Manga in America

Manga in America
Author: Casey Brienza
Publsiher: Bloomsbury Publishing
Total Pages: 233
Release: 2016-01-28
Genre: Literary Criticism
ISBN: 9781472595881

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Japanese manga comic books have attracted a devoted global following. In the popular press manga is said to have “invaded” and “conquered” the United States, and its success is held up as a quintessential example of the globalization of popular culture challenging American hegemony in the twenty-first century. In Manga in America - the first ever book-length study of the history, structure, and practices of the American manga publishing industry - Casey Brienza explodes this assumption. Drawing on extensive field research and interviews with industry insiders about licensing deals, processes of translation, adaptation, and marketing, new digital publishing and distribution models, and more, Brienza shows that the transnational production of culture is an active, labor-intensive, and oft-contested process of “domestication.” Ultimately, Manga in America argues that the domestication of manga reinforces the very same imbalances of national power that might otherwise seem to have been transformed by it and that the success of Japanese manga in the United States actually serves to make manga everywhere more American.

Manga in America

Manga in America
Author: Casey Brienza
Publsiher: Bloomsbury Publishing
Total Pages: 233
Release: 2016-01-28
Genre: Literary Criticism
ISBN: 9781472595874

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Written by a leading manga commentator, this is the first academic study to examine the story of how Japanese comics conquered America.

Tokyo Geek s Guide

Tokyo Geek s Guide
Author: Gianni Simone
Publsiher: Tuttle Publishing
Total Pages: 144
Release: 2017-07-11
Genre: Travel
ISBN: 9781462919703

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Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!

Mangaka America

Mangaka America
Author: SteelRiver Studio LLC
Publsiher: Harper Collins
Total Pages: 152
Release: 2006-10-31
Genre: Comics & Graphic Novels
ISBN: 9780061137693

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"Mangaka" is a term for someone who creates manga. The artists in MANGAKA AMERICA represent the newest dynamic talents in the field and are professionally creating it for an American audience, something that was unheard of 20 years ago. MANGAKA AMERICA showcases a selection of these US–based mangaka, highlighting each artist's unique contibution to the genre. Manga fans are often anxious to learn new skills and techniques, and this book also provides mini–tutorials in which each artist provides instruction on character design, layouts, digital inking, and coloring.

American Manga Ka

American Manga Ka
Author: David Blanchard
Publsiher: Perfect Commando Productions
Total Pages: 101
Release: 2007-08-15
Genre: Comics & Graphic Novels
ISBN: 9781939977021

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Welcome to the NEW manga revolution. In the pages of this book is contained some of the best comedy, horror, and political manga that can be created in America. Features Chenny's Got a Gun, Hat in the Ring, Hitokiri, and Curse Reborn.

The Four Immigrants Manga

The Four Immigrants Manga
Author: Henry (Yoshitaka) Kiyama
Publsiher: Stone Bridge Press, Inc.
Total Pages: 155
Release: 2023-11-01
Genre: Social Science
ISBN: 9781611729665

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A "documentary comic book" from 1931, depicting the true adventures of four young Japanese men in America. Originally published in Japanese in San Francisco in 1931, The Four Immigrants Manga is Henry Kiyama’s visual chronicle of his immi­grant experiences in the United States. Drawn in a classic gag-strip comic-book style, this heartfelt tale—rediscovered and translated by manga expert Frederik L. Schodt—is a fascinating, entertaining depiction of early Asian American struggles.

Global Manga

Global Manga
Author: Casey Brienza
Publsiher: Routledge
Total Pages: 213
Release: 2016-03-09
Genre: Social Science
ISBN: 9781317127659

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Outside Japan, the term ’manga’ usually refers to comics originally published in Japan. Yet nowadays many publications labelled ’manga’ are not translations of Japanese works but rather have been wholly conceived and created elsewhere. These comics, although often derided and dismissed as ’fake manga’, represent an important but understudied global cultural phenomenon which, controversially, may even point to a future of ’Japanese’ comics without Japan. This book takes seriously the political economy and cultural production of this so-called ’global manga’ produced throughout the Americas, Europe, and Asia and explores the conditions under which it arises and flourishes; what counts as ’manga’ and who gets to decide; the implications of global manga for contemporary economies of cultural and creative labour; the ways in which it is shaped by or mixes with local cultural forms and contexts; and, ultimately, what it means for manga to be ’authentically’ Japanese in the first place. Presenting new empirical research on the production of global manga culture from scholars across the humanities and social sciences, as well as first person pieces and historical overviews written by global manga artists and industry insiders, Global Manga will appeal to scholars of cultural and media studies, Japanese studies, and popular and visual culture.

The Manga Guide to Physics

The Manga Guide to Physics
Author: Hideo Nitta,Keita Takatsu,Co Ltd Trend
Publsiher: No Starch Press
Total Pages: 251
Release: 2009-05-01
Genre: Science
ISBN: 9781593271961

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Megumi is an all-star athlete, but she's a failure when it comes to physics class. And she can't concentrate on her tennis matches when she's worried about the questions she missed on the big test! Luckily for her, she befriends Ryota, a patient physics geek who uses real-world examples to help her understand classical mechanics—and improve her tennis game in the process! In The Manga Guide to Physics, you'll follow alongside Megumi as she learns about the physics of everyday objects like roller skates, slingshots, braking cars, and tennis serves. In no time, you'll master tough concepts like momentum and impulse, parabolic motion, and the relationship between force, mass, and acceleration. You'll also learn how to: –Apply Newton's three laws of motion to real-life problems –Determine how objects will move after a collision –Draw vector diagrams and simplify complex problems using trigonometry –Calculate how an object's kinetic energy changes as its potential energy increases If you're mystified by the basics of physics or you just need a refresher, The Manga Guide to Physics will get you up to speed in a lively, quirky, and practical way.