iPhone App Design for Entrepreneurs

iPhone App Design for Entrepreneurs
Author: Megan Holstein
Publsiher: Apress
Total Pages: 231
Release: 2019-03-20
Genre: Computers
ISBN: 9781484242858

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Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench work for you. If you plan carefully and make intelligent decisions when establishing your viral app business, you will find success on the App Store. Remember, though, the App Store is not a lottery. Apps are not randomly featured, and it is not happenstance that makes your app successful. Luck and fortuitous timing tempered by hard work and a good app idea are key factors to success. You can't aimlessly create an app, throw it on the App Store, and watch the dollars roll in. You’ll get back what you put in. This book lays the foundation and outlines the skills needed by aspiring entrepreneurs with no coding experience for selling a killer app. What You'll LearnDesign apps that are impressive, wow users, and most importantly, are easy to use. Build a business model around an app that turns a profit Determine when its OK to build your own app or when it's better to hire a third party to do so. Who This Book Is For Small business owners who want to create an app, but have no programming experience

The iPhone App Design Manual

The iPhone App Design Manual
Author: Dave Brown,Vicky Roberts
Publsiher: Ilex Press
Total Pages: 160
Release: 2014-03-17
Genre: Technology & Engineering
ISBN: 9781781571675

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The creation of apps for Apple?s iPhone is now a huge, and global business, with hundreds of thousands of developers, entrepreneurs and companies attracted by the potential rewards. But games, functional apps and promotional apps alike depend on attractive, intuitive design for their appeal, and most fail to find a significant audience. With this book, you?ll be able to turn your great app idea into a functioning design that is ready for coding, or apply graphic design skills to this exciting and lucrative marketplace. You will have a clearly visualised concept and a focused sales plan ? and your app will stand out in an App Store that is worth well over a billion pounds every year.

Starting an iPhone Application Business For Dummies

Starting an iPhone Application Business For Dummies
Author: Aaron Nicholson,Joel Elad,Damien Stolarz
Publsiher: John Wiley & Sons
Total Pages: 560
Release: 2009-10-19
Genre: Computers
ISBN: 9780470524527

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How to create a profitable, sustainable business developing and marketing iPhone apps iPhone apps are hot; the average app is downloaded more than 30,000 times. If you have some great apps in mind, Starting an iPhone Application Business For Dummies will show you how to produce and market them effectively. Starting an iPhone Application Business For Dummies provides clear, reliable business information to help developers and entrepreneurs create a profitable, sustainable business in this new and exciting market. Identifies what goes into a successful iPhone application business Helps you find the market niche your applications can fill, market and promote your business, and build your brand Explains how to develop a pricing strategy, build your applications efficiently, and get them into the App Store Explores finding a sustainable revenue model, including free trials, social media models, ad-based revenue models, and subscription models Demonstrates effective ways to provide service and support to customers Written by a team that combines knowledge of iPhone app development with sound business experience Starting an iPhone Application Business For Dummies can help you turn your ideas into income.

Designing the iPhone User Experience

Designing the iPhone User Experience
Author: Suzanne Ginsburg
Publsiher: Pearson Education
Total Pages: 557
Release: 2010-08-12
Genre: Computers
ISBN: 9780321699589

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"In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts." —Pabini Gabriel-Petit, UX Strategy & Design Consultant and Publisher and Editor in Chief of UXmatters “It’s about time! Suzanne Ginsburg takes the best of User-Centered Design (UCD) principles and tweaks them with a dash of mobile and a lot of hints about what it means to implement the Apple Human Interface Guidelines for iPhone. Your idea for an iPhone app has much better chances of being accepted by iPhone owners (and by the iTunes watchdogs guarding entry to the App Store) if you follow even half of the suggestions in this book.” —Nancy Frishberg, Ph.D., User Experience Strategist and past Chair of BayCHI Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices -- lots of them. If your app is difficult to use or doesn’t meet their needs, finding another one is just a tap away. To illustrate, consider the ever-growing field of Twitter clients. There are hundreds of variations in the App Store but only a handful stand out from the pack (such as Tweetie or Twitterific). For most apps, it boils down to one thing: the user experience. The same is true for countless other categories within the App Store; well-designed apps are more likely to attract and retain users. Of course there are other critical aspects of iPhone app development: the coding, the marketing, the customer support. All of the elements must come together. Designing the iPhone User Experience will help you tackle the user experience part of the iPhone challenge. Three key themes will be reinforced throughout the book: Know thy user, the Design Lifecycle, and Attention to Detail: Know Thy User Millions of people depend on iPhone apps to get them to work, find their next meal, and stay in touch with family and friends. Professionals of all kinds also rely on iPhone apps: doctors look up drug interactions; photographers fine-tune lighting; cyclists find the best routes. To truly understand how your apps can fit into their lives, designers and developers must learn how users do things today, what’s important to them, and what needs have not been met. Part II, Introduction to User Research, will introduce a variety of user research methods. The Design Lifecycle Award-winning designs rarely happen overnight; they usually only occur after many rigorous design cycles. To illustrate this point, consider USA TODAY's iPhone application, which went through at least seven iterations for the article view in their app. These kinds of iterations should happen before you launch your app, since it will save valuable time and money, not to mention the headaches a bad design could create for your user. More importantly, you may only have one chance to impress your users -- you do not want to sell them half-baked ideas. Part III, Developing your App Concept, will explain how to iteratively design and test your app concepts. Attention to Detail Most professionals know that attention to detail is important, but hundreds of apps fail to incorporate even the most basic design principles. This lack of attention is not merely an aesthetic issue (which is important) it also affects the way apps function. For example, a news article without proper alignment will be difficult to read, and a poorly rendered icon will be challenging to interpret. Apps with a razor sharp attention to detail will stand out because their apps will look good and perform well. Part IV, Refining your App Concept, will show you how to make to your app shine, from visual design and branding to accessibility and localization. Mastering these three areas will help set your app apart from the crowd. You may not have an award-winning app over night. But knowing your users, iterative design, and attention to detail are important first steps.

