Learning MonoTouch

Learning MonoTouch
Author: Michael Bluestein
Publsiher: Addison-Wesley Professional
Total Pages: 616
Release: 2011-07-19
Genre: Computers
ISBN: 9780131388307

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Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET! Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities. The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ. Coverage includes • Applying common iOS development patterns and techniques in C# • Using MonoTouch to handle memory management and garbage collection • Structuring MonoTouch apps for the MVC design pattern • Making the most of iOS user interface classes • Leveraging the address book, camera access, email, and iOS media features • Customizing tables and navigation for richer experiences and better performance • Accessing the iOS Core Graphics and Core Animation subsystems • Building iOS location-based applications with Core Location and MapKit • Consuming web services from MonoTouch • Integrating iOS and .NET networking capabilities • Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults All code samples are available for download at github.com/mikebluestein.

Learning Xamarin Studio

Learning Xamarin Studio
Author: William Smith
Publsiher: Packt Publishing Ltd
Total Pages: 369
Release: 2014-08-20
Genre: Computers
ISBN: 9781783550821

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This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.

Learning iPhone Programming

Learning iPhone Programming
Author: Alasdair Allan
Publsiher: "O'Reilly Media, Inc."
Total Pages: 378
Release: 2010-03-09
Genre: Computers
ISBN: 9781449388775

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Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. Start using Xcode right away, and learn how to work with Interface Builder Take advantage of model-view-controller (MVC) architecture with Objective-C Build a data-entry interface, and learn how to parse and store the data you receive Solve typical problems while building a variety of challenging sample apps Understand the demands and details of App Store and ad hoc distribution Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera Integrate your app with iPhone's preference pane, media playback, and more

Professional iPhone Programming with MonoTouch and NET C

Professional iPhone Programming with MonoTouch and  NET C
Author: Wallace B. McClure,Rory Blyth,Craig Dunn,Chris Hardy,Martin Bowling
Publsiher: John Wiley & Sons
Total Pages: 469
Release: 2010-06-22
Genre: Computers
ISBN: 9780470908594

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This book provides experienced .NET and C# developers with the knowledge necessary to become proficient, successful iPhone application developers without having to learn Objective-C, Cocoa, or Xcode. With a Foreword by the MonoTouch creators, this book covers several areas including MonoTouch and MonoDevelop, screen controls, meeting the iPhone UI guidelines, and Silverlight for the iPhone. The authors, one of whom wrote Wrox’s immensely popular Wrox Blox, also delve into UI development, data controls, tables and layouts, maps and geolocation, and communication with other applications.

Mobile Development with C

Mobile Development with C
Author: Greg Shackles
Publsiher: "O'Reilly Media, Inc."
Total Pages: 172
Release: 2012-05-07
Genre: Computers
ISBN: 9781449338312

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With so many dominant players in the mobile space, each with its own stack, the thought of developing for all of them is daunting but unavoidable. Strange as it may seem, .NET developers are actually in the best position of all to do just that. While .NET is native on Windows Phone 7, products like MonoTouch and Mono for Android allow developers to leverage the .NET framework on iOS and Android as well. This book will help experienced .NET developers hit the ground running on all three platforms, showing how to build applications in C♯ as well as maximize the amount of code that can be reused across them.

Wrox Cross Platform Android and iOS Mobile Development Three Pack

Wrox Cross Platform Android and iOS Mobile Development Three Pack
Author: Wallace B. McClure,Nathan Blevins,John J. Croft, IV,Jonathan Dick,Chris Hardy,Scott Olson,John Hunter,Ben Horgen,Kenny Goers,Rory Blyth,Craig Dunn,Martin Bowling
Publsiher: John Wiley & Sons
Total Pages: 1494
Release: 2012-03-03
Genre: Computers
ISBN: 9781118381458

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A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers

Learning NET MAUI

Learning  NET MAUI
Author: Aleksei Starkov
Publsiher: BPB Publications
Total Pages: 383
Release: 2023-07-17
Genre: Computers
ISBN: 9789355518804

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A practical guide to cross-platform app development with .NET MAUI and C# KEY FEATURES ● Get familiar with .NET MAUI, its associated libraries, and popular design patterns used in cross-platform app development. ● Learn how to design and implement visually appealing and interactive user interfaces in your .NET MAUI app. ● Deep dive into the process of creating and refining an application with a custom user interface (UI). DESCRIPTION .NET MAUI (Multi-platform App UI) is a framework developed by Microsoft that allows developers to build cross-platform mobile and desktop applications using a single codebase. This book is a comprehensive guide that covers various aspects of cross-platform development with .NET MAUI. In the initial chapters you will gain a solid understanding of the fundamental aspects and specifics of cross-platform .NET MAUI apps, their structure and the diverse range of application resources. The book will then guide you in creating your first UI application using cross-platform techniques. Moving on, you will delve into more advanced topics such as MVVM, dependency injection, data storage, leveraging device capabilities, and ensuring accessibility in your applications. Lastly, you will explore alternative approaches like Shell and Blazor Hybrid, offering flexible options for building native applications. By the end of the book, you will be able to develop cross-platform applications using .NET MAUI. WHAT YOU WILL LEARN ● Understand how .NET MAUI works. ● Build custom UI including animations and custom controls. ● Build robust distributed architecture including MVVM and DI. ● Explore different application design approaches such as Hierarchical, Shell, and Hybrid-Blazor. ● Learn how to embed the LiteDB database seamlessly into your apps. WHO THIS BOOK IS FOR This book caters to both beginners entering the world of cross-platform GUI app development with .NET and professionals who have previous experience with Xamarin. Prior knowledge of C# or a strong foundation in other programming languages is essential to comprehend and benefit from the book fully. TABLE OF CONTENTS 1. Getting Started with .NET MAUI 2. Upskill Essentials of C# 3. Exploring .NET MAUI and Its Features 4. In and Out of UI Development 5. Layering with MVVM 6. Deep Dive into UI Design 7. Essentials and Community Toolkit 8. Accessibility 9. Native Interactive Features with Shell and Blazor

Learning Everywhere

Learning Everywhere
Author: Chad Udell
Publsiher: Float Mobile Learning
Total Pages: 287
Release: 2012-06-18
Genre: Business & Economics
ISBN: 9781605440170

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Once the decision to go mobile has been made in a learning organization, at first glance it may seem as though the hardest decision has been made. Soon after this path is chosen, though, reality sets in. There are a lot of things to consider as you work to build your initial learning content for the many varieties of mobile devices. From strategy and design, to development, delivery and beyond, every step along the way is crucial to your success. In Learning Everywhere, Chad Udell, a seasoned expert on mobile learning, demystifies the many choices involved in developing mobile learning content, and provides real-world experience on how to get down to the business of creating mobile learning. With an approachable and down to earth style, Chad gives the reader a wealth of detail. His goal is to explain mobile design and development to learning professionals in the context of creating best-of-breed mobile experiences, while leveraging superior user interface design and development techniques. A framework of four content types gives instructional designers, learning developers, and managers a solid grounding in the exciting possibilities for learning using mobile phones, tablets and other devices. Focused on creating solutions that increase organizational performance no matter the content type or instructional need, this book is truly about Learning Everywhere. Book foreword by Judy Brown, well known mobile learning analyst.