav
Publsiher: Packt Publishing Ltd
Total Pages: 300
Release: 2015-03-25
Genre: Computers
ISBN: 9781784395575

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This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.

Xamarin Mobile Development for Android Cookbook

Xamarin Mobile Development for Android Cookbook
Author: Matthew Leibowitz
Publsiher: Packt Publishing Ltd
Total Pages: 456
Release: 2015-11-24
Genre: Computers
ISBN: 9781784395872

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Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app's user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it's not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.

Xamarin Forms Essentials

Xamarin Forms Essentials
Author: Gerald Versluis
Publsiher: Apress
Total Pages: 162
Release: 2017-12-01
Genre: Computers
ISBN: 9781484232408

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Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on architecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings. Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges. What You'll Learn Create cross-platform user interfaces from one code base for both iOS and Android See how a commercial application is built and then deployed for sale in the app stores Integrate your Xamarin.Forms applications with third-party, RESTful APIs Arrange application architecture to avoid pitfalls and optimize your design Get a heads-up on new features released as part of Xamarin.Forms 3.0 Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals Who This Book Is For Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.

Learning Xamarin Studio

Learning Xamarin Studio
Author: William Smith
Publsiher: Packt Publishing Ltd
Total Pages: 369
Release: 2014-08-20
Genre: Computers
ISBN: 9781783550821

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This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.

Xamarin Studio for Android Programming

Xamarin Studio for Android Programming
Author: Mathieu Nayrolles
Publsiher: Packt Publishing
Total Pages: 298
Release: 2015-12-24
Genre: Electronic Book
ISBN: 1849691401

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Over 50 hands-on recipes to help you get grips with Xamarin Studio and C# programming to develop market-ready Android applicationsAbout This Book• Create Android applications with C# and Xamarin• Reuse your Android application to develop iOS and Windows Phone applications• Leverage the easy-to-succeed recipes to exploit the latest Android releases and develop new applicationsWho This Book Is ForIf you have already developed an Android applications with Java and you now intend to use C# and Xamarin Studio's capabilities, or if you have never taken the dive into mobiles, then this book is for you. It would be helpful to have some C# experience so you follow the recipes in this book, though knowledge of Android is not required.What You Will Learn• Build a GUI for your Android applications• Explore Android activities and understand configuration changes• Manage multiscreens, icons, and multimedia in your applications• Start and bind Android services and create notifications• Create beautiful applications using the camera and animations• Effectively couple your phone's hardware with applications• Integrate advertisements and select the right advertisement providers for your applicationsIn DetailMultiplatform applications have taken the development world by storm. This has revolutionized the selection of the right tools for the efficient development and deployment of applications. Xamarin studio is emerging as the preferred choice among .NET/C# developers. It enables them to design cross-platform applications using their favorite language and IDE. Xamarin studio is supported by the Mac OS and Windows platforms, and you can develop your own applications for iOS, Windows, or Android with its help.This book takes you through all the stages of application development, right from getting started with Xamarin and developing a GUI to putting up your application on the store. The recipes will help you in acquiring sufficient knowledge to go about creating applications.Starting with introducing Xamarin studio, its underlying technologies, and the Android ecosystem, the book goes on to cover the graphical aspects of creating Android applications. Moving on, you will learn more about data management with Android services. This is followed by techniques on how to interact with the Android OS and the phone's hardware, before finally concluding with mobile advertisements and Google Play. By the end of this book, you will have discovered all the specialties related to developing Android application with Xamarin Studio.Style and approachThis book is organized around hands-on and practical recipes that focus on the development of Android applications using C# and Xamarin. Each recipe is easy to follow to help you progress efficiently through the book.

Cross platform UI Development with Xamarin Forms

Cross platform UI Development with Xamarin Forms
Author: Paul F. Johnson
Publsiher: Packt Publishing Ltd
Total Pages: 330
Release: 2015-08-26
Genre: Computers
ISBN: 9781784394370

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Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.