It s Great to Create

It s Great to Create
Author: Jon Burgerman
Publsiher: Chronicle Books
Total Pages: 224
Release: 2017-08-01
Genre: Art
ISBN: 9781452155548

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Draw, doodle, make, and have fun! There are no mistakes in this wild and wonderful world from doodle artist and illustrator Jon Burgerman. Packed with prompts for 101 unexpected art projects, It's Great to Create offers artists of all ages loads of fun ways to get inspired and kick-start the creative process. From drawing with your eyes closed or doodling on your clothes to putting faces on your condiments or finding colors that rhyme, every page offers a new opportunity to embrace creativity and make something awesome. This unique ebook invites readers to lower their artistic inhibitions and offers a glimpse into the mind of a truly original artist.

Rhyme Crime

Rhyme Crime
Author: Jon Burgerman
Publsiher: Penguin
Total Pages: 32
Release: 2018-04-03
Genre: Juvenile Fiction
ISBN: 9780735231047

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From the creator of Splat! comes more playful, irreverent, kid-empowering fun--with a rhyming twist. In this buoyant rhyming romp, words have gone mysteriously missing: Who stole Marlow's happy smile, and replaced it with a crocodile? Who swiped Dingle's sneeze--aaaaachooo!--and left a stinky cheese? The thief took Tumble's orange, and switched it with a . . . with a . . . Hey, does anything rhyme with orange? No? Aha! Could this be the rhyming robber's undoing? Guided by bright, clever artwork, kids are empowered to put the final clues together for themselves to solve this silly rhyme crime, then guess at the name-nabber's next sneaky move. Splendid, satisfying, inspiring. "Rhyming wordplay. . . [and] even more hysterical laughter." --Kirkus "The creator of Splat! offers more page-turn-based tomfoolery" --Booklist

Co creating at Its Best

Co creating at Its Best
Author: Dr. Wayne W. Dyer,Esther Hicks
Publsiher: Hay House, Inc
Total Pages: 193
Release: 2017-01-31
Genre: Body, Mind & Spirit
ISBN: 9781401951641

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What happens when you bring together one of the most inspirational spiritual teachers of all time and the Master Sages of the Universe? A magical, insightful, invigorating encounter you will never forget! In this tradepaper edition of the awe-inspiring book based on a live event held in Anaheim, California, Dr. Wayne W. Dyer sits down with Esther Hicks and the wise Collective Consciousness known as Abraham. Wayne asks all the questions he has accumulated from his more than 40 years of teaching others about self-reliance and self-discovery, and Abraham delivers the answers we all need to hear. Topics include: • Parenting, parents, and the continuum of life • Can we reach the state of "love that has no opposite"? • Dharma, destiny, and being on your path • Dealing with bad news • Are there ascended masters and guides? • Monsanto and GMOs • and many more! While Wayne and Esther have been friends for years, this is the first time that he engages with Abraham in an extended dialogue about life’s many lessons and perplexing questions. Read this book and experience this extraordinary meeting of the minds for yourself!

Splat

Splat
Author: Jon Burgerman
Publsiher: Penguin
Total Pages: 19
Release: 2017-06-20
Genre: Juvenile Fiction
ISBN: 9780735229808

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For fans of The Book with No Pictures and Press Here, this hilarious interactive picture book lets kids in on the joke. “A brilliantly playful book that experiments with the physical boundaries of the book as an object, encouraging interaction and imagination.” —Oliver Jeffers, bestselling illustrator of The Day the Crayons Quit See what happens when flipping the page of this gleeful picture book gets you—SPLAT!—a pie in the face, followed by—SQUISH!—an insect sandwich, and—SPLASH!—a deluge of water balloons. Bright colors and appealing visual gags add up to a perfect mess—no cleanup necessary.

Creativity Inc The Expanded Edition

Creativity  Inc   The Expanded Edition
Author: Ed Catmull,Amy Wallace
Publsiher: Random House
Total Pages: 366
Release: 2023-09-28
Genre: Business & Economics
ISBN: 9780593594650

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The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.

