Klik Klik Boom 4 Of 5

Klik Klik Boom  4  Of 5
Author: Doug Wagner
Publsiher: Image Comics
Total Pages: 32
Release: 2023-09-20
Genre: Comics & Graphic Novels
ISBN: PKEY:IMG230FD3

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Dillinger holds Serena and Beatrix hostage in an evacuated hospital, the building now a death trap designed specifically for Sprout. The only chance Sprout has to rescue her newfound friends? A supply closet full of surgical stabby-stabby stuff.

Klik Klik Boom 5 Of 5

Klik Klik Boom  5  Of 5
Author: Doug Wagner
Publsiher: Image Comics
Total Pages: 32
Release: 2023-10-18
Genre: Comics & Graphic Novels
ISBN: PKEY:IMG23U0SD

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**MINISERIES FINALE** Sprout has decided a suicide mission is her only chance at revenge. However, Serena and Beatrix—armed with a bag of photos, a polaroid camera, and a plethora of club dancers—are determined to show her there's a better way.

Klik Klik Boom

Klik Klik Boom
Author: Doug Wagner
Publsiher: Image Comics
Total Pages: 140
Release: 2024-01-03
Genre: Comics & Graphic Novels
ISBN: 9781534354319

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Meet Sprout, a mute assassin who communicates exclusively through Polaroid pictures. After being raised by her doomsday-prepping grandfather in the rolling hills of Idaho, Sprout has grown up with little exposure to other people, TV, or seen clothes outside of Army fatigues. Now she’s headed to the big lights of New York City to avenge her grandfather’s murder, but will the city’s mesmerizing glitz and glam help her succeed—or be the death of her?

NIV Faith in Action Study Bible

NIV  Faith in Action Study Bible
Author: Zondervan,
Publsiher: Zondervan
Total Pages: 7224
Release: 2011-06-28
Genre: Bibles
ISBN: 9780310408819

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The Faith in Action Study Bible provides you with a deeply rooted understanding of how Scripture applies to contemporary issues and personal growth. You will discover the relationship between history, culture, and the biblical narrative, and gain insight into the fact that God’s heart for our world that transcends times and customs. Designed in a highly readable passage-by-passage commentary style, the footnotes of this Bible are its centerpiece: “There and Then” notes shed light on the original context and significance of a passage, and “Here and Now” notes help you see the relevance of the passage for your life and the world. Also included are articles by respected Christian authors and “Snapshots” of individuals with a high-impact faith who have embraced Christianity not only as a view of life, but also a way of life. Over 175 charts, graphs, and tables highlight thought-provoking worldwide realities, helping you evaluate your spiritual life and suggesting action/impact steps to help you grow, share, and live your faith. With a 16-page full-color map section, this eBook has been optimized for reading on color screens, but will still function effectively on other devices. NIV ©2011. The New International Version (NIV) translation of the Bible is the world’s most popular modern-English Bible—easy to understand, yet rich with the detail found in the original languages.

Learning D3 js 4 Mapping

Learning D3 js 4 Mapping
Author: Thomas Newton,Oscar Villarreal,Lars Verspohl
Publsiher: Packt Publishing Ltd
Total Pages: 289
Release: 2017-11-30
Genre: Computers
ISBN: 9781787284258

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Crisp and concise guide on building impressive maps as well as visualizations with D3 a JavaScript library About This Book Dive into D3.js and apply its powerful data binding ability in order to create stunning visualizations Learn the key concepts of SVG, JavaScript, CSS and the DOM to bring data and shapes to live in the browser Solve common problems faced while building interactive maps Acquire key web development skills from the creating your interactive to testing and finally publishing it. Who This Book Is For This book is for people with at least a basic knowledge of of web development (basic HTML/CSS/JavaScript). You don't need to have worked with D3.js before. What You Will Learn Work with SVG geometric shapes Learn to manage map data and plot it with D3.js Add interactivity and points of interest to your maps Compress and manipulate geoJSON files with the use of topoJSON Learn how to write testable D3.js visualizations Build a globe with D3.js and Canvas and add interactivity to it. Create a hexbin map with D3.js In Detail D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents as well as the Canvas element based on data. Using D3.js, developers can create interactive maps for the web, that look and feel beautiful. This book will show you how build and design maps with D3.js and gives you great insight into projections, colors, and the most appropriate types of map. The book begins by helping you set up all the tools necessary to build visualizations and maps. Then it covers obtaining geographic data, modifying it to your specific needs, visualizing it with augmented data using D3.js. It will further show you how to draw and map with the Canvas API and how to publish your visualization. By the end of this book, you'll be creating maps like the election maps and the kind of infographics you'll find on sites like the New York Times. Style and approach This step by step guide with pragmatic examples will help you create maps and amazing visualizations.