How to Build an App with No Code

How to Build an App with No Code
Author: Evan Drake
Publsiher: Unknown
Total Pages: 49
Release: 2020-03
Genre: Electronic Book
ISBN: 9798618328241

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CREATE AND LAUNCH YOUR APP IDEA IN NO TIME, WITH NO CODE This book is for marketers, creative designers, and entrepreneurs who want to build an app for iOS, Android, or the web without writing a line of code. Today, app development is easier than ever. This is a new era, where you can get your idea off the ground in 1-5 days instead of 3 months. Are you an entrepreneur, creative artist, or marketer with a software idea? If so, this ebook is for you. It outlines 7 steps to build, release, and scale your app for a large audience. You'll have your own platform running in a fraction of the time and at a fraction of the cost that it takes to pay a developer. This approach is more lean, agile, and rapid. You probably don't need to learn Javascript, Objective-C, Python, or any other programming language, and you don't need to find anybody who programs either. All you need is a creative idea and the discipline to see it through. Think of yourself as a home builder and general contractor, rather than an architect. This ebook is jam-packed with resources, tools, and next steps to get you started in no time, with no code. The goal is to keep it as simple as possible. Read this ebook quickly, and start developing your ideas right away. Author Evan Drake is a digital marketer living in Silicon Valley. He attended the Wharton School of Business, and worked at Apple for 10 years. Outside of work, he's a wannabe entrepreneur. Throughout this ebook, he'll show you how to build your own no-code app in no time. He'll share resources, so you can learn how easy it is to get started. The app development model he's created is called GOSCALE. Each letter stands for a step. The goal here is to get you started with a lean process that is easy to replicate. At its core, this is an entrepreneurial process. It is important that you follow each step. You'll start with generating your idea, and then move on to outlining and scaffolding it. After you cast the net, you will analyze performance, and learn to pivot. Finally, this ebook describes how to engage your users with no code. Though there is no straight line when building an app, the intention here is to outline the stages of the process. This ebook is more focused on principles than tools. The tools will change over time. So long as you have the principles, you can easily create an app with no code, and the GOSCALE framework: Step 1: Generate Your Idea Step 2: Outline Your Vision Step 3: Scaffold Your App Step 4: Cast A Wide Net Step 5: Analyze Performance Step 6: Learn And Pivot Step 7: Engage Your Users We're only in the teenage years of mobile app development. The no-code movement is only getting started. As the app market matures, for most entrepreneurs, creatives, and marketers, it will become less important to code, and more important to build relevant brands. The way to distinguish yourself beyond today, is through design and execution. It's a no-code world. Go and scale it.

Becoming a Design Entrepreneur

Becoming a Design Entrepreneur
Author: Lita Talarico,Steven Heller
Publsiher: Simon and Schuster
Total Pages: 208
Release: 2016-11-01
Genre: Design
ISBN: 9781621535140

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Any designer who runs a studio, office, or firm is entrepreneurial. In fact, anyone with a studio already has an infrastructure for entrepreneurial content development, and with the technological developments over the last few decades, there are more opportunities now than ever. The use of computers has allowed not only new tools for creating design, but also enables makers with entirely new ways to prototype, promote, and sell their products. Becoming a Design Entrepreneur is the guide for these designers and a breakdown of the prospects and challenges they face. Topics include: •Methods for launching a venture into the market •Tips on presentation, pitch and public relations •How to legally protect intellectual property •Ways to do effective research, and crowd source •How to benefit from social media •Sources for funding and investment and incubators •Case studies from successful and startup entrepreneurs. The ability to produce and market has helped to reposition graphic design in the new entrepreneurial economy, in which graphic design entrepreneurs are constantly raising design bars and standards. Everyone harbors at least one viable product idea, and designers can be "social entrepreneurs," creating campaigns or events that serve the greater good aside from profit-making. Readers will learn to grow as innovators and creators from Becoming a Design Entrepreneur. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

App Savvy

App Savvy
Author: Ken Yarmosh
Publsiher: "O'Reilly Media, Inc."
Total Pages: 352
Release: 2010-08-31
Genre: Electronic Book
ISBN: 1449397336

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How can you make your iPad or iPhone app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPad and iPhone app design and development, App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app -- the ingredients for turning a great idea into a genuinely successful product. Whether you're a designer, developer, entrepreneur, or just someone with a unique idea, App Savvy explains every step in the process, with guidelines for planning a solid concept, engaging customers early and often, developing your app, and launching it with a bang. Author Ken Yarmosh details a proven process for developing successful apps, and presents numerous interviews with the App Store's most prominent publishers. Learn about the App Store and how Apple's mobile devices function Follow guidelines for vetting and researching app ideas Validate your ideas with customers -- and create an app they’ll be passionate about Assemble your development team, understand costs, and establish a workable process Build your marketing plan while you develop your application Test your working app extensively before submitting it to the App Store Assess your app's performance and keep potential buyers engaged and enthusiastic

App Design Secrets for Everyone How to Instantly Create an Application for IOS and Android Step By Step App Design App Coding Top Mobile App Development

App Design Secrets for Everyone  How to Instantly Create an Application for IOS and Android  Step By Step App Design  App Coding  Top Mobile App Development
Author: Anirudh Kataria
Publsiher: App Design Secrets for Everyone How to Instantly Create an Application for IOS/Android Step-By-Step
Total Pages: 354
Release: 2017-03-07
Genre: Electronic Book
ISBN: 9811130418

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Do you want to know how to create an application for iOS and android from scratch? with or without coding? Do you know the things which you need to consider before creating an app? Do you want to make an app to promote a business? Should you make an iphone app/ android app or both? Should the app be free? what kind of app should you make? Do you want to assess the reasons why you should hire someone or learn how to make the app yourself?How much risk should you take when making an app? Do you know the common concerns from people making an app for the first time? Do you know how to find out the need in the market? What do people want from an app? What are they looking for in an app? How can you help them solve their problems by using your available skills and resources and at the same time making profit? but how? The Answer is this amazing book..... In this book "APP DESIGN SECRETS "- serial techno-entrepreneur Anirudh kataria gives you exclusive premium access to the Ultimate Secrets behind the Success of the select group of apps that have easily achieved million-dollar success. This is the ultimate guide the Top Notch App Development Course for creating ios/Android Apps Full Guide "THE GAME CRACKED" This book will teach you how to create the application for your business with easiest techniques possible and provide you with the best tools to help you understand the whole Application Developing Process. This book will explore and expose the hidden techniques used by Top App Developing companies by which they successfully and easily perform their Business Functions/Advertisement with the best available tools in the competitive markets to monitor and control the their profit.. In this Book you will learn about: - Intro to Applications- Required software/hardware for creating app- Its advanced Coding/structures for both android and iOS. Creating Prototypes.- Finalising the interface layout - checklist Plan. Back end of Your App- User accessibility testing (UAT) App building designs- Checking the App. and modifying Beta testing Launching the App-Deployment and help- App building structures App store- App Development: The Things You Must Know The Hidden Costs involved- hardware-Software Using Android Eclipse - ANDROID SDK- Developer Accounts and Market Licenses Designing the User Interface of your Apps- Effectively Using mobile Screen with minimalism focus Utilizing Data Hierarchy-Understanding App Users-Closure-Proximity-Similarity The Social Element of Mobile Apps- Using the ultimate Channels available-Effectiveness Android Applications- Java Development Kit How to Use Eclipse- The "src" folder- package Namespace," "occur Editor" Using commands like- "GetExtra" "PutExtra" APP Marketing- Creating the ultimate iOS Applications- Best Tools-Required Hardware Developer.apple.com - xCode and SDK "infor.plist" The Interface of iOS application The "xCode development environment" "backstack" "table views" "item Library" "navigation controller" "VixensViewController." "viewDidLoad" DetailViewController class cellForRowAtIndexPath viewDidLoad LeagueTableViewController: "viewDidLoad" code -performSegueWithIdentifier "identity Inspector" Updates Avoiding App Rejection- Apple will outright reject your app if? App description- Profit from iPhone Apps-Getting Approved-App Promotion FLAUNTing- key tips Generating pre-release buzz-Entering app contest Conclusion- the final destination of applications Do you wanna Quit your 9-to-5 job & launch your start up? If you're a gifted developer & born entrepreneur who is intrigued by mobile technology This book will show you what it really takes to create your own million dollar app All of the above are explained with high quality examples and HD pictures by which even newbies can learn coding. What are you waiting for Go up and click "Buy Now" to get Unlimited Access to all the Premium Contents of this book and make your life simply easier. Hurry Up !! This amazing Offer will expire soon.