Lewd Dungeon Adventures The Mage s Stolen Goods

Lewd Dungeon Adventures  The Mage s Stolen Goods
Author: Phoenix Grey,Sky Corgan
Publsiher: Sky Corgan
Total Pages: 29
Release: 2024
Genre: Games & Activities
ISBN: 9182736450XXX

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Welcome to Lewd Dungeon Adventures, an adult role-playing game for couples! Five crates of irreplaceable magical items have been stolen from Grand Master Mage Famuhlel Pehe, and it’s up to a Hero to recover them. Travel to five exotic locations and face a variety of challenges in an attempt to reclaim the crates from the jealous mages and witches who have stolen them. Fire, ice, and fantasy await in this erotic adventure designed for couples. This campaign includes: *5 mini-adventures that can each be completed in a single session *3 full-color maps *6 Special Scenarios This campaign requires the following props: *4 Candles *Ice *Blindfold This book does not contain the rules of the game. If you've never played Lewd Dungeon Adventures before, please start here: https://play.google.com/store/books/details?id=0TBxEAAAQBAJ&pli=1

Lewd Dungeon Adventures

Lewd Dungeon Adventures
Author: Sky Corgan
Publsiher: Independently Published
Total Pages: 0
Release: 2023-05-04
Genre: Electronic Book
ISBN: 9798393166014

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Welcome to Lewd Dungeon Adventures, an adult role-playing game for couples! Five crates of irreplaceable magical items have been stolen from Grand Master Mage Famuhlel Pehe, and it's up to a Hero to recover them. Travel to five exotic locations and face a variety of challenges in an attempt to reclaim the crates from the jealous mages and witches who have stolen them. Fire, ice, and fantasy await in this erotic adventure designed for couples. This campaign includes: 5 mini-adventures that can each be completed in a single session 3 full-color maps 6 Special Scenarios This campaign requires the following props: 4 Candles Ice Blindfold This book does not contain the rules of the game. If you've never played Lewd Dungeon Adventures before, please start with the Core Rulebook & Starter Adventure.

GURPS For Dummies

GURPS For Dummies
Author: Adam Griffith,Bjoern-Erik Hartsfvang,Stuart J. Stuple
Publsiher: John Wiley & Sons
Total Pages: 434
Release: 2006-03-06
Genre: Games & Activities
ISBN: 9780470043615

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Let the adventure begin with this straightforward guide to GURPS! This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet...searching for hidden treasure or for secrets to eliminate disease... fighting crime or combating armies of evil robots...casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination.

D d Wild Beyond the Witchlight A Feywild Adventure Accessory Kit

D d Wild Beyond the Witchlight  A Feywild Adventure Accessory Kit
Author: Wizards RPG Team
Publsiher: Wizards of the Coast
Total Pages: 135
Release: 2021-09-21
Genre: Electronic Book
ISBN: 0786967218

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The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.

Forgotten Realms Player s Guide

Forgotten Realms Player s Guide
Author: Rob Heinsoo
Publsiher: Unknown
Total Pages: 0
Release: 2008
Genre: Dungeons and Dragons (Game)
ISBN: 0786949295

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The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.

Book of Erotic Fantasy

Book of Erotic Fantasy
Author: Gwendolyn F. M. Kestrel,Duncan Scott
Publsiher: Arthaus
Total Pages: 0
Release: 2006-09
Genre: Electronic Book
ISBN: 1588463990

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Open Grave

Open Grave
Author: Bruce R. Cordell,Eytan Bernstein,Brian R. James
Publsiher: Unknown
Total Pages: 0
Release: 2009
Genre: Dungeons and Dragons (Game)
ISBN: 0786950692

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Provides information on the origins, tactics, myths, and lairs of a variety of undead creatures and threats encountered in the game of Dungeons and Dragons.

Into the Unknown

Into the Unknown
Author: RPG Team
Publsiher: Unknown
Total Pages: 0
Release: 2012-05-15
Genre: Dungeons and Dragons (Game)
ISBN: 0786960329

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D&D ENCOUNTERS SUPPORT: This product supports the D&D Encounters in-store play program by providing Dungeons & Dragons players with exciting new options for their D&D Encounters characters. The player material in this book is also suitable for home game use. CHARACTER THEMES: This book presents several new character themes tied to dungeon exploration. Themes are popular with Dungeons & Dragons players, as they provide more depth to each character's back story and provide intriguing in-game benefits. This book also includes advice for Dungeon Masters on how to integrate character themes into an ongoing campaign that features dungeons and other subterranean environments, as well as dungeon-building tips. This product has tangential ties to the drow-themed marketing campaign.