Engineering Dynamics Labs with SolidWorks Motion 2014

Engineering Dynamics Labs with SolidWorks Motion 2014
Author: Huei-Huang Lee
Publsiher: SDC Publications
Total Pages: 243
Release: 2014
Genre: Computers
ISBN: 9781585038985

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This book is designed as a software-based lab book to complement a standard textbook in an engineering dynamics course, which is usually taught at the undergraduate level. This book can also be used as an auxiliary workbook in a CAE or Finite Element Analysis course for undergraduate students. Each book comes with a disc containing video demonstrations, a quick introduction to SolidWorks eBook, and all the part files used in the book. This textbook has been carefully developed with the understanding that CAE software has developed to a point that it can be used as a tool to aid students in learning engineering ideas, concepts and even formulas. These concepts are demonstrated in each section of this book. Using the graphics-based tools of SolidWorks Simulation can help reduce the dependency on mathematics to teach these concepts substantially. The contents of this book have been written to match the contents of most mechanics of materials textbooks. There are 11 chapters in this book. Each chapter contains two sections. Each section is designed for a student to follow the exact steps in that section and learn a concept or topic of Engineering Dynamics. Typically, each section takes 20-40 minutes to complete the exercises. Each copy of this book comes with a disc containing videos that demonstrate the steps used in each section of the book, a 123 page introduction to Part and Assembly Modeling with SolidWorks in PDF format, and all the files readers may need if they have any trouble. The concise introduction to SolidWorks PDF is designed for those students who have no experience with SolidWorks and want to feel more comfortable working on the exercises in this book. All of the same content is available for download on the book’s companion website.

Engineering Dynamics Labs with SOLIDWORKS Motion 2015

Engineering Dynamics Labs with SOLIDWORKS Motion 2015
Author: Huei-Huang Lee
Publsiher: SDC Publications
Total Pages: 238
Release: 2015-04
Genre: Computers
ISBN: 9781585039357

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This book is designed as a software-based lab book to complement a standard textbook in an engineering dynamics course, which is usually taught at the undergraduate level. This book can also be used as an auxiliary workbook in a CAE or Finite Element Analysis course for undergraduate students. Each book comes with a disc containing video demonstrations, a quick introduction to SOLIDWORKS eBook, and all the part files used in the book. This textbook has been carefully developed with the understanding that CAE software has developed to a point that it can be used as a tool to aid students in learning engineering ideas, concepts and even formulas. These concepts are demonstrated in each section of this book. Using the graphics-based tools of SOLIDWORKS Motion can help reduce the dependency on mathematics to teach these concepts substantially. The contents of this book have been written to match the contents of most mechanics of materials textbooks. There are 11 chapters in this book. Each chapter contains two sections. Each section is designed for a student to follow the exact steps in that section and learn a concept or topic of Engineering Dynamics. Typically, each section takes 20-40 minutes to complete the exercises. Each copy of this book comes with a disc containing videos that demonstrate the steps used in each section of the book, a 123 page introduction to Part and Assembly Modeling with SOLIDWORKS in PDF format, and all the files readers may need if they have any trouble. The concise introduction to SOLIDWORKS PDF is designed for those students who have no experience with SOLIDWORKS and want to feel more comfortable working on the exercises in this book. All of the same content is available for download on the book’s companion website.

Machine Learning with Python for Everyone

Machine Learning with Python for Everyone
Author: Mark Fenner
Publsiher: Addison-Wesley Professional
Total Pages: 1375
Release: 2019-07-30
Genre: Computers
ISBN: 9780134845647

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The Complete Beginner’s Guide to Understanding and Building Machine Learning Systems with Python Machine Learning with Python for Everyone will help you master the processes, patterns, and strategies you need to build effective learning systems, even if you’re an absolute beginner. If you can write some Python code, this book is for you, no matter how little college-level math you know. Principal instructor Mark E. Fenner relies on plain-English stories, pictures, and Python examples to communicate the ideas of machine learning. Mark begins by discussing machine learning and what it can do; introducing key mathematical and computational topics in an approachable manner; and walking you through the first steps in building, training, and evaluating learning systems. Step by step, you’ll fill out the components of a practical learning system, broaden your toolbox, and explore some of the field’s most sophisticated and exciting techniques. Whether you’re a student, analyst, scientist, or hobbyist, this guide’s insights will be applicable to every learning system you ever build or use. Understand machine learning algorithms, models, and core machine learning concepts Classify examples with classifiers, and quantify examples with regressors Realistically assess performance of machine learning systems Use feature engineering to smooth rough data into useful forms Chain multiple components into one system and tune its performance Apply machine learning techniques to images and text Connect the core concepts to neural networks and graphical models Leverage the Python scikit-learn library and other powerful tools Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.