Meta Quest 2 Beginners Handbook 2023

Meta Quest 2 Beginners Handbook  2023
Author: Michelle Haley
Publsiher: Independently Published
Total Pages: 0
Release: 2023-03-28
Genre: Electronic Book
ISBN: 9798388848307

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This comprehensive book provides users with a thorough introduction to the world of virtual reality gaming using the Oculus Quest 2 headset. Written by a team of experienced VR experts, the book covers alot; from setting up the headset and navigating the interface to selecting and downloading games and mastering the device's various features. The book is designed to be accessible to users of all levels, whether they are new to virtual reality or experienced gamers looking to expand their horizons. It includes clear, step-by-step instructions and helpful tips and tricks throughout, as well as detailed explanations of all of the key features and functions of the Oculus Quest 2. In addition to providing practical guidance for users, the book also explores the wider context of virtual reality gaming and its potential to transform the way we play and interact with technology. It includes how to work and create a workspace in virtual reality; how to create and join an oculus party, etc. This is an essential resource for anyone looking to get the most out of their Oculus Quest 2 headset, whether for personal entertainment or professional use. Its clear and informative style makes it a go-to reference for anyone interested in the exciting world of virtual reality gaming.

The Future Internet

The Future Internet
Author: Bernard Marr
Publsiher: John Wiley & Sons
Total Pages: 279
Release: 2023-06-20
Genre: Business & Economics
ISBN: 9781119882893

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A sneak peek at the future of the internet, from one of the web’s most prescient voices In The Future Internet: How the Metaverse, Web3, and NFTs Will Transform Business & Society, acclaimed futurist, author, and digital strategist Bernard Marr delivers a compelling and engaging discussion of the technologies driving the impending—and ongoing—transformation of the internet, including blockchain, augmented reality (AR), and more. In the book, you’ll explore the risks and opportunities presented by these game-changing techs and how they might impact you, your organisation, and community. The author explains how various sectors will be revolutionised by the future internet, as industries like sports, retail, energy, healthcare, education, and others feel the effects of paradigm-shifting developments in society and technology. He also discusses: Strategies for individuals seeking to leverage the coming changes in technology, employment, and culture The potential impact of the unprecedented combination of blockchain and AR technologies Techniques for getting in on the ground floor of a new internet that places a heavy premium on participation and immersive experiences An essential and incisive exploration of what our tomorrows might bring, The Future Internet is perfect for executives, managers, and other business leaders doing their best to get a head start on tomorrow’s digital economy.

XR Development with Unity

XR Development with Unity
Author: Anna Braun,Raffael Rizzo
Publsiher: Packt Publishing Ltd
Total Pages: 284
Release: 2023-11-30
Genre: Computers
ISBN: 9781805120049

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Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integration Key Features Create impressive XR projects without the need to own expensive VR headsets Explore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR Foundation Bring your XR projects to life with step-by-step explanations along with practical examples Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionThe drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way. This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities. By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.What you will learn Get started with Unity by building your own 3D project Explore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PC Find out how to deploy XR projects on different platforms Build interactive XR apps with increasing degrees of complexity by leveraging C# scripting Create a fully immersive VR drum scene by using Unity's audio and particle systems Add advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR apps Who this book is for This book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.

Somatic Trauma Therapy Sound Healing 2 in 1 Value Collection

Somatic Trauma Therapy   Sound Healing 2 in 1 Value Collection
Author: Astral Shadow Publishing
Publsiher: Astral Shadow Publishing
Total Pages: 343
Release: 2023-04-14
Genre: Body, Mind & Spirit
ISBN: 9182736450XXX

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Have you been suffering in mind & body, & can’t seem to get to the bottom of it? It could be that you need somatic and sound healing techniques. Talk therapies can be great for working out painful memories, traumas, & feelings, but they often forget to acknowledge a major component: the mind is only part of what makes up the body. In many cases, our society has separated symptoms of chronic illness from the root cause: trauma. This means that we are often only putting bandaids on surface symptoms. You’ll encounter the truth to: Why something as small as insults can compound & affect you as much as a monstrous traumatic event The exact frequencies you must know to target specific organs, & therefore, specific emotions & conditions The tiny tool you can use to alleviate chronic pain, hypersensitivity of the nervous system, insomnia, chronic stress, headaches and migraines, digestive issues, & joint pain. The forgotten element that could be subtracting decades from your life expectancy The endless benefits to understanding the connection between emotions & organs Why everyone else is getting mindfulness wrong & the more potent way to approach it The amazing anatomical breathing centers that no one seems to be paying attention to The secret message neuroplasticity approach to rewire your brain & attract your dreams & a whole lot more. Imagine how your body, mind, & spirit will feel once you cleanse yourself of energetic baggage that no longer serves you, & unblock your chakras & meridians. What would you do with your life if you had unlimited access to this incredible healing power? So if you want to know how to skyrocket your well-being in a new, easy, & exciting way, then turn the first page.

Linkers and Loaders

Linkers and Loaders
Author: John R. Levine
Publsiher: Morgan Kaufmann
Total Pages: 278
Release: 2000
Genre: Computers
ISBN: 1558604960

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"I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale." -Guy Steele Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes. The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses. Features: * Includes a linker construction project written in Perl, with project files available for download. * Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems. * Explains the Java linking model and how it figures in network applets and extensible Java code. * Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.

Mastering Oculus Rift Development

Mastering Oculus Rift Development
Author: Jack Donovan
Publsiher: Packt Publishing Ltd
Total Pages: 299
Release: 2017-02-06
Genre: Computers
ISBN: 9781786461780

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Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you'll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you'll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.

The endless quest for optimal pacing support in failing hearts

The endless quest for optimal pacing support in failing hearts
Author: Maciej M. Sterlinski,Hans Henrik Odland
Publsiher: Frontiers Media SA
Total Pages: 109
Release: 2023-05-03
Genre: Science
ISBN: 9782832522523

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Relic Quest

Relic Quest
Author: Stephen L. Moore
Publsiher: RAM Publishing
Total Pages: 0
Release: 2011-04
Genre: Metal detectors
ISBN: 0981899196

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Relic Quest is a must-have reference book for the relic hunter that teaches the basics of metal detectors and searchcoils, hunting techniques, proper research and recovery methods. It contains practical advice for how to locate productive relic sites and how to perform field reconnaissance of a site. Areas of hunting focus include Civil War, American Revolution, Texas Revolution, the Colonial Period, frontier wars, old home sites and even underwater relic hunting advice.