It s Great to Suck at Something

It s Great to Suck at Something
Author: Karen Rinaldi
Publsiher: Atria Books
Total Pages: 256
Release: 2019-05-07
Genre: Self-Help
ISBN: 9781501195761

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Discover how the freedom of sucking at something can help you build resilience, embrace imperfection, and find joy in the pursuit rather than the goal. What if the secret to resilience and joy is the one thing we’ve been taught to avoid? When was the last time you tried something new? Something that won’t make you more productive, make you more money, or check anything off your to-do list? Something you’re really, really bad at, but that brought you joy? Odds are, not recently. As a sh*tty surfer and all-around-imperfect human Karen Rinaldi explains in this eye-opening book, we live in a time of aspirational psychoses. We humblebrag about how hard we work and we prioritize productivity over play. Even kids don’t play for the sake of playing anymore: they’re building blocks to build the ideal college application. But we’re all being had. We’re told to be the best or nothing at all. We’re trapped in an epic and farcical quest for perfection. We judge others on stuff we can’t even begin to master, and it’s all making us more anxious and depressed than ever. Worse, we’re not improving on what really matters. This book provides the antidote. (It’s Great to) Suck at Something reveals that the key to a richer, more fulfilling life is finding something to suck at. Drawing on her personal experience sucking at surfing (a sport she’s dedicated nearly two decades of her life to doing without ever coming close to getting good at it) along with philosophy, literature, and the latest science, Rinaldi explores sucking as a lost art we must reclaim for our health and our sanity and helps us find the way to our own riotous suck-ability. She draws from sources as diverse as Anthony Bourdain and surfing luminary Jaimal Yogis, Thich Nhat Hanh, and Jean-Paul Sartre, among many others, and explains the marvelous things that happen to our mammalian brains when we try something new, all to discover what she’s learned firsthand: it is great to suck at something. Sucking at something rewires our brain in positive ways, helps us cultivate grit, and inspires us to find joy in the process, without obsessing about the destination. Ultimately, it gives you freedom: the freedom to suck without caring is revelatory. Coupling honest, hilarious storytelling with unexpected insights, (It’s Great to) Suck at Something is an invitation to embrace our shortcomings as the very best of who we are and to open ourselves up to adventure, where we may not find what we thought we were looking for, but something way more important.

Make Good Art

Make Good Art
Author: Neil Gaiman
Publsiher: Harper Collins
Total Pages: 179
Release: 2013-05-14
Genre: Self-Help
ISBN: 9780062266828

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In May 2012, bestselling author Neil Gaiman delivered the commencement address at Philadelphia’s University of the Arts, in which he shared his thoughts about creativity, bravery, and strength. He encouraged the fledgling painters, musicians, writers, and dreamers to break rules and think outside the box. Most of all, he encouraged them to make good art. The book Make Good Art, designed by renowned graphic artist Chip Kidd, contains the full text of Gaiman’s inspiring speech.

Create Distinction

Create Distinction
Author: Scott McKain
Publsiher: Greenleaf Book Group
Total Pages: 264
Release: 2013-03-05
Genre: Business & Economics
ISBN: 9781608324279

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Have you taken your business from good to great, only to find that “great” still isn’t cutting it? Are you making all the right moves in your career and still not receiving the recognition you have earned? Why do companies like Apple get all the attention, when you have difficulty getting anyone to focus on your efforts? In our homogenized world, companies in every sector—from big-box retail to financial services; from fast food to entrepreneurs—appear more and more alike, as do the tweets and LinkedIn pages of professionals across the country. But if people see you or your company as nothing more than a carbon copy of the competition, how can you expect to attract attention? Scott McKain’s original approach to this problem, first captured in his book Collapse of Distinction, was conceived and written in the direct aftermath of the 2008 financial meltdown. His forceful case for the importance of distinction—finding success by setting yourself apart from the crowd—resonated with thousands of readers. To reflect the changing reality since that book’s publication—and to incorporate new research and up-to-date examples—McKain, an internationally recognized expert on business distinction, has retitled and revised it as Create Distinction. Within these updated pages (including one entirely new chapter) you’ll find a potent cure for similarity and uniformity—the primary killers of businesses and careers. In engaging, story-filled prose, McKain lays out the cornerstones of distinction and equips you with the specific tools and knowledge you need to stand out. Whether you’re in the “C-suite” of a multinational company or just vying for your next promotion, you’ll learn how to rise above the fray and make your work unmistakable. With this practical advice, you’ll feel confident stepping up from the competition—and toward